Magic Market Index for July 13th, 2018
 
Magic Market Index for July 6th, 2018
 
Treasure Cruisin' Modern UR Control
  • posted a message on Tetsuko Umezawa, Fugitive-Mono U Weenies
    Quote from rogerandover »
    Quote from ChaosNomad »
    Sorry about taking so long to respond. I've unfortunately have not had too many times to test the deck out as I'm currently working night shift, and lack a Commander playgroup currently.

    Mindshrieker and Hands of Binding are cards I've considered in the deck, but I really want to have more testing before I'm cutting more cards.

    Surrakar is weird. It's an effect that is something I want, but I'm also rather spell-lite of a deck. If I was playing more Instant/Sorcery spells I might consider it. In fact, Battlebond is releasing a card that would go well in a more Instant/Sorcery spell based version of the deck in Spellseeker.

    Morphling and Aetherling could easily see play in this deck, especially if you're playing with a more slow meta. As is, the people I play against most frequently, for what little that means currently, tend to play much more speedy control oriented decks, and I would prefer not having too many high costing cards.


    No problem at all!

    Since me asking, I have actually played a bunch of games on cockatrice, and overall I have been fairly empressed by the deck. It's been fun to play, and I've been able to win some rather surprising wins.
    More then one have been called the deck mono-blue Edric, which isn't entirely false Smile A coulpe of times, I was able to chain Time Warp's ftw. When you are able to draw 4-5 cards pr turn, it's not unlikely to dig into Snapcaster Mage or another Time Walk.

    Morphling has been... ok. Think I've drawn him twice, but he has been dealing some damage, which most of the creatures can't. Then dying to a wrath Frown So it's with mixed feeling, that I see the new Brightling is kinda a better Morphling. In the same vein, Mindshrieker have actually been pretty ok. It has been dealing damage, staying behind as a blocker acting as rattlesnake.
    I've only drawn Teferi's Veil once, where my opponent asked what it was good for. I tell him it's protects against wraths, he then proceeds to tutor for Anguished Unmaking to exile it, the Supreme Verdict, lol.

    I'm definitely going to try out Spellseeker. I do run a fair amount of instant/socerry (and also Runechanter's Pike), so a weenie to work as a toolbox looks great.

    Hope you get to play more soon, so we can evolve this cool deck-type! Smile



    Just as a heads up, for more toolboxy cards take a gander at Vedalken Aethermage. Being able to fetch some of our key cards, like Snapcaster and Master of Waves as well as being weenie in itself might be worth consideration for your build.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Victory Chimes
    Quote from MRdown2urth »
    Kinda good against Rhystic Study

    Or it’s kinda good with Mind's Eye
    Posted in: The Rumor Mill
  • posted a message on Tetsuko Umezawa, Fugitive-Mono U Weenies
    Quote from rogerandover »
    I've been meaning to ask about this deck aswell. It looks totally awesome, and I've started collecting cards for it myself. Have you done any more testing?

    There is some cards I didn't see mentioned here that I hope you could elaberate on. Mindshrieker is a creature that benefits from Tetsuko Umezawa, Fugitive's evasion that also can get bigger (if you have the mana for it...). The effect might be hit and miss, but I think it's worth considering, espicially since this is a weenie deck.

    Also didn't see Surrakar Spellblade mentioned. I know you have to play a spell afterwards for him to be a Scroll Thief, but if the instant/sorcery department is of a decent volume, he might totally be worth it.

    Finally I'm thinking about playing Morphling (which used to be my favorite creature). Tap 2 mana, attack for 5 with evasion seems decent. He doubles as a blocker and is really hard to get rid of.

    I could also see Hands of Binding being a good card in this deck.


    Sorry about taking so long to respond. I've unfortunately have not had too many times to test the deck out as I'm currently working night shift, and lack a Commander playgroup currently.

    Mindshrieker and Hands of Binding are cards I've considered in the deck, but I really want to have more testing before I'm cutting more cards.

