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  • posted a message on The Mana Cost Game
    Manastorm
    :symg::symg::symu::symu::symu::symr::symr:
    Sorcery
    Add 10 Mana to each player's mana pool.

    Next :symb::symru:
    Posted in: Custom Card Contests and Games
  • posted a message on February FCC Player Signups
    count me in
    Posted in: Custom Card Contests and Games
  • posted a message on February CCL signups - Now open!
    I'll give it a go

    Bant fighting for justice

    Jin, the Fair
    :symg::symw::symu:
    Legendary Creature, Human Mystic
    At the beggining of each opponent's upkeep, for each permanent that player controls in excess of the number of permanents you control, that player pays 1 mana or sacrifices a permanent.
    3/3
    Posted in: Custom Card Contests and Games
  • posted a message on The DCC: January 26th, 2009
    I thought I had submitted yesterday OMG

    Boros Bantam
    :symw::symr:
    Creature, Soldier
    Vigilance, First Strike.
    Boros Bantam attacks and blocks each turn if able.
    3/1

    I vote for rainbowbrite's
    Posted in: Custom Card Contests and Games
  • posted a message on We Make the Set -- Round 110b
    Vote for gerrard's mom
    Posted in: Custom Card Contests and Games
  • posted a message on We Make the Set -- Round 110a
    Muckdiver
    :symb::symb:
    Creature, Elemental horror
    Swampwalk, Experience 1
    Sacrifice Muckdiver: Add black mana to your mana pool for each experience counter on Muckdiver, play this ability only if muckdiver has two or more experience counters on it.
    2/2

    Vote for seeone's
    Posted in: Custom Card Contests and Games
  • posted a message on Double Dare That Designer: A Single Elimination Contest (FINALS)
    Count me in, my fate was truly unhappy last game Smile

    Make an instant that costs two mana of a single color.

    Bonuses
    * If it struggles with the pie.
    * If it is not blue nor red.
    * If it has more than one effect.
    * If its name is just a verb.
    Posted in: Custom Card Contests and Games
  • posted a message on We Make the Set -- Round 110b
    Griffin Cageling
    :symu::symu:
    Creature, Griffin
    Flying. Experience 1
    Griffin Cageling can't attack unless it has two or more experience counters on it.
    2/3
    Posted in: Custom Card Contests and Games
  • posted a message on The Winner is Judge Game.
    Showcase

    Trace of Feathers

    :1mana::symw::symu:
    Instant.
    Put a 1/1 white bird token with flying into play.
    Put a 1/1 blue bird token with flying into play.
    Pregenerate- +1/+1, Flying. (At the beggining of your upkeep, if this card is in your graveyard, you may put a 0/0 colorless creature token into play and remove from the game one or more cards with pregenerate in your graveyard, The token comes into play with all abilities specified in each removed card's pregenerate ability)



    Bonus


    Proverbial Beast
    :symg::symg::symg:
    Creature, beast
    Trample.
    If a spell or ability controlled by an opponent causes you to discard proverbial beast, it gains "Pregenerate- +3/+3, trample, "When this creature comes into play, draw a card""
    3/3
    Posted in: Custom Card Contests and Games
  • posted a message on The Alphabetical Card Game
    Quill of the Scrivener
    :sym2u::sym2u:
    Artifact
    :sym2u::sym2u:, tap symbol Draw a card, play this ability if you played a instant spell this turn.
    Posted in: Custom Card Contests and Games
  • posted a message on The Alphabetical Card Game
    Origin of a New World
    :3mana::symu::symu:
    World Enchantment
    Cummulative upkeep blue mana
    As Origin of a New World comes into play, return all other nonland permanents to their owner's hands.
    Players have no amximum hand size.
    Spells with converted mana cost greater than the number of age counters on Origin of a New World cannot be played.
    Posted in: Custom Card Contests and Games
  • posted a message on Goblin ABC's, Elf ABC's, Angel ABC's, etc.
    Opal Carver
    white mana
    Creature, Kithkin townsfolk Spellshaper
    :symw:, :symtap:, Discard a card: target enchantment becomes a creature with power and toughness each equal to its converted mana cost until the end of turn.
    1/1
    Posted in: Custom Card Contests and Games
  • posted a message on We Make the Set - Round 109b
    Quote from Gerrard"s Mom

    Hemlock - Maybe it would be better if it boosted all creatures of that name, or even all wolves? As it is there is not much point in getting the other ones counters once you have one turned on.


    I actually like that idea quite much, boosting all wolves would maybe be too much for a common, but all named would work fine as the pump is quite slow.


    Roaming Packs

    :3mana::symg::symg:
    Creature, Wolf
    Experience 1.
    Creatures named Roaming packs have +2/+2 as long as Roaming packs have three or more experience counterts on it.
    4/4
    Posted in: Custom Card Contests and Games
  • posted a message on The DCC: January 22nd, 2009
    Consