OOC: Most-Important-Rule Fail, but not a big deal this time.
"I don't take kindly to your tone, hivescum. I don't mean that racistly, mind you boy, you were just rude so I'm being rude back. But I don't think I was quite as rude to you as you were to me, calling me useless and whatnot, so how about this happens."
He waves his hand and suddenly the ground beneath your feet turns to quicksand swamp. The more you struggle, the more you sink. Add . "Bye bye, now." He walks away. You wonder how he pulled that trick, but now is not the time to dwell on that sort of thing.
CHALLENGE: Escape
Difficulty: 13
OOC: LOL...that's okay, I like things like this, but you'll realize, I love slivers for their adaptability. BTW, with the ability that you gave him, you do realize that unless this is an AoE ability, it would be immediately countered, right?
Glaring as best as he can, he looks up at the foul thing with the "You seriously think that is going to work?" look.
Slipveil Sliver1
Creature - Sliver (R)
All slivers you control have "If this permanent is the target of a spell or ability, counter it unless that spells controller pays 1." Adaptation has always been a prime directive of the slivers, even in the stickiest of situations.
2/1
Numoka
Creature - Sliver Rogue
While choosing targets as part of casting a spell, your opponents must choose a target other than Numoka if able.
1/2
After planting a seed in Rolfund's mind, you go to your station and do some mining.
[Card Eval Stuff]
You find some rock deposits (:symr:) and some Iron Ore which you could sell to the mining company or keep if you think you might come across a smith who could use it soon.
OOC: Yeah, I didn't really put much thought into the card and was actually riding on the flavor text. LOL
Finding the ore, he proceeds back out and looks for Rolfund to ask where to sell it off.
Endilses Assaiv :symb::symbu:
Creature - Human Assassin
Deathtouch
3/1
You have:
Gold: 45
Inventory:
-Equipment: Adventurer's Clothes, Simple Sword (+1 Combat Mod)
-Misc Items: Rock Ore (:symr:), Iron Ore
Abilities:
Current Goals: Steal a diamond w/o detection.
Previous/Active Goals: Collect 225 gold (collected)
Experience: 2/30
Mana: 1
NOTES: 500 gold bounty in Begrina.
"Well, right now the Navigator only can help you navigate, but there are plenty of upgrades you can buy if you find them for sale. I'm afraid we don't have any here, though, but I believe there are a couple at the nearby Hub."
You then make your way back to Murk'shaa Clearing and then to Grigor's Bog: A large and disgusting swampy pit with quicksand-like properties.
NAVIGATOR: Grigor’s Bog == Borders: Murk’shaa Clearing
"Aw Krib, it's another one!" an old man exclaims. You assume this to be Grigor, as the other figure present, Yrjana 1919, you recognize to be one of the other escapees from the transport ship. "What is it you want, whatever you are?"
Looking around at the bog, he looks at the funny man, makes a few clicking noises in his attempt to say "I'm looking around for parts to fix a ship for free. If you don't know of any, then you are useless to me."
OOC: Could you update your avatar to include the toughness change? It's easier for me that way. Thanks!
You purchase the Scout Armor and hold it up to your chest, waiting for something to happen. The Derviner salesman detects you are new with this sort of thing and say "Activate." Suddenly, the armor scans you with a red vertical beam, before attaching itself to your form and "unfolding" around you, taking shape, then making some final tailored adjustments for any mistakes. Snug!
OOC: I was going to be mean and say no, but I will do so. LOL
He nods and then proceeds to look around for an exit to the boggy area from where he entered the city at (keeping in mind the ship as well, but that's going to have to hold a bit), he looks at the merchant who assisted him and points to the navigator and asks what else it can do (hoping the merchant can understand him?)
Numoka
Creature - Sliver Rogue
While choosing targets as part of casting a spell, your opponents must choose a target other than Numoka if able.
1/2
"Anywhere is fine, just find a hole. Tell you what, head down that tunnel, make the first right, then the second left, then the second right, then the first left, go straight about 20 yards, take up the station there. I think it's vacant."
OOC: Not sure of your plan here, but if you genuinely decided to stop and do some mining, difficulty is 10.
OOC: You'll see.
Nodding and taking note of where to go, he then leans in and whispers "Word has traveled around to the other miners that someone found a BIG diamond and that some of them were planning on stealing it. I'm sure they can protect themselves and all, but if I were them, I'd want extra protection!" and then proceeds to wander into the mines to mine.
Rocktap1R
Sorcery (U)
If target creature you control attacks this turn, tap target land. Miners often tap rocks to find precious ores.
Endilses Assaiv :symb::symbu:
Creature - Human Assassin
Deathtouch
3/1
You have:
Gold: 45
Inventory:
Adventurer's Clothes, Simple Sword (+1 Combat Mod)
Abilities:
Current Goals: Steal a diamond w/o detection.
