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  • posted a message on Wal-Mart 3 pack
    A friend and I collectively got four of them, and we pulled 1 foil Ravnica Island and 3 Brion Stoutarm promos. The packs were mediocre pulls though. And strangely a few repeats in rares.
    Posted in: Magic General
  • posted a message on [[Official]] Card Sleeves and Protectors Discussion
    I purchased two 100 sleeve packs of black Dragon Shields from coolstuffinc the other day, and they came in today. The thing that bugs me is that all of the sleeves in both packs has stuff all over the edges that I'm unable to scratch off. I'm assuming that it's just extra plastic that they missing during the cutting of the sleeves, but it's extremely aggravating because of how dominant the "dirt" is in contrast to the black sleeves. For example, if I tried to enter a professional tournament, they would call me out as my sleeves being marked.

    I've never had this issue with any of the many Dragon Shields I've purchased in the past, including online with coolstuff. Has anyone else had this problem?
    Posted in: Other Magic Products
  • posted a message on Sorin's Ultimate
    Yeah, as they said, he says other planeswalkers. But let's say he didn't?

    If he could legally target himself, you could do that as long as you have more than six loyalty counters. If he's at 6 and you use his -6, he'd go to the graveyard before the ability actually resolved.
    Posted in: Magic Rulings Archives
  • posted a message on Box Mapping - Dark Ascension Edition [DKA]
    Rare, Mythic, Foil, Foil Mythic

    Left Column:
    Vault of the Archangel // Afflicted Deserter
    Lost in the Woods // Mondronen Shaman
    Zombie Apocalypse // Chalice of Life // Wakedancer
    Jar of Eyeballs // Lambholt Elder
    Deranged Outcast // Hinterland Hermit // Burden of Guilt
    Markov Blademaster // Chosen of Markov
    Feed the Pack // Chosen of Markov // Chosen of Markov
    Sudden Disappearance // Scorned Villager
    Ghoultree // Afflicted Deserter
    Havengul Runebinder // Afflicted Deserter
    Moonveil Dragon // Hinterland Hermit // Young Wolf
    Geralf's Mindcrusher // Scorned Villager

    Middle Column:
    Flayer of the Hatebound // Loyal Cathar
    Falkenrath Aristocrat // Chosen of Markov // Russet Wolves
    Seance // Afflicted Deserter
    Geralf's Mindcrusher // Hinterland Hermit // Increasing Savagery
    Increasing Savagery // Scorned Villager
    Gravecrawler // Chalice of Life
    Grafdigger's Cage // Scorned Villager // Gravetiller Wurm
    Geralf's Messenger // Wolfbitten Captive
    Feed the Pack // Chosen of Markov
    Geralf's Messenger // Chosen of Markov // Favor of the Woods
    Curse of Misfortunes // Hinterland Hermit
    Increasing Savagery // Loyal Cathar

    Right Column:
    Thalia, Guardian of Thraben // Soul Seizer
    Hellvault // Scorned Villager
    Requiem Angel // Hinterland Hermit
    Curse of Bloodletting // Chosen of Markov
    Archangel's Light // Loyal Cathar
    Zombie Apocalypse // Soul Seizer
    Ghoultree // Scorned Villager // Strangleroot Geist
    Drogskol Reaver // Chalice of Life
    Lost in the Woods // Loyal Cathar
    Markov Blademaster // Wolfbitten Captive
    Vorapede // Loyal Cathar
    Thalia, Guardian of Thraben // Ravenous Demon

    Made in USA
    Posted in: New Card Discussion
  • posted a message on Cheapest Competitive Standard Deck
    The U/W illusions lists aren't thatttt expensive. You have Snapcaster Mage x4, Phantasmal Image x4, and the Moorland Haunts, but besides that everything is a common or uncommon.

    But I guess even that is way past budget. I'd definitely look into RDW, depending on how much you would like to spend.
    Posted in: Standard Archives
  • posted a message on Smash to Smithereens - no artifact?
    No, you could not cast it. You may only cast the spell if you have a legal target, and the target is the artifact. It would then deal 3 damage to the controller of the artifact.

    So yeah. No artifact, no casting.
    Posted in: Magic Rulings Archives
  • posted a message on Any idea on next From the Vault?
    From the Vaults: Mistakes.

    Wizards will not only own up to their mistakes in the near twenty years of Magic, but is also giving players special foil editions of cards that they have sworn to never reprint again. What cards can we expect to see, you ask?

