2019 Holiday Exchange!
 
A New and Exciting Beginning
 
The End of an Era
  • posted a message on [Offtopic] Community Thread
    No real backstory yet, we just know that she's moved to a place where she doesn't have to/want to be a Hero. (A world of Gods.) I think she's overlooking the fact that she comes with a very good Hero-CV.


    Makes me wonder if she abandoned the Mirran Resistance because she's afraid the same thing that happened in Alara might befall them... or maybe this will knock some sense into her.
    Posted in: Magic Storyline
  • posted a message on [Offtopic] Community Thread
    Been a while since I posted. Tomorrow's going to be our playgroup's first Commander tournament to be held in an LGS, and we opened the invitation to anyone interested. There's a theme to the tournament - only dual-colored generals, which we aptly named Maze Runner 2013. I'm running a midrange Bruna. If you guys have any suggestions, they're most welcome. Grin

    BTW did I just miss out on anything, or do we already have a backstory as to why Elspeth is in Theros?
    Posted in: Magic Storyline
  • posted a message on The Commander In You
    Ethan Jäger, Champion of the Masses
    2RW
    Legendary Creature - Human Soldier
    Other Human creatures you control is a Flagbearer in addition to its other types.
    While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.
    Ethan Jäger gets +1/+1 for each Flagbearer you control.
    1/1

    I've always loved tribal themes, and I think this one has both flavor and functionality.
    Posted in: Commander (EDH)
  • posted a message on Multiplayer Tournament Structuring
    Hi everyone,

    Not sure if this already has a thread - point me to the right direction if there is Smile

    Our local playgroup will hold its very first multiplayer tournament with a current headcount of 16 players and I would really appreciate any suggestions regarding tournament structuring.

    Initially we were thinking of having 4-man tables with three rounds. If you win a round, you earn 4 points. If you were the last to be eliminated, you earn 3 points. Second to be eliminated earns 2 points and the first to get eliminated gets 1 point. Most number of points at the end of the three rounds advances to the finals which will have the same structuring.

    In the event of a loop which would result to someone's win, that player leaves the game with 4 points and the rest will stay to play for 3, 2, and 1. In the event of multi-kills, the players who got eliminated at the same time would just divide the remaining points evenly (if I'm at 7 life, the rest of the table at 6, then I cast Inferno, they all just get 2 points each).

    Again, suggestions and feedback will be greatly appreciated. Smile
    Posted in: Commander (EDH)
  • posted a message on Multi-kills and Infinite Loops
    Will do just that. Thanks for answering my questions and pointing me to the right direction guys. Smile
    Posted in: Magic Rulings Archives
  • posted a message on Multi-kills and Infinite Loops
    I'm probably going to derail the thread with my next question, but I might as well ask:

    What would be the best way to determine winners in a multiplayer Commander tournament which would comprise of most likely 3/4-man tables with three rounds per match? The last thing we want would be subgames to determine tiebreakers.
    Posted in: Magic Rulings Archives
  • posted a message on Multi-kills and Infinite Loops
    - Sorry about the Inferno boo-boo - Yeah, let's say I'm at 7 life and everyone else at 6. Thanks bakgat!

    Someone suggested that in case of a loop, the winning player just "leaves" the game and let the remaining players play it out to determine who gets the rest of the points. Thoughts?

    2goth4U - Was actually thinking of that. I appreciate the suggestion! Smile
    Posted in: Magic Rulings Archives
  • posted a message on Multi-kills and Infinite Loops
    Hi everyone!

    We're running a local multiplayer Commander tournament this weekend. The way we have decided that it goes is 4-man table, best of three rounds, most number of points wins. So let's say you're the first to be eliminated you get one point, second gets two, last to be eliminated gets three and the survivor gets four points. Some very interesting questions popped out:

    - What if I'm, say, down to 8 life and everyone else on the table is at 7 life then I cast Inferno? How would the points be determined for the three who got eliminated all at the same time?

    - What if someone goes on a loop that ensures his victory (Kiki-Jiki, Mirror Breaker plus Pestermite)? How would the three who got eliminated all at the same time be given points?

    If you guys also have some multiplayer scenarios and resolutions you can share, it'll help a whole lot. Thanks!
    Posted in: Magic Rulings Archives
  • posted a message on Legendary, Planeswalker Uniqueness, and Sideboarding Rules Changed
    This rule change on legendaries would have been bonkers if it took effect during Counter-Rebel's heyday. It would have possibly been like Lin Sivvis here, there and everywhere like she was just a plain ol' rebel.
    Posted in: The Rumor Mill
  • posted a message on Legendary, Planeswalker Uniqueness, and Sideboarding Rules Changed
    Quote from UnderwaterGuy
    I am not looking forward to those board states :/

    Avacyn is going to be the new "everyone clones this to get their own copy" creature and then we can sit around and wait for turns and turns while no one can do anything.


    My sentiments exactly.

    And that's just for starters. There are a lot of great clone abuse targets. Multiple Griselbrands, anyone? How about multiple Teferis?
    Posted in: The Rumor Mill
  • posted a message on Legendary, Planeswalker Uniqueness, and Sideboarding Rules Changed
    Quote from UnderwaterGuy
    Sakashima ignores the legend rule by keeping its original name. It says so right on the card.


    Yeah, I was able to see that. Thanks for pointing it out. Smile

    --

    So I wonder how boring it must be to have multiple Avacyns on the battlefield... *sigh*
    Posted in: The Rumor Mill
  • posted a message on Legendary, Planeswalker Uniqueness, and Sideboarding Rules Changed
    So finally, Evil Twin gets to be his namesake and Sakashima gets to really be an impostor.

    Flavor.

    I still have mixed emotions with this rule; but I'm already seeing angry mobs forming on the horizon.
    Posted in: The Rumor Mill
  • posted a message on [[M14]] Return of Slivers
    I'm happy to see a tribe from my early years of playing resurface as "selfish". I think the "you control" part is a whole lot better than making everyone's slivers into BoPs or uncounterable.

    I'm waiting for that sliver card that says, "all Slivers gain faces, limbs and other stuff that would make them a little humanoid in form."
    Posted in: The Rumor Mill
  • posted a message on [FAKE] Varolz, the Scar-Striped
    Quote from CommanderPlayer
    If it's true... my Ghave Deck is getting a new foil dude. Cool


    +1. Or maybe just make an entirely new deck out of Varolz.

    I doubted Rootborn Defenses too much when it was rumored, but I don't want to keep my hopes up with Varolz all the way. It's just too powerful.
    Posted in: The Rumor Mill
  • posted a message on MTGSalvation Forums (With Real Magic) Vs. Yawgmoth
    Keep calm and Vindicate. Grin

    Or maybe I can annoy Yawgmoth to oblivion with a bajillion Pestermites courtesy of Kiki-Jiki, Mirror Breaker.
    Posted in: The Versus Forum
  • To post a comment, please or register a new account.