I’ve been wondering in the case of any creature existing on the battlefield as either a morph creature or a manifested creature & then it dies or gets sacrificed...would the now revealed creature be a legal target for Grim Return? I’m wanting to be sure before committing the time to build my deck idea.
just after my original post I also thought how does this work with the transforming creature/planeswalkers? If the creature form is default in grave but had left the battlefield as a planeswalker would it be a legal target for Grim Return?
Only down side I see is if the opponent can do something to exile/kill the fatty you just dropped then you're stalling for another turn or 2 since this would wipe all of your dorks
True the cost though it's low is a hindrance but the fact it gains life without having to rely on having a cutthroat on board is pretty damn nice none the less, I know there's life gain with butcher too but it's easier to disrupt imo
Mardu aristocrats needed a cheaper sac out let than butcher & this nets stability where as the others available seem more rush, I feel like a 3/3 split may be how both are run
I feel this card is proof that aristocrats will be a thing again for a long time because first we got artist 2.0 & now we get her, snap me out of this dream please & tell me it's real.
Ok so I'm curious on some trigger orders in standard interactions, I don't want to commit to building a deck if the key interactions don't work.
So first off I'm wondering if I have a qarsi high priest & catacomb sifter on the battlefield, I activate the sacrifice to manifest ability, would the manifest go on the stack then the scry trigger go on stack? Or would the scry go separately but still first?
Also with catacomb sifter & smothering abomination on the battlefield, I sacrifice a creature in which order would the abilities go on the stack? I figured it would be draw then scry on stack so as resolve would be scry then draw.
I've been looking to build a cube my self but after looking on here I've noticed almost all cubes are built highlander style, is there any specific reason? Or is it just how people wanna play with so many variants? Imo there's so many cards that playing 1 of is hard to swallow or unhealthy lol...so I guess I'm asking why & if I was to build a 4 of cube or maybe more of would it be as fun or playable?
In this one healer won over my other choice of nettle barely, draft healer is more stable but sealed I'd be tempted to build around nettle if I could over healer
It was a hard decision between the healer & the emissary but mono is easier to use later in the draft than dual color corner stone ally cards, tempo will be a threat in limited this set I swear
As with pick post #1 I look at first pick setting the tempo of the deck, so I chose sliderunner because the trample with the amount of synergy with the amount of ramp & buffs available is too hard to over look. I hate value drafting & don't see the appeal of it
Is it possible that with the new structure for standard they may bring back extended but with a different name? Have a alt art set for innistrad & rtr To boost interest?
just after my original post I also thought how does this work with the transforming creature/planeswalkers? If the creature form is default in grave but had left the battlefield as a planeswalker would it be a legal target for Grim Return?
So first off I'm wondering if I have a qarsi high priest & catacomb sifter on the battlefield, I activate the sacrifice to manifest ability, would the manifest go on the stack then the scry trigger go on stack? Or would the scry go separately but still first?
Also with catacomb sifter & smothering abomination on the battlefield, I sacrifice a creature in which order would the abilities go on the stack? I figured it would be draw then scry on stack so as resolve would be scry then draw.