    The Power Nine will all make their way in this set.
    Jace, the Mind Sculptor and Stoneforge Mystic will make an appearance.
    Famous counter magic Force of Will and Mana Drain will be made available.
    Umezawa's Jitte for reasons that I'll never know.
    And finally, Wizard's owns up to their biggest mistake of all... Island!

    Yes, even the infamous Island that has haunted all formats of Magic is admitted as a mistake.

    Best of all? This can be all yours for only $4999.99 Pre-order yours today!
    Posted in: Speculation
  • posted a message on [Official - Solar Flare] Decklists thread
    I have a more classic take on Solar Flare that is tuned to my local meta very well. At my last FNM I lost only to Dungrove Green (2-1) as I scooped three turns into the first game after a mulligan to five and mana screw.





    I have a lot of editing I'd like to do. The mana base has been fairly consistent for me, but I do think that more core set lands and basics are needed, and less Scars of Mirrodin lands.

    I want to fit more Dissipate in the mainboard, at least one. I want to try another Phantasmal Image and one less Unburial Rights, as well as an Elesh Norn in the sideboard.

    Mental Misstep was a fluke for me, and I never fond myself boarding them in. I will admit that I just threw my sideboard together, so I'm looking for a lot of criticism there. I want more Oblivion Rings too, at least three in my full seventy-five.
    Posted in: Standard Archives
  • posted a message on Box Mapping -- Innistrad Edition [ISD]
    Quote from Hexav
    My contibution:

    LEFT
    Nephalia Drownyard/ Ulvenwald Mystics
    Hinterland Harbor/ Civilized Scholar
    Evil Twin/ Grizzled Outcast
    Kessig Wolf Run/Gatstaf Sheperd
    Reaper from the Abyss/Reckless Waif/(Plains)
    Geist honored Monk/Grizzled Outcast
    Elite Inquisitor/Village Ironsmith
    Moldgraf Monstrosity/Instigator Gang
    Unbreathing Horde/Tormented Pariah
    Sulfur Falls/Screeching Bat
    Mentor of the meek/Cloistered Youth
    Clifftop Retreat/Reckless Waif

    MIDDLE
    Sturmgeist/(Grizzled Outcast)
    Blasphemous Act/HanweirWatchkeep
    Isolated Chapel/(Cloistered Youth)
    Manor Gargoyle/Villagers of Estwald
    Gavony Township/Thraben Sentry
    Snapcaster Mage/Cloistered Youth/(Spectral Rider)
    Cursed of Stalked Prey/Gatstaf Shepherd
    Endless Rank of the Dead/Daybreak Ranger
    Essence of the Wild/Hanweir Watchkeep
    Liliana of the Veil/Thrabhen Sentry/(Stony Silence)
    Woodland Cemetery/Delver of secrets
    Curse of Death's Hold/Tormented Pariah

    RIGHT
    Charmbreaker Devils/Village Ironsmith
    Rooftop Storm/Thrabhen Sentry
    Geist of St Traft/Delver of Secrets
    Evil Twin/Garruk Relentless/(Markov Patrician)
    Stony Silence/Tormented Pariah
    Laboratory Maniac/ Delver of Secrets
    Heretic's Punishment/Villagers of Estwald/(Night Revelers)
    Divine Reckoning/Villagers of Estwald
    Witchbane Orb/Village Ironsmith
    Crackling Counterpart/Civilized Scholar
    Moorland Haunt/Grizzled Outcast
    Gutter Grime/Ulvenwald Mystics

    Pulled both Liliana of the Veil and Garruk Relentess in one box! Grin


    You pulled all the money cards, and so many lands. I'm so jealous. Grin
    Posted in: New Card Discussion
  • posted a message on Box Mapping -- Innistrad Edition [ISD]
    Quote from Vaise
    Yes, I noticed as well that Liliana and Snap often appear in the same box - notably alongside Mirror Mad.


    This is what happened with my box. Here it is (note: I put every double faced card after the rare, and not just the rare ones. Sorry about that.):

    Left Column -

    Stromkirk Noble / Thraben Sentry / Spider Spawning
    Dearly Departed / Screeching Bat
    Curse of Stalked Prey / Delver of Secrets
    Liliana of the Veil / Cloistered Youth
    Witchbane Orb / Ulvenwald Mystics
    Woodland Cemetery / Grizzled Outcasts
    Moorland Haunt / Screeching Bat
    Back from the Brink / Villagers of Estwald / Brimstone Volley
    Heretic's Punishment / Thraben Sentry
    Bloodgift Demon / Civilized Scholar
    Elder of Laurels / Villagers of Estwald
    Hinterland Harbor / Gatstaf Shepherd