    Surrakar is weird. It's an effect that is something I want, but I'm also rather spell-lite of a deck. If I was playing more Instant/Sorcery spells I might consider it. In fact, Battlebond is releasing a card that would go well in a more Instant/Sorcery spell based version of the deck in Spellseeker.

    Morphling and Aetherling could easily see play in this deck, especially if you're playing with a more slow meta. As is, the people I play against most frequently, for what little that means currently, tend to play much more speedy control oriented decks, and I would prefer not having too many high costing cards.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Battlebond is the Treasure Mage of sets
    A lot of people did not like the dour death-gloom-despair of Hours of Devastation, many others loathed the whimsy of the Ixalan cards, many other hated the optimistic steam punk of Kaladesh. There are even people that really hate the art in Dominaria. A set's art should refelct the tone of the setting. I wouldn't want all the bright colors of Ixalan in Innistrad. By the same token, I wouldn't want the eeriness of Innistrad to be present in Battlebond.

    Yes some of the art is cartoony but that really is not a bad thing, especially in a supplementary product no one is forcing anyone else to buy or play with. Wink


    Blasphemy, people dislike the art direction of Dominaria?!? Where are these people, so I can politely tell them how wrong they are.

    In other news, the art style is very reminiscent of Battle for Zendikar block to me. Which it being similar is not a good thing as I consider it one of BFZ’s larger weaknesses.
    Posted in: Magic General
  • posted a message on Astonishing Reversal?
    Just make sure you’re not losing to mill, otherwise this little card makes you sad.

    This card is super neat btw.
    Posted in: The Rumor Mill
  • posted a message on Global Series: Mu Yanling and Jiang Yanggu
    Just to keep commenting on the art, Mu Yangling’s art feels super generic. I look at it, and it feels like a character made for an upcoming MOBA rather than a MTG character. I realize this is very much targeted towards the Chinese consumer base, so much of the art could be easily hand waved as trying to appeal to the current Chinese clientele. Granted, my main concern is this product going to stand out within their current market? As is nothing seems to stand out aesthetically from other products.
    Posted in: The Rumor Mill
  • posted a message on [Ultra Pro] Official Saga wallscrolls!
    Quote from pierrebai »
    The only fault I find is that UP decided to imprint their name and the Magic logo at the bottom. If you sell arty stuff, can't you treat with respect and not put your trademark in a big visible portion of the art? Please?


    I just signed in to make, in essence, the same comment. They look so tacky. Even for more common items, like playmats, I try to obtain ones with minimal amount of superfluous text. I would rather have the art uninterrupted by garish logos.
    Posted in: The Rumor Mill
  • posted a message on [M19] Commons leaked in Dominaria Packaged Product
    Quote from Joao Wockeez »
    Quote from 5colors »
    Anyone else getting Norse/Viking vibes from the dwarf?


    Well maybe we are going to that Nordic Plane after all. Bolas you figure has to have a staging area.

    Sarkhan is in this set? There is the rumor of 5 monocolor walkers. So Lili, Tezz and Sarkhan. That leaves W and G.
    Thats a reprint, also Sarkhan has never been a mono-color walker.

    The Onakke Ogre leads me to believe that Lili/Raven Man will be featured in the stories for the set, maybe they will finally give the Raven Man a card, who knows.


    Your comment saddens Sarkhan, the Dragonspeaker
    Posted in: The Rumor Mill
  • posted a message on Battlebond Dual Lands ETB Untapped in 2HG/EDH
    Neat lands, but I wish Wizards would start a land cycle with the enemy colours for once. Will this really hurt the fixing for any of the other colours in non-limited environments? Also, all of the art released so far is seems worse than Dominaria. This wouldn't normally be a problem, yet Dominaria has such strong art. The set just came out so it gnaws at the back of my mind.
    Posted in: The Rumor Mill
  • posted a message on Best Commanders With the Worst Cards
    Shirei, Shizo's Caretaker, when Chimney Imp is a great card in the deck you've got yourself a winner.

