KilltheIslandUser - You're right about the silvan vs worldly tutor debate. I currently own neither. If I ever did get them I would probably just put them in my saffi deck.
I'm not sure what seedborn really does for this deck, but I agree with Library and Lost but Seeking.
alfindeol - Good call on topor orb. I see decimate in your list. When I get one of those I will be able to cut acid slime and Terastadon to put in the orb.
Englishboi- I just don't have those cards due to budget, but because they are so important for the deck I think I will just end up doing a nice proxy for them and my playgroup wont mind.
Grimafacia- No I don't, I just started building the deck, I have a friend who does alters and if I like the deck enough to keep it I will get him to do it.
thanks alfindeol! I'll look through your list more closely in a bit and I'll let you know what I pull from it.
hahaha Cycleing lands were in there, I just forgot to type them. Good eyes on that.
I agree that some Strip mines need to go in. I will try to find an actual strip mine, but even Tech Edge and stuff should go in.
I agree that Tooth and Nail needs to get cut, I built this deck when I took apart a Kruphix deck so some stuff just split in. (Green Suns Zenith is already in)
Obviously missing some of the niche cards for this deck.
Looking for more ways to protect Hodor
Looking for more ways to diversify and win without Hodor or when my graveyard gets exiled. (hydra broodmaster is a perfect example)
Assemble the Legion added, I can see myself cutting it though as I find more and more cards that ruin peoples lives as apposed to helping mine.
Grip of Chaos seems insane, Chaos warp is kinda one time and not a permanent, I want to start cutting back on the instants and sorcery that aren't top notch.
I wish I could change its creature type to Legendary Creature - Goat Troll.
The current aim of this deck is to primarily to mess with the gamestate as much as possible, and secondarily to give people things that kill them. There is a bit of overlap between Prison Effects and Cheat into play effects. I'm not sure if I want to shift this towards a Prison/Pillow fort deck that kills with Transcendence. Or if I want to just keep the general crazyness (I'm leaning towards this option)
I guess the cool thing about prison and cheat into play effects is it makes people play the game my way... completely at random.
A lot of the "Global" effects can be donated to gain advantage while they sit in play and do their thing.
One final note, the deck list is currently cards I own, that are sleeved up ready to play. I have a wants list and a suggested cards list in the second post. I don't want to add cards to the list before I actually get them because it's easier for me to keep track this way.
Usually unearthing Nicol Bolas takes one person out of the game, then I just try and seal it up with titans, rune-scarred demon chaining all my clones, ect.
32-37 are cards I'm considering cutting. My buddy is getting me an entomb for Christmas.
I'm not sure what seedborn really does for this deck, but I agree with Library and Lost but Seeking.
alfindeol - Good call on topor orb. I see decimate in your list. When I get one of those I will be able to cut acid slime and Terastadon to put in the orb.
Englishboi- I just don't have those cards due to budget, but because they are so important for the deck I think I will just end up doing a nice proxy for them and my playgroup wont mind.
Grimafacia- No I don't, I just started building the deck, I have a friend who does alters and if I like the deck enough to keep it I will get him to do it.
So What Should I be cutting for:
1 Azusa, Lost But Seeking
1 Krosan Tusker
1 Fa'adiyah Seer
1 Journey of Discovery
hahaha Cycleing lands were in there, I just forgot to type them. Good eyes on that.
I agree that some Strip mines need to go in. I will try to find an actual strip mine, but even Tech Edge and stuff should go in.
I agree that Tooth and Nail needs to get cut, I built this deck when I took apart a Kruphix deck so some stuff just split in. (Green Suns Zenith is already in)
What are your thoughts on a bunch of Borderland Ranger, Sylvan Ranger style cards and cloudstone curio?
