thanks for all that info. I really appreciate all the advice you have given me iam just confused lol you think i should take out the instigators completley but then show that their good like lackey and now im still thinking of running 4 ports only 3 piledrivers and 1 stinscrouger
well iam listening to you kind of i think im running 4 ports over 4 wastelands iam gunna get rid of warren completley and fill him with two pile drivers and two stingscrouger.
so iam running
4 Goblin Warchief
4 Goblin Lackey
2 Siege Gang Commanders
4 Goblin Chieftain
4 Warren Insitigators
4 Gempalm Incinerators
4 Goblin Matron
4 Goblin Ringleader
4 Mogg War Marshall
4 Aether Vial
18 Mountains
4 Wasteland
So can I add goblin grenade or is it that terrible also is stringscrouger any good? It's pulling out t4 t5 wins just trying to improve slightly without breaking the bank
Hey, im new to goblins just got all the core cards and what not. Quick questions if running straight up mountains whats a good land count 22? Can teetering peaks be used and is goblin guide ever seen in legacy goblins?O yeah and can warren instigator be a 4 of or not so much? thanks for all the help for this newb :O)
Considering dropping a mountain and adding another flame rift or vortex, gitaxian probe has been working great because I get too see those zoo hands and save a bolt also its an additional draw :O) to each his own I dont think my deck is terrible
so im thinking of dropping 4 bushwhackers for 4 lackeys..2 spikeshot for 2 siege gang commander and 4 ember haulers for 4 mogg war marshalls. Will it run better if i do this in your opinion? thanks :O)
so dont hate im super tired and wanna see how this do before i buy the cards. fow is out of the question so no refrences budet or not how would this deck to in a decent mete laid back
4 Merrow reejery
4 Cursecatcher
4 Lord Of Atlantis
4 Merfolk Soverign
4 Coralhelm Commander
3 Silvergill adept
i really think spread the sickness and grim affliction are way to slow. Using tezzerets gambit for about the same is proliferating and giving you much needed card draw. That card draw can even bring you out the inquistition, duress, Gftt stuff your looking for. Only 5 mana spell i would play is mind sludge and even that is a one of. Just my .02 i will put up my decklist shortly
Idk I had these cards and threw this deck together I do pretty good against my friends but have no idea how I would do at fnm so any predictions 4 birds of paradise, 4 overgrown battlement, 4 nest invader, 4 kozileks predator, 2 green sun zenith, 1 terastodon, 3 avenger of zendikar, 3 garruk wildspeaker, 4 lotus cobra, 4 beastmaster accension, 4 growth spasm, 11 forest 4 khalni garden 4 verdant Catacombs 4 misty rainforest excuse my lack of everything I'm at work using my phone but all comments for fnm appreciated
I'm not a huge buff on magic but i came across this starcity article on this guy who used this mill deck and made top 5, like how completley random..is this deck any good?
General Mills:
4 Archive Trap
4 Trapmaker's Snare
4 Hedron Crab
3 Haunting Echoes
4 Preordain
4 Jace Beleren
4 Inquisition of Kozilek
2 Duress
4 Doom Blade (I recommend 2 Go For The Throat and 2 Doom Blade now)
1 Liliana Vess
1 Wurmcoil Engine (Preference card, could be Black Sun's Zenith as well)
4 Goblin Warchief
4 Goblin Lackey
2 Siege Gang Commanders
4 Goblin Chieftain
4 Warren Insitigators
4 Gempalm Incinerators
4 Goblin Matron
4 Goblin Ringleader
4 Mogg War Marshall
4 Aether Vial
18 Mountains
4 Wasteland
So can I add goblin grenade or is it that terrible also is stringscrouger any good? It's pulling out t4 t5 wins just trying to improve slightly without breaking the bank
4 Lightning Bolt
4 Chain Lightning
4 Rift Bolt
4 Lava Spike
2 Flame Rift
2 Sulfuric Vortex
4 Keldon Maureder
4 Goblin Guide
4 Fire Blast
4 Gitaxian Probe
4 Magma Jet
20 Mountain
Considering dropping a mountain and adding another flame rift or vortex, gitaxian probe has been working great because I get too see those zoo hands and save a bolt also its an additional draw :O) to each his own I dont think my deck is terrible
4 Goblin Chieftain
4 Ember Hauler
4 Goblin Bushwhacker
4 Warren Instigator
4 Goblin War Driver
2 Spikeshot Elder
4 Lightning Bolts
4 Flame Slash
3 Arc Trails
20 Mountain
3 Teetering Peaks
Its casual if you really think i should throw in legacy cards just list what i should sub this is easily a turn 4 win with decent removal
4 Merrow reejery
4 Cursecatcher
4 Lord Of Atlantis
4 Merfolk Soverign
4 Coralhelm Commander
3 Silvergill adept
4 Daze
4 Mental Misstep
4 Spell Pierce
4 Aether Vial
21 Island( possibly 4 misha factory)
General Mills:
4 Archive Trap
4 Trapmaker's Snare
4 Hedron Crab
3 Haunting Echoes
4 Preordain
4 Jace Beleren
4 Inquisition of Kozilek
2 Duress
4 Doom Blade (I recommend 2 Go For The Throat and 2 Doom Blade now)
1 Liliana Vess
1 Wurmcoil Engine (Preference card, could be Black Sun's Zenith as well)
Lands:
4 Darkslick Shores
4 Drowned Catacombs
4 Scalding Tarn (Should be Misty Rainforest, explanation below)
2 Marsh Flats (Should be Verdant Catacombs, explanation below)
2 Verdant Catacombs
2 Tectonic Edge
4 Island
3 Swamp
Sideboard:
4 Black Sun Zenith
3 Wurmcoil Engine
3 Go For The Throat
2 Duress
3 Ravenous Trap
Full article-http://www.starcitygames.com/magic/standard/21680_A_Johnnys_Vengeance_UB_Mill_Qualified_Me_For_Nationals.html