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  • posted a message on [2XM] Two Unoffical spoilers which are........
    Oubliette is now just straight gas in Commander. An O-Ring that doesn’t let your opponent move their commander to the command zone. In addition, it can nullify stacks of equipment if they’re on a Creature. Straight gas I tells ya
    Posted in: The Rumor Mill
  • posted a message on Zendikar in 2020
    Can we get an actual enjoyable Standard format? Also, enemy tangos
    Posted in: Speculation
  • posted a message on Tetsuko Umezawa, Fugitive-Mono U Weenies
    General Update

    Sooooo, the recent banning of Invoke Prejudice, a card I completely agree with banning for what it matters. I bought the card with full awareness that this could happen one day, so the banning hasn't taken me by surprise. In addition, I've not gotten many games in with the deck since COVID, and the only players that I could of played with have relatively tame decks in comparison to my Tetsuko deck. I'm left at an impasse as Magic hasn't been something I've been keeping up with especially since this Standard has been one of the worst ones I can recall, so not even Arena has drawn me towards it. Finally, nothing has really come out to slot into this deck other than a few cards, with the exception of Fierce Guardianship, a card which I'm not willing to spend money on currently, I haven't really felt a need to update.

    Invoke Prejudice -> Reconnaissance Mission: A fairly easy swap with the aforementioned cards banning, and not one that should take people by surprise. More Coastal Piracy effects is something that this deck wants.

    Back to Basics -> Ghostly Pilferer: I'm cutting this more just because I really don't play this card as many of the people have started to shift to more fun decks, and is often feel bad for the rest of the table. I still have a soft spot for my original vision of deck, but this is one card I can cut.
    Posted in: Multiplayer Commander Decklists
  • posted a message on [THB] Thassa's Intervention
    XUU

    Instant

    Choose One-

    -Look at the top X cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order.

    -Counter target spell unless its controller pays twice X.


    Source: https://twitter.com/levunga/status/1214924197773893632
    Posted in: The Rumor Mill
  • posted a message on [THB} Shadowspear
    1
    Legendary Artifact - Equipment
    Equipped creature gets +1/+1 and has trample and lifelink.
    1: Permanents your opponents control lose hexproof and indestructible until end of turn
    Equip 2

    Source:Loading Ready Run
    Posted in: The Rumor Mill
  • posted a message on [THB] Nightmare Shepherd
    With Ashnod's Altar and Eternal Scourge, it does a passable version of a Mono Black Food Chain.
    Posted in: The Rumor Mill
  • posted a message on [THB] Nightmare Shepherd
    2BB

    Creature Enchantment - Demon

    Flying

    Everytime another non token creature you control dies, you can exile it. If you do, create a 1/1 token that is a copy of that creature and it is a nightmare in addtion to it's other types

    4/4

    Source: https://youtu.be/g48ezhYNheQ
    Posted in: The Rumor Mill
  • posted a message on Commander 2020 speculation
    Quote from Manite »
    I wouldn't mind if Insects were explored as a WBG tribe, but there currently aren't near enough white Insects to use in Commander.

    Quote from ChaosNomad »
    Give me Orzhov Rebels deck, or give me a mountain of salt & disappointment.


    With the six black Rebels that exist?

    I'm kinda surprised there are no red Rebels, myself. Maybe we should eventually get a world where a Rebel alliance battles a corrupt empire? Wink

    Hey now, Rebel Informer is legit. Though to be honest a Mardu rebels deck would be my ideal scenario, but I don’t see a Mardu Commander precon deck in the near future with Edgar being in relatively recent memory.
    Posted in: Speculation
  • posted a message on Commander 2020 speculation
    Give me Orzhov Rebels deck, or give me a mountain of salt & disappointment.
    Posted in: Speculation
  • posted a message on [C19] - Faceless Menace Full Deck Reveal!
    I totally missed the Sunken Hollow, but honestly without the Fetchlands, they’re only ok. I would rather Underground River in that spot tbh. ETB tapped duals I think are actually problematic in how much Wizards uses them for these decks. I wouldn’t object to a few, but when people think you can replace all of the other lands slightly more expensive lands and still have a good mana base, it’s certainly problematic. Again I don’t have a problem with their existence in these decks, but rather a problem with their frequency.
    Posted in: The Rumor Mill
  • posted a message on [C19] - Faceless Menace Full Deck Reveal!
    What fetchable duals, did I miss something?
    Posted in: The Rumor Mill
  • posted a message on [C19] - Faceless Menace Full Deck Reveal!
    Quote from ChaosNomad »
    So the manabase is better than last years, but I never understand why they keep giving us crap like Thornwood Falls. There’s so much with a conditional untap for cheap, even just 2-3 more would mean the world.

    It's not hard to figure out. Thornwood Falls adds essentially 0 to the deck's value, allowing them to allot that elsewhere, whereas any of the rare conditionally untapped lands add some. My argument would not be to add rare lands, but instead to design more common/uncommon level lands that aren't meant to be valuable. They are never going to run out of places to reprint lands like that.


    Give us the Tainted cycle of cards then. Tainted Wood and Tainted Isle needs more love.
    Posted in: The Rumor Mill
  • posted a message on [C19] - Faceless Menace Full Deck Reveal!
    So the manabase is better than last years, but I never understand why they keep giving us crap like Thornwood Falls. There’s so much with a conditional untap for cheap, even just 2-3 more would mean the world.
    Posted in: The Rumor Mill
  • posted a message on Tetsuko Umezawa, Fugitive-Mono U Weenies
    Sorry for taking so long to get back to you, stuff irl kept popping up and this thread kept getting pushed to the back of my mind. That being said, I like the look of your deck a lot, but there's a few cards I would tryout, besides the prior mentioned Guildpact Informant.

    Notorious Throng is legitimately one of the best cards in the deck for Tetsuko. The amount of power and board presence that it gives you is unparalleled for the deck.

    I would probably also look at Muddle the Mixture as a way to grab a quick infect creature, or removal in a pinch. You have a lot of CMC 2, so it seems pretty good.

    A card I've been looking at myself for Tetsuko, which is dirt cheap I might add, is Turbulent Dreams. I could see this as being a budget replacement for Cyclonic Rift in your deck. While lacking the instant speed, with the low cost and the amount of cards a Tetsuko deck can draw this could be a good way to use even the worst cards in your hand at any moment.

    I think the only other card I might consider would be Corrupted Conscience. Not only is it a way to steal an opponent's creature, and give it infect, but it can also give one of your own creatures infect as well.

    Overall, I really like what you've done with the deck, if you have anything more to say I'm always happy to hear peoples experiences with Tetsuko decks. Hopefully, I hear back from you soon.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Tetsuko Umezawa, Fugitive-Mono U Weenies
    Quote from Arwen_Spence »
    I've been messing with a version of this deck inspired partially by yours. I'm considering Blade of Selves since my deck has an infect subtheme. Also, if equipped to a clone could allow for some interesting shenanigans. What are your thoughts on that as an option. I'm worried it might be a bit too slow.


    Blade is a card that I've always considered, but my main concern is the amount of aggression it can defer onto you, especially with infect. Whilst I think this deck can do well in a multiplayer setting attacking everyone equally is not my general gameplan. What sources of Infect and Proliferate are you running? I might even look at the War of the Spark card Guildpact Informant from the Jace Planeswalker deck to further my means in a deck like that. In addition, could I see your decklist pretty please.
    Posted in: Multiplayer Commander Decklists
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