Change Log
-1 Tooth and Nail
+1 Memory Jar
1 Sakura-Tribe Elder
1 Yavimaya Elder
1 Eternal Witness
1 Solemn Simulacrum
1 Oracle of Mul Daya
1 Acidic Slime
1 Duplicant
1 Hydra Broodmaster
1 Terastodon
1 Keen Sense
1 Exploration
1 Abundance
1 Snake Umbra
1 Asceticism
1 Expedition Map
1 Sol Ring
1 Mana Vault
1 Sensei's Divining Top
1 Brittle Effigy
1 Armillary Sphere
1 Horn of greed
1 Seer's Sundial
1 Memory Jar
1 Illusionist's Bracers
1 Lighting Greaves
1 Pyroblast
1 Krosan Grip
1 Beast Within
1 Realms Uncharted
1 Green Sun's Zenith
1 Life From the Loam
1 Regrowth
1 Scouting Trek
1 Genesis Wave
1 Recollect
1 Kondama's Reach
1 Cultivate
1 Clear the Land
1 Hunting Wilds
1 Skyshroud Claim
1 Explosive Vegetation
1 Rangers Path
1 Reap and Sow
1 Seek the Horizon
1 Harmonize
1 Restock
1 Rude Awakening
1 Creeping Renaissance
1 Hunters Prowess
1 Praetors Counsel
1 Contested Cliffs
1 Skarrg, the Rage Pits
1 Kessig Wolf Run
1 Raging Ravine
1 Khalni Garden
1 Dread Statuary
1 Tarramorphic Expanse
1 Evolving Wilds
1 Jund Panorama
1 Naya Panorama
1 Smoldering Rater
1 Slippery Krast
1 Forgotten Cave
1 Tranquil Thicket
1 Rootbound Crag
1 Gruul Turf
1 Fungal Reaches
1 Buried Ruin
1 Reliquary Tower
1 Zoetic Cavern
1 Ancient Tomb
1 Glacial Chasm
13 Mountains
13 Forests
Obviously missing some of the niche cards for this deck.
Looking for more ways to protect Hodor
Looking for more ways to diversify and win without Hodor or when my graveyard gets exiled. (hydra broodmaster is a perfect example)
Great work is being done here!
2 Sakura-Tribe Elder
3 Eternal Witness
4 Oracle of Mul Daya
5 Acidic Slime
6 Seedborn Muse
7 Brutalizer Exarch
8 Sylvan Primordial
9 Zealous Conscripts
10 Kiki-Jiki Mirror Breaker
11 Godo, Bandit Warlord
12 Inferno Titan
13 Deadeye Navigator
14 Phantasmal Image
15 Phyrexian Metamorph
16 Clone
17 Mulldrifter
18 Consecrated Sphinx
19 Mystic Snake
20 Progenitor Mimic
21 Duplicant
23 Kodama's Reach
24 Explosive Vegitation
25 Skyshroud Claim
26 Rangers Path
27 Rite of Replication
28 Bribery
29 Time Warp
30 Walk the Aeons
31 Volition Reins
32 Regrowth
33 Beast Within
34 Restock
35 Rude Awakening
36 Tooth and Nail
37 Brainstorm
38 Fact or Fiction
39 Harmonize
40 Urban Evolution
41 Jace's Ingenuity
42 Reiterate
43 Wild Ricochet
45 Mana Vault
46 Sol Ring
47 Solemn Simulacrum
48 Gilded Lotus
49 Lightning Greaves
50 Sword of Feast and Famine
51 Sensei's Divining Top
52 Crystal Shard
53 Mimic Vat
54 Karn Liberated
61-70 Forest
71-80 Island
81-89 Mountain
90 Raging Ravine
91 Simic Guildgate
92 Gruul Guildgate
93 Izzet Guildgate
94 Sulfur Falls
95 Hinterland Harbor
96 Rootbound Crag
97 Reliquary Tower
98 Alchemist's Refuge
99 Desolate Lighthouse
100 Kessig Wolf Run
1 Mindclaw Shaman
1 Diluvian Primordial
1 Worldly Tutor
1 Palinchron
1 Dovescape
1 Oath of Lieges
1 Solitary Confinement
1 Greater Auramancy
1 Ghostly Prison
1 Propaganda
1 Academy Rector
1 Form of the Dragon
1 Paradox Haze
1 Mistveil Plains
vensure is in there, right now increasing vengeance is to double up my time walks, briberys and rite of replications but its an easy card to cut.
Scrambleverse should really have a spot in the deck. Once I actually play the deck I'll see how often I actually want to cast brand.
Mischief seems fun though, trading my knowledge pool style cards for titans.
