Quote from WizardMN »Kess can cast Instants in the Graveyard since you, basically, look at them as Instants or Sorceries and then see if anything lets you cast them. Normally, this is the normal rules, but Kess allows this as well.
Toshiro is different since Toshiro targets and they are never instants or sorceries to be targeted in the graveyard.
"An adventurer card is a creature card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Giant Killer is a white creature card whose converted mana cost is 1. It can’t be the target of the triggered ability of Mystic Sanctuary."
Quote from EonAon »Blade of the Bloodchief should be considered as well if you go equip route. not that your going to have a lot of sac outlets but any you do use really ramps up most of the deck
Quote from Vlasiax »So it might be better to run Open the Armory to get additional chance to hit Skullclamp, which draws ton of cards? But besides that I don't think there's an equipement or even aura that might be an additional target for this tutor.
Quote from Vlasiax »What do you guys think about Cauldron Haze as a means to double the number of nontoken bodies to sacrifice? Am I right that these 1/1s come to the battlefield first and then die due to -1/-1 counter being put AFTER coming to battlefield?
EDIT: Also to get more card draw do you think that Night's Whisper and maybe Costly Plunder might be an option?
Quote from NZB2323 »What do people think of Castle of Locthwain?
Quote from BloodyMangus »What does everyone think about Fires of Invention? Looks like a one sided red Aluren to me.
Quote from theCreecH »You cut Drana, Liberator of Malakir?
Quote from jakethewhale »What are your thoughts on Embereth Skyblazer as a buff? Unfortunate that it doesn't have haste, but the following turn, it would buff itself to 7 attack, and all your vamps to 4+ attack.
Quote from NZB2323 »What are your thoughts on these cards for ramp:
Dockside Extortionist Curse of Opulence Talisman of creativity?
Quote from Narglfrob2 »Hi everyone, stumbled upon the deck and instantly fell in love! Exactly what I was looking for, a spell-slinger commander that isn't to degenerate / doesn't draws too much hate. I've played one game so far (and won!), look forward to testing more before I make any edits.
Using the deck currently in the OP as a baseline, what are peoples thoughts on:
Budget Replacement for Force of Will, would you recommend Pact of Negation or Counterspell? (how important is free?)
Search of Azcanta, basically rampant growth with suspend, with a little surveiling in between. Seems like this deck really wants the ramp and should be able to flip it easily.
Submerge, allows you to stop creature combos for zero mana, protect win-cons, and helps trigger Jori. Combine with Portent or Ray of Erasure (to shuffle / bin their creature after putting it on top) for maximum style points.
Anyways, thanks for maintaining this list, its fantastic!
Quote from Frank_Glascock »ISBPathfinder, how has Obelisk of Urd been performing? I am playing Mirror Entity in its place.
The only other change is I cut Vampire Lacerator. I used that slot to test out Scapegoat though I have yet to cast it. I think Vampire Lacerator is bad and I don't like having to remember a trigger for a bad card.
I gave the War of the Spark and M2O changes a test today. I really like the direction you are taking the deck. How has the new aristocrat playline been performing for you?
Quote from NZB2323 »What’s everyone’s thoughts on Idol of Oblivion?
Quote from Kangodo »It's going to replace my mentor of the meek for sure.
I also like the new Chainer, giving your creatures haste is really good. Not sure if I want it.
Gift of Doom can be played early and I can sac a token to attach it to Edgar.
Quote from BloodyMangus »I think Chainer, Nightmare Adept is interesting as some sort of recursion engine you play after a wrath. Would be fun to test although it's probably a little too slow for this deck.
On a fun side note, chainer will give haste to all the vamps that are cast through Bolas's Citadel.
Quote from jakethewhale »Have you considered Bedlam? Other than lacking indestructible, it seems like a better Iroas. Unconditional evasion for your entire board, and there isn't really a downside since we would ideally be swinging with our whole board anyway. Five-Alarm Fire seems maybe too cute, but it can snowball pretty hard.
Quote from cyberium_neo »Twitter or Facebook, as in our own page, or MtgSalvation's page, if you have such.
And what is the budget and format restriction?