Previous/Active Goals: Collect 225 gold (collected)
Experience: 2/30
Mana: 1:symwr::symub:
NOTES: 500 gold bounty in Begrina.
You wander around town looking for some sort of armor shop, anticipating after the events of the transport that perhaps a stronger defense might be in order moving forward. You find the local shop selling smart-armors. Most armor in this epoch has been designed for portability and versatility. Simply hold the compact form of the armor up to your chest, or the closest thing you have to a chest, and activate it. It will scan you and take the correct form! Convenient!
This shop appears to specialize in Bothrak brand armors and shields.
Bothrak Scout Armor (+1 Toughness; +1 Out of Combat Mod), 700 Credits
Bothrak Basic Light Armor (+1 Universal Mod with CMC 1 or 2), 750 Credits
Bothrak Basic Medium Armor (+1.5 Universal Mod with CMC 3 or 4), 800 Credits
Bothrak Basic Heavy Armor (+2 Universal Mod with CMC 5+), 850 Credits
"Normally that'd be the foreman, but he's gone for the night so I guess that means you ought to talk to his deputy Rolfund. That one over yonder he is," the friendly miner says, pointing to a gruff middle aged man.
He nods and heads over to Rolfund and says "I've come to assist with the mines and was told you were the person to talk to. Where would you like me to help?"
Endilses Assaiv :symb::symbu:
Creature - Human Assassin
Deathtouch
3/1
You have:
Gold: 45
Inventory:
Adventurer's Clothes, Simple Sword (+1 Combat Mod)
Abilities:
Current Goals: Steal a diamond w/o detection.
Previous/Active Goals: Collect 225 gold (collected)
Experience: 2/30
Mana: 1:symwr::symub:
NOTES: 500 gold bounty in Begrina.
OOC: Could you update your goals? For a second I forgot where you were going and almost had you go way too far south.
You proceed and arrive at
These mines are mainly sources of Iron and Copper ores, but recently rumors have circled of greater wealth hidden within the mountain. The mine is fully operational and the mining operation can be seen in full swing every day of the week. The mines themselves are deep and maze-like. It's not uncommon for miners to become legitimately lost on their first day.
Add 1 from the journey.
Now you must find Rolfund, the diamond-finder. You may ask around, though that would bring some attention to your search, or you may attempt a magical search for him with a difficulty check of 14.
OOC: Done.
Looking at the mining area, and needing to get as incognito as much as possible, he wanders up to one of the workers and asks "I am new here and wish to help in mining. Who would I talk to?"
Endilses Assaiv :symb::symbu:
Creature - Human Assassin
Deathtouch
3/1
You have:
Gold: 45
Inventory:
Adventurer's Clothes, Simple Sword (+1 Combat Mod)
Abilities:
Current Goals: Steal a diamond w/o detection.
Previous/Active Goals: Collect 225 gold (collected)
Experience: 2/30
Mana: 1:symwr::symub:
NOTES: 500 gold bounty in Begrina.
You make your way to the evacuation station and secure an escape pod. After some time drifting in space, you feel yourself crashing down toward a planet. After you "land" and the dust settles, you emerge to find several other refugees mulling about. The region itself is like a murky jungle with bog-like pools and spread out jungle-like trees. Some of your fellow escapees follow a Derviner, others wander toward a bog, yet more mull about, still getting their bearings.
You may:
a) Follow the Derviner who has come to help you
b) go toward the boggy area
c) go the more wooded way
(If you choose option a, you may save time and join the spoiler directly below this one. Otherwise, not.)
OOC: Choosing option a.
CHALLENGE: Repair either a BX-Class Empirical Starfighter or an RX-Class Empirical Scoutship (Choose One As You Cast Your Spell[s])
Difficulty: 17
Your attempt to turn the cat into a zombie only turns its head into facing-toward-you. It snarls in your direction, then goes back to its business. (You can reattempt to interact with it, or just…. leave.)
Seeing as that didn't work. He shrugs it off and goes back on his way towards the south, getting closer to his destination.
While security tries to maintain order, you all rush through the corridors of the ship to the evacuation station, when the following sounds over the intercom. "Greetings, travelers. This is your new captain, Zeke! I'm afraid there's been a change of plans. Please do not go to the evacuation quarters. Instead, please stay where you are and wait for one of our friendly new crew members to find you and take your belongings." Obviously, you don't heed these instructions and proceed further down the corridors until you reach a fork in the road. In one direction, you hear the footsteps of what must be Zeke's troops. In the other, you see the laser security system is active and would surely fry anyone foolish enough to walk through it without protection.
CHALLENGES! YOU MUST CHOOSE ONE AND ONLY ONE!
Out of Combat: Make a spell that will protect you from the lasers and allow you to go that way, reaching the evacuation station without having to engage in combat.