Also I was thinking about Second Chance, with Enduring Ideal, Form of the Dragon, and Mistveil Plains its a win
Myr Turbine
Myr Battlesphere
Opposition (Works to lock people out when you have tokens and not a stacks card)
Darksteel Reactor quick win
Grip of Chaos seems insane, Chaos warp is kinda one time and not a permanent, I want to start cutting back on the instants and sorcery that aren't top notch.
I didn't really look that hard so correct me if i'm wrong but I don't think you have anything for the yard, and Zoetic lets you ramp
1 Pyromancers Swath
1 Celestial Dawn
1 Grip of Chaos
1 Scrambleverse
1 Vensure, the Sojourner
1 Assemble the Legion
1 Consecrated Sphinx
1 Recurring Insight
1 Time Warp
1 Walk the Aeons
1 Thada Adel, Acquisitor
1 Treasure Mage
1 Uba Mask
The current aim of this deck is to primarily to mess with the gamestate as much as possible, and secondarily to give people things that kill them. There is a bit of overlap between Prison Effects and Cheat into play effects. I'm not sure if I want to shift this towards a Prison/Pillow fort deck that kills with Transcendence. Or if I want to just keep the general crazyness (I'm leaning towards this option)
I guess the cool thing about prison and cheat into play effects is it makes people play the game my way... completely at random.
A lot of the "Global" effects can be donated to gain advantage while they sit in play and do their thing.
One final note, the deck list is currently cards I own, that are sleeved up ready to play. I have a wants list and a suggested cards list in the second post. I don't want to add cards to the list before I actually get them because it's easier for me to keep track this way.
----------------
1 Steel Golem
1 Transcendence
1 Shifting Borders
Sillyness 8
--------------------
1 Mana Flare
1 Leyline of Anticipation
1 Hive Mind
1 Conjured Currency
1 Forced Fruition
1 Eye of the Storm
1 Risky Move
1 Warp World
Recursion 2
-------------------
1 Archaemancer
1 Open the Vaults
Good Stuff 10
---------------
1 Solemn Simulacrum
1 Vensure, the Sojourner
1 Assemble the Legion
1 Consecrated Sphinx
1 Mindslaver
1 Rite of Replication
1 Bribery
1 Time Warp
1 Walk the Aeons
1 Recurring Insight
Cheats 6
----------------------
1 Braids, Conjurer Adept
1 Possibility Storm
1 Wild Evocation
1 Knowledge Pool
1 Gate to Aether
1 Omen Machine
-----------
1 Smoke
1 Rule of Law
1 Rising Waters
1 Uba Mask
Graveyard Hate 2
---------------------------------
1 Rest in Peace
1 Web of Inertia
Removal 6
-----------------------
1 Cyclonic Rift
1 Nevermore
1 Detention Sphere
1 Faiths Fetters
1 Day Of Judgment
1 Supreme Verdict
Counter 4
--------------------
1 Dispel
1 Negate
1 Muddle the Mixture
1 Faerie Trickery
SpellJacks 4
--------------------
1 Wild Ricochet
1 Reiterate
1 Increasing Vengeance
1 Redirect
Tutor 5
-----------
1 Thada Adel, Acquisitor
1 Treasure Mage
1 Fabricate
1 Idyllic Tutor
1 Enduring Ideal
------------------
1 Boros Signet
1 Izzet Signet
1 Armillary Sphere
1 Darksteel Ingot
1 Chromatic Lantern
Lands 40
---------------------
10 Mountain
10 Plains
11 Island
1 Celestrial Colonnade
1 Desolate Lighthouse
1 Academy Ruins
1 Buried Ruins
