When I played legacy when it was 1.5 then I ran 4x Force of Will. I was an active member of a Legacy forum on the deck I played. It was a 4-color deck and there were tons of discussions of how many blue cards to run with Force of Will. In the end, it was essentially 4 blue cards per Force, or ~8% of slots for each Force+4 blue cards. I stick with this rule mostly.
If a card does not work by itself then I want 7 other cards it works with to include. Crucible of Worlds + 7 cards that guarentee lands will be in your graveyard.
Depending on your goal, this can change. enchantments and enchantments matter in an enchantment deck, this would be quite different. I usually put cards into categories when building a deck. but if there are a critical (30 ish) card types, then Id run number I like that cares about that card type
If a card works with the commander, then I don't use the above. The Gitrog Monster, and Crucible of Worlds. If Gitrog is the only card to put lands in the graveyard, I'm fine with that. A creatureless deck with Lightning greave is fine too, If you MUST protect your commander I'll start running more, maybe 7-9 of those types of effects.
So in the end, what do you want a card to do, how often do you want it to do that and how important is the effect.
11 effects: generally 1 in 9 cards, so, turn 2 you could have access to the effect (start with 8, draw 9th card turn 2, I'm not going into math about this and mulligans)
9 effects: 1 in 11, turn 3
7: 1 in ~14, turn 6
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Dec 7, 2018WildCard posted a message on A bit of math discussion: How many of X do you put in a deck before you will play YPosted in: Commander (EDH)
Jul 20, 2017I like Group Slug decks. My deck punished you for playing Magic, "Karevek GroupPosted in: Commander (EDH)
hugSlug". Wizards soon printed a card my inner Timmy couldn't resist and changed it to: "Nekusaur - Draw 7". I retired Nekusaur and want to build Slug again. I want to also build a hug deck. My GF is inviting someone new to play, I have several sealed and unsealed commander pre-cons. I wanted to sleeve up a 4-color and then decided if I'm teaching someone, They should play a simple deck. I'm playing Non-Black. That's when I had an idea. with partner and planning, you can turn into a good aggressive deck. got me thinking. What cards could go in both? easily transformed into a hug or slug depending on the commander, and a few win conditions. So "Group Bear Hug" that actually wins the game, gives people a method to play the game more unfair, stops people from winning, then punishes them for playing the game. If the focus for the turning point were to be the legendary creatures with partner that can make non-black then I would essentially have a group slug deck that hugs a bit, or a group hug deck that slugs. Any cards come to mind?
Nov 11, 2013I have been playing this deck for a while now and I like this idea. Play cards and let opponents destroy themselves, with some help sometimes. Currently R/B. but adding a 3rd color may make this better. Just off the top of my head: White adds Personal Sanctuary, Artifact/Enchantment search/Protection. Blue adds card draw and more slugs. Green adds ramp?Posted in: Commander (EDH)
Im adding in several cards from the commander deck, Price of Knowledge, Sudden Spoiling, Baleful Force, From the ashes, Witch Hunt?, Toxic Deluge, Widespread Panic, Deepfire Elemental.
Can I keep the integrity of the deck idea and play Nekusar? Kaervek would be moving to maindeck. Ideas?
Nov 11, 2013UpdatePosted in: Commander (EDH)
I have a tab for running total of points my Day # and Round #, nothing new.
I have also kept stats for how many times an achievement is earned.
Also I have been keeping track of how many times 2 commanders are paired up, for a 4 player game there are 6 pairings, this has not been working well because there are a few players with the same commander.
Oct 6, 2013I have already covered keeping track. at the moment I can't do kill steals as the stats I collect don't look at in game actions. For my stat collection each player if given a paper and on this paper is:Posted in: Commander (EDH)
Name; Date; Match# (we have 2 each league day); Pod#; Commander; and a list for every achievement.
Oct 6, 2013WildCard posted a message on Infinite combos Database (Now looking for Conspiracy Combos)Is there any way to take combos (or groups of related cards) from a list and organize it in a picture diagram of some sort? Kinda like wolfram alphas friend networking on its Facebook stats? The more popular the bigger with lines attaching to other cards? I want to try and make a deck that has the most combos, start with the most popular cards and branch out. Not a reliable combo deck focused on just getting one combo but each draw may mean combo assembled. I have been searching for a way to do this in my own for a couple of months and the only thing I can think of is either having someone here help out or pay a freelancer to make something. Having a freelancer do something like that would be difficult not knowing the game. Also there are other websites with more combos I'd like too add to the list for that visual representation. Maybe a side by side list? Start building a deck and have a part to the side that suggests related cards based on what you have already. I think it would be a cool idea. Once that is done maybe be able to expand it to have a database if deck lists and do the same thing. Sometimes the decks I make are missing something and I just can't figure it out.Posted in: Commander (EDH)
Oct 6, 2013I have taken charge at my LGS for coming up with a league stats page. This will most likely be posted in a forum somewhere. The data that is available to me will include players and there commanders for each pod and a list of achievements earned. So far I have come up with a few stats that I would share:Posted in: Commander (EDH)
Commanders and how many games played (descending)
Biggest rivalry (which 2 commanders keep playing against each other)
Top 3-5 deadliest commanders (not sure if I want it listed by commander eliminations or just eliminations)
Running points (obviously)
? Average points per game
? How many times an achievement was earned (descending) (biggest issue is player eliminations are awarded multiple times everything else just one) (I could list those separately under popular ways to kill a player)
I haven't worked out the presentation yet. If anyone has suggestions for stats that would be appreciated. If anyone has a running spreadsheet they use to track stats that would help me a great deal as well. Thank you for your time.