Difficulty: 12
Quickly spotting the lasers, he decides to let his speed do the talking to make it past them.
SparkstepR
Instant (C)
Kicker
Target creature gains haste until end of turn. If Sparkstep was kicked,
deal 1 damage to target creature or player. His speed is shocking!
You see a beast tearing down one of the moonfolk tents while some of the residents look on in horror. You may treat this is combat if you attack or as Out Of Combat if you don't. If it's OOC, the difficulty is 18.
Shredder Furclaw RGW
Creature - Cat Beast
First strike, protection from sorceries
4/3
Seeing the creature and sizing it up from nearby, he decides to not take his chances overall, thinking back on a few things he knows, he makes a gesture from afar while concentrating on the creature:
Wreched Turning 1U
Instant (U)
Target creature loses all abilities and becomes a 1/1 black
Zombie until end of turn. So you want to see what death is? Here, let me show you.
Name: Numoka
Race: Sliver (Keeping it simple, LOL)
Physiology: The new updated slivers in M14...something like that.
Job: Almost always in a group/gang of his same species. He tends to take whatever he wants (rogue type) and is good at evasion techniques. He's often for hire at the right price (so basically, Creature - Rogue).
When you arrive in the city, you are quickly found by goblin Geogrin Snitch, who brings you through the alleyways to the Criminal Council's Outpost in the city, where you see two others: Skelly, a human, and Arthur, a noble elf reading some sort of tome. Arthur speaks: "So you're the one with the bounty on his head. We can see to it that your bounty goes away, but you have to do something for us of course. Do it well and there may even be a place for you in our ranks. It seems down at Garol Mines, a certain miner by the name of Rolfund has found a diamond. He's being smart for now, and thinks nobody else knows. But we, obviously, do. Go down to Garol Mines and find him while he works. Get the diamond for us and see to it that he forgets the whole thing ever happened. But leave him alive. We can't have you getting another bounty just when you lose the last one." You ask where the mines are. "Oh yes, that little detail. They're southeast of the Miner's Camp. Happy trails, friend."
Thinking about the concept of stealing a diamond sounds amusing to him, albeit he'd rather kill someone (or something), he nods and says "I am usually one to take and/or kill, but I am sure I can accommodate this request." and then heads out of the city towards the east (Moon Road (North) I believe).
OOC: And I'd have no problem with it. I could surely keep up with having two characters.
OOC: LOL...that's okay, I like things like this, but you'll realize, I love slivers for their adaptability. BTW, with the ability that you gave him, you do realize that unless this is an AoE ability, it would be immediately countered, right?
Glaring as best as he can, he looks up at the foul thing with the "You seriously think that is going to work?" look.
Slipveil Sliver 1
Creature - Sliver (R)
All slivers you control have "If this permanent is the target of a spell or ability, counter it unless that spells controller pays 1."
Adaptation has always been a prime directive of the slivers, even in the stickiest of situations.
2/1
Numoka
Creature - Sliver Rogue
While choosing targets as part of casting a spell, your opponents must choose a target other than Numoka if able.
1/2
Credits: 300
Inventory: Sliviric Mask, Bothrak Scout Armor (+1 Tough, +1 OOC Mod)
Abilities: N/A
Current Goals: N/A
Experience: 2/20
Mana:2:symur::symur::symur:
OOC: Yeah, I didn't really put much thought into the card and was actually riding on the flavor text. LOL
Finding the ore, he proceeds back out and looks for Rolfund to ask where to sell it off.
Endilses Assaiv :symb::symbu:
Creature - Human Assassin
Deathtouch
3/1
You have:
Gold: 45
Inventory:
-Equipment: Adventurer's Clothes, Simple Sword (+1 Combat Mod)
-Misc Items: Rock Ore (:symr:), Iron Ore
Abilities:
Current Goals: Steal a diamond w/o detection.
Previous/Active Goals: Collect 225 gold (collected)
Experience: 2/30
Mana: 1
NOTES: 500 gold bounty in Begrina.
Looking around at the bog, he looks at the funny man, makes a few clicking noises in his attempt to say "I'm looking around for parts to fix a ship for free. If you don't know of any, then you are useless to me."
OOC: I was going to be mean and say no, but I will do so. LOL
He nods and then proceeds to look around for an exit to the boggy area from where he entered the city at (keeping in mind the ship as well, but that's going to have to hold a bit), he looks at the merchant who assisted him and points to the navigator and asks what else it can do (hoping the merchant can understand him?)
Numoka
Creature - Sliver Rogue
While choosing targets as part of casting a spell, your opponents must choose a target other than Numoka if able.
1/2
Credits: 300
Inventory: Sliviric Mask, Bothrak Scout Armor (+1 Tough, +1 OOC Mod)
Abilities: N/A
Current Goals: N/A
Experience: 2/20
Mana:2:symur::symur::symur:
OOC: You'll see.