    Middle Column -

    Mindshrieker / Hanweir Watchkeep
    Blasphemous Act / Civilized Scholar
    Guttergrime / Ludevic's Test Subject / Gutter Grime
    Rooftop Storm / Village Ironsmith / Invisible Stalker
    Sturmgeist / Kruin Outlaw
    Parallel Lives / Gastaf Shepherd
    Nevermore / Village Ironsmith
    Laboratory Maniac / Delver of Secrets
    Past in Flames / Tormented Soul
    Mirror-Mad Phantasm / Hanweir Watchkeep
    Charmbreaker Devils / Delver of Secrets
    Creeping Renaissance / Village Ironsmith

    Right Column -

    Bloodgift Demon / Reckless Waif
    Grimgrin, Corpse-Born / Tormented Pariah
    Elder of Laurels / Grizzled Outcasts
    Endless Ranks of the Dead / Villagers of Estwald / Stuffy Doll
    Stensia Bloodhall / Thraben Sentry
    Splinterfright / Tormented Pariah
    Cackling Counterpart / (Foil) Trhaben Sentry
    Runechanter's Pike / Mayor of Avabruck
    Heartless Summoning / Reckless Waif
    Skirsdag High Priest / Hanweir Watchkeep
    Snapcaster Mage / Grizzled Outcasts / Curse of Nightly Hunt
    Sever the Bloodline / Garruk Relentless
    Posted in: New Card Discussion
  • posted a message on "Infinite Ruling"
    So my friend was playing Splinter Twin at FNM last night, and he showed someone the combo and asked them if they had a response to it. The opponent asked him how the combo worked, and my friend explained to him "basically the exarch comes into play and untaps the splintertwin enchanted exarch, which begins the process again and starts an infinite combo of hastey dudes."

    The opponent called a judge because my friend used the word "infinite" explaining to him how it works, and the judge ruled it as a draw for both players.

    I don't believe that saying the word "infinite" to describe a combo is against the rules, but the player claims it is and the judge sided with him. Can I get any clarification here? I'm assuming the judge just has no idea what she was talking about.
    Posted in: Magic Rulings Archives
  • posted a message on (Developing) Viable Type 2 Goblins Possible?
    There is definitely not active threads for them based on the search function. If anyone CAN find one, please, redirect me.
    Posted in: Standard Archives
  • posted a message on What side were you on at SoM Gameday?
    I played my Venser Control at mine, placing 2nd, losing to Valakut.
    I don't have many aligned cards in my deck. 2 Ratchet Bombs, 4 Seachrome Coasts, 2 Revoke Existence, and 1 Venser's Journal. I also had a 2 Wurmcoil Engines, breaking the allignment. But due to no one else having as many aligned cars for Mirrodin as me, I did win the Peace Strider, :p
    Posted in: Standard Archives
  • posted a message on (Developing) Viable Type 2 Goblins Possible?
    Hey guys. I know this isn't so much a decklist as it is a question, but I definitely intend to turn it into one once we can get some discussion going.

    I just got my play set of Goblin Guides finished, as well as my play set of Warren Instigators. This made me wonder if it was possible to make a successful mono red Goblins in type two. With the loss of Siege Gang Commander, it looks kinda bland, but with Spikeshot Elder kinda filling in for his big brother, I'm trying to make it work.

    Does anyone have any ideas? Would you abuse the artifacts and Kuldotha Rebirth, or go the route of straight Warren Instigator abuse?
    Posted in: Standard Archives
  • posted a message on Liquidmetal Coating- what's the deal?
    Quote from Endoka

    This is my version, I tried doing LD but in testing I would lose to the aggro so instead the combo is used to deal with threats, I usually start with
    T1:Mountain, Gob Gave
    T2:Mountain, staff, equipe, swing
    T3:Mountain, Bolt and so-on
    Or it would go like
    T1:Mountain, Bomb or bottle
    T2:Mountain, Coating
    T3:Mountain, Vandal or Shatter + (bolt or blast)
    I LOVE the Phoenix, late game recursion is a pain to deal with, basically Its built to go without the combo and its fun as heck smashing BSangels and JTMS with 'Grey Orges' and 'Hill Giants', had a great time and got me first place.

    (Point of note:Anyone got a better idea for a draw-engine?)


    How did you ever win with this... I can't see this ever taking out U/W or Valakut. And Gaveleer? I'm just guessing Goblin Guides aren't budget friendly right now...
    Posted in: New Card Discussion
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