Oct 3, 2013If your playing a lot of blue and your playing some heavy hitting cards like consecrated sphinx and omniscience then Timetwister and any other card that lets players draw 7 works good. Timetwister had a few advantages over wheel of fortune. It's blue, of you don't play red your missing out in several draw sevens, also, if you have the aforementioned sphinx out, you could deck yourself if you want, but don't have to. Timetwister gets you back all your goodies. Windfall is not a draw 7, at best you may have an opponent with a ton of cards in hand, at worst you'll have to fill up your own hand to get a bunch of cards, but then again if you have the most cards why are you giving your opponents cards?Posted in: Commander (EDH)
Every game I cast Timetwister was because one of two reasons. One: I needed to refill my hand because i was falling behind on the board. Two: I had the sphinx in play, when I had omniscience in play it was pretty much an auto-win. play reliquary tower, mana rocks I would have 40+ cards in hand, counters kill spells and wins!
Sep 7, 2013Posted in: Commander (EDH)Quote from Palnar
This kind of seems like a neat idea. I have 8 EDH decks at the moment and there's some overlap in the cards, and it does suck having to buy the same cards multiple times. However, I'm curious as to what the point of the binder is exactly? Do you bring it with you every time you play? Or do you just leave it at home and your friends trust your word that you have the cards? It just seems like it would kinda suck to lug a ton of valuable cards around in a binder you have to watch every time you want to play.
I bring it with me. At this point though I don't think I need to, I have played at my current store for a few months now and enough people have seen my binder they know I have the cards. If I go anywhere new I ask if they mind if I use proxys of cards I own, and if they do mind I have my binder, I go through the deck and swap them with the actual card. It adds some time to the beginning of a match, and at the end I switch them out, keeps track of what cards are being shared.
Sep 7, 2013I like to make proxys of cards and use them. Most of the groups I play with don't mind. I never make a proxy of a card I do not own and if I get multiples of cards I will use them instead of proxys. I have a binder I call my EDH binder that contains at least 1 of all the original cards I proxy. There is a lot of space in there and am still working on beefing it up. I'll proxy anything from forbidden orchard (cause I like the proxy) to timetwister (cause I don't want to shuffle it up). Any suggestions that could help beef this up (especially non-colorless) would be appreciated. I am mostly looking for expensive cards (not the most expencive version of a card, but a card where the low end of NM is something a normal person wouldn't want to buy a bunch of cause it costs too much, Sensei's Divining Top comes to mind). Thank you for your time.Posted in: Commander (EDH)
Armageddon (Portal Edition)
Ravages of War
Force of Will
Azami, Lady of scrolls (will be here til I build the deck)
Jace, the Mind Sculptor
Liliana of the Veil
Lion's Eye Diamond (wont stay)
Sensei's Divining Top
Mind Stone (Promo, prolly wont stay)
Sword of Feast and Famine
Sword of Fire and Ice
Sword of Light and Shadow
Strip Mine (Promo)
Maze of Ith
Forbidden Orchard (Promo)
May 23, 2013WildCard posted a message on [[Official]] Miscut, Misprint, Foreign, Foil &Other Oddities Price Thread.Posted in: Market Street CaféQuote from zer0faultsI didn't think this effect would be possible with the printing process they use. This is usually a digital printing issue that causes color inversion, no?
Color inversion? this is just missing a layer of blue. are you saying the card may be fake? I have done a few of the tests on the card. snap, black light, even comparing the detail of the card (the way you look at a 3D image) and there is nothing so far that makes me think someone printed the card. that said, a genuine card with this color error that I have never seen... what would I trade this away or sell this for?
May 23, 2013WildCard posted a message on [[Official]] Miscut, Misprint, Foreign, Foil &Other Oddities Price Thread.I have not seen a card like this before in misprints, I was wondering what the value of this could be.Posted in: Market Street Café
Merged into Misprints and Oddities - Skies
May 5, 2013Posted in: Commander (EDH)Quote from NGWMmm and what happens if a single player has more than one Notion Thief, do they draw two if an opponent would draw an extra card?
It's a replacement effect, you would choose which replacement effect to apply, the other has no effect. So the answer is 1 card.
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