Nodding and taking note of where to go, he then leans in and whispers "Word has traveled around to the other miners that someone found a BIG diamond and that some of them were planning on stealing it. I'm sure they can protect themselves and all, but if I were them, I'd want extra protection!" and then proceeds to wander into the mines to mine.
Rocktap 1R
Sorcery (U)
If target creature you control attacks this turn, tap target land.
Miners often tap rocks to find precious ores.
Endilses Assaiv :symb::symbu:
Creature - Human Assassin
Deathtouch
3/1
You have:
Gold: 45
Inventory:
Adventurer's Clothes, Simple Sword (+1 Combat Mod)
Abilities:
Current Goals: Steal a diamond w/o detection.
Previous/Active Goals: Collect 225 gold (collected)
Experience: 2/30
Mana: 1:symwr::symub:
NOTES: 500 gold bounty in Begrina.
Handing over some credits (700 to be precise) he points at the Scout Armor and then proceeds to put it on his 'chest' to try it.
Numoka
Creature - Sliver Rogue
While choosing targets as part of casting a spell, your opponents must choose a target other than Numoka if able.
1/1
Credits: 300
Inventory: Sliviric Mask, Bothrak Scout Armor (+1 Tough, +1 OOC Mod)
Abilities: N/A
Current Goals: N/A
Experience: 2/20
Mana:2:symur::symur::symur:
He nods and heads over to Rolfund and says "I've come to assist with the mines and was told you were the person to talk to. Where would you like me to help?"
Endilses Assaiv :symb::symbu:
Creature - Human Assassin
Deathtouch
3/1
You have:
Gold: 45
Inventory:
Adventurer's Clothes, Simple Sword (+1 Combat Mod)
Abilities:
Current Goals: Steal a diamond w/o detection.
Previous/Active Goals: Collect 225 gold (collected)
Experience: 2/30
Mana: 1:symwr::symub:
NOTES: 500 gold bounty in Begrina.
OOC: Done.
Looking at the mining area, and needing to get as incognito as much as possible, he wanders up to one of the workers and asks "I am new here and wish to help in mining. Who would I talk to?"
Endilses Assaiv :symb::symbu:
Creature - Human Assassin
Deathtouch
3/1
You have:
Gold: 45
Inventory:
Adventurer's Clothes, Simple Sword (+1 Combat Mod)
Abilities:
Current Goals: Steal a diamond w/o detection.
Previous/Active Goals: Collect 225 gold (collected)
Experience: 2/30
Mana: 1:symwr::symub:
NOTES: 500 gold bounty in Begrina.
OOC: Choosing option a.
OOC: Do we HAVE to do the ship now? If not then:
Looking at the ships, he will choose the RX-Class Empirical Scoutship, and puts a big mark on it to claim it as his for later.
He then proceeds to wander around the city in search for merchants that specialize in things that would fit him.
Numoka
Creature - Sliver Rogue
While choosing targets as part of casting a spell, your opponents must choose a target other than Numoka if able.
1/1
Credits: 1000
Inventory: Sliviric Mask
Abilities: N/A
Current Goals: N/A
Experience: 2/20
Mana:2:symur::symur::symur:
Seeing as that didn't work. He shrugs it off and goes back on his way towards the south, getting closer to his destination.
Numoka
Creature - Sliver Rogue
While choosing targets as part of casting a spell, your opponents must choose a target other than Numoka if able.
1/1
Credits: 1000
Inventory: Sliviric Mask
Abilities: N/A
Current Goals: N/A
Experience: 0/20
Mana: :symur::symur::symur::symur:
Quickly spotting the lasers, he decides to let his speed do the talking to make it past them.
Sparkstep R
Instant (C)
Kicker
Target creature gains haste until end of turn. If Sparkstep was kicked,
deal 1 damage to target creature or player.
His speed is shocking!
Seeing the creature and sizing it up from nearby, he decides to not take his chances overall, thinking back on a few things he knows, he makes a gesture from afar while concentrating on the creature:
Wreched Turning 1U
Instant (U)
Target creature loses all abilities and becomes a 1/1 black
Zombie until end of turn.
So you want to see what death is? Here, let me show you.
Race: Sliver (Keeping it simple, LOL)
Physiology: The new updated slivers in M14...something like that.
Job: Almost always in a group/gang of his same species. He tends to take whatever he wants (rogue type) and is good at evasion techniques. He's often for hire at the right price (so basically, Creature - Rogue).
Thinking about the concept of stealing a diamond sounds amusing to him, albeit he'd rather kill someone (or something), he nods and says "I am usually one to take and/or kill, but I am sure I can accommodate this request." and then heads out of the city towards the east (Moon Road (North) I believe).
OOC: And I'd have no problem with it. I could surely keep up with having two characters.