    Shu Yun, the Silent Tempest also has a tendency to play some pretty jank cards. Expedite and Leap are always fun to play in EDH.
    Posted in: Commander (EDH)
  • posted a message on Tetsuko Umezawa, Fugitive-Mono U Weenies
    More Updates:
    I was able to track down a Thassa in my nearby vicinity. What this all means is I'm making another update, its been so long I know.

    Deepfathom Skulker -> Whir of Invention: An overcosted card to a more flexible card. Skulker wasn't terrible, but suffered from the fact that it costed so much to bring out. At worst, Whir can find an ersatz replacement for the Skulker in Bident of Thassa for only 7.

    Raven Guild Master -> Thassa, God of the Sea: The Guild Master has always had the problem of not really doing anything other then drawing us ire. Thassa gives us another source of unblockability, and provides a large-ish beater, something which this deck is somewhat lacking in.

    Additional Info:
    I've been happy on how this deck has been playing currently, and I'm probably going to focus more on refining the main post at this point. In addition, I want to start giving recaps for my games. If you have any suggestions on updating the main deck be sure to give me a recommendation, I always appreciate them.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Tetsuko Umezawa, Fugitive-Mono U Weenies
    Another Quick Update:
    I got a few more 1v1 games with this deck in, and boy does it feel nice there. I had some problems organizing larger game with the Pre-Release going on, and whilst not my preferred way to play, it does have some definite game to it in 1v1. I say, nothing feels better then attacking with 2 unblockable creatures drawing 6 and discarding 2.

    Anyways, I've also decided to make one more change.

    Jhessian Thief->Gilded Drake: While not inherently bad, Thief makes us need to cast anything other than creatures on the second main phase. I figured the easiest way to circumvent it is to get rid of it, and the Drake is always a good card. It often can't block us, and allows us to have slight more late game reach.

    In other news:
    I'm needing to find a Thassa, God of the Sea, and everywhere in my local area seems to be sold out, sigh. This next cut will probably Raven Guild Master as we're not a mill deck.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Brew with Danitha Capashen, Paragon
    Add a Sorcerous Spyglass. Being able to hose Planeswalkers, and shut off the activated ability of cards like Scarab God make it so worth it.
    Posted in: Brawl
  • posted a message on Ayrel, Knight of Windgrace - Knight Tribal EDH
    Quote from GrimoireDark »
    Quote from ChaosNomad »
    I would cut Knight of Dusk. Not many people will block it when you're mana is open, and it's really not a big enough creature to justify it in deck. I would replace it most likely with Final Parting. It gives you another way to bin Haakon, Stromgald Scourge. Otherwise, I would try to lower the overall CMC as your curve is really predicated on getting to 5 Mana.


    Hmmm, I can understand what you mean with Knight of Dusk. So maybe adding some other lower costing knights to help lower the cmc curve? Like Knight of Grace and Knight of Malice just to name a few.

    What would you suggest? OMG


    Actually, I just got another look at your deck, and there's two more important things your missing. Unconditional card draw and spot removal. Currently, you have no way at all to interact with Artifacts or Enchantments other than Vona, Butcher of Magan. Replace the Knight of Dusk with an Anguished Unmaking. Probably drop Darksteel Ingot for Phyrexian Arena. Finally, replace Kabira Crossroads as you don't have any need for the life, and a mono-coloured land that enters tapped. I would personally choose Unclaimed Territory, and probably drop something else for a Strip Mine like effect. Nothing's worse than facing a Itlimoc, Cradle of the Sun and watching your opponent tap for a bunch while you can't do anything. I would most likely choose Dust Bowl for this effect as it directly synergizes with your deck and general.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Ayrel, Knight of Windgrace - Knight Tribal EDH
    I would cut Knight of Dusk. Not many people will block it when you're mana is open, and it's really not a big enough creature to justify it in deck. I would replace it most likely with Final Parting. It gives you another way to bin Haakon, Stromgald Scourge. Otherwise, I would try to lower the overall CMC as your curve is really predicated on getting to 5 Mana.
    Posted in: Multiplayer Commander Decklists
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