1 Reliquary Tower
1 Rupture Spire
1 Boros Garrison
1 Izzet Boilerworks
1 Azorius Chancery
1 Buried Ruins
----------------
1 Steel Golem
1 Thada Adel, Acquisitor
1 Treasure Mage
1 Archaemancer
1 Braids, Conjurer Adept
1 Solemn Simulacrum
1 Consecrated Sphinx
Enchantments 19
--------------------
1 Rest in Peace
1 Smoke
1 Rule of Law
1 Web of Inertia
1 Mana Flare
1 Nevermore
1 Detention Sphere
1 Rising Waters
1 Faiths Fetters
1 Leyline of Anticipation
1 Possibility Storm
1 Assemble the Legion
1 Wild Evocation
1 Hive Mind
1 Conjured Currency
1 Forced Fruition
1 Risky Move
1 Transcendence
1 Eye of the Storm
---------------
1 Vensure, the Sojourner
Artifacts 10
------------------
1 Boros Signet
1 Izzet Signet
1 Armillary Sphere
1 Darksteel Ingot
1 Chromatic Lantern
1 Uba Mask
1 Mindslaver
1 Knowledge Pool
1 Gate to Aether
1 Omen Machine
Instant 9
--------------------
1 Dispel
1 Negate
1 Muddle the Mixture
1 Redirect
1 Cyclonic Rift
1 Increasing Vengeance
1 Reiterate
1 Faerie Trickery
1 Wild Ricochet
Sorcery 13
-----------
1 Fabricate
1 Idyllic Tutor
1 Shifting Borders
1 Day Of Judgment
1 Supreme Verdict
1 Rite of Replication
1 Bribery
1 Time Warp
1 Walk the Aeons
1 Recurring Insight
1 Open the Vaults
1 Enduring Ideal
1 Warp World
---------------------
10 Mountain
10 Plains
11 Island
1 Celestrial Colonnade
1 Desolate Lighthouse
1 Academy Ruins
1 Buried Ruins
1 Reliquary Tower
1 Rupture Spire
1 Boros Garrison
1 Izzet Boilerworks
1 Azorius Chancery
1 Buried Ruins
32-37 are cards I'm considering cutting. My buddy is getting me an entomb for Christmas.
2 Nicol Bolas
3 Thada Adel, Acquisitor
4 Pilgrim’s Eye
5 Solemn Simulacrum
6 Mulldrifter
7 Corpse Connoisseur
8 Godo, Bandit Warlord
9 Rune-Scarred Demon
10 Frost Titan
11 Inferno Titan
12 Grave Titan
13 Wurmcoil Engine
14 Deadeye Navigator
15 Clone
16 Phantasmal Image
17 Phyrexian Metamorph
18 Kiki-Jiki, Mirror Breaker
19 Fleshbag Marauder
20 Shriekmaw
21 Duplicant
22 Zealous Conscripts
23 Kederekt Leviathan
24 Lightning Greaves
25 Loxodon Warhammer
26 Sword of War and Peace
27 Sword of Feast and Famine
28 Sensei’s Divining Top
29 Mimic Vat
30 Mindslaver
31 Nicol Bolas, Planeswalker
32 Malevolent Awakening
33 Skullclamp
34 Precursor Golem
35 Reassembling Skeleton
36 Cloudstone Curio
37 Recurring Insight
39 Wild Ricochet
40 Mind Shatter
41 Mind Twist
42 Time Warp
43 Walk the Aeons
44 Victimize
45 Rite of Replication
46 Bribery
47 Cruel Ultimatum
48 Vampiric Tutor
49 Demonic Tutor
50 Praetor’s Grasp
51 Buried Alive
52 Into the Core
53 Capsize
54 Damnation
55 Cyclonic Rift
56 Mana Crypt
57 Sol Ring
58 Worn Power Stone
59 Darksteel Ingot
60 Thran Dynamo
61 Gilded Lotus
62 Ancient Tomb
63 High Market
64 Academy Ruins
65 Reliquary Tower
66 Akoum Refuge
67 Jwar Isle Refuge
68 Lavaclaw Reaches
69 Creeping Tar Pit
70 Dragonskull Summit
71 Drowned Catacomb
72 Sulfur Falls
73 Crumbling Necropolis
74 Swamp
75 Swamp
76 Swamp
77 Swamp
78 Swamp
79 Swamp
80 Swamp
81 Swamp
82 Swamp
83 Island
84 Island
85 Island
86 Island
87 Island
88 Island
89 Island
90 Island
91 Island
92 Mountain
93 Mountain
94 Mountain
95 Mountain
96 Mountain
97 Mountain
98 Mountain
99 Mountain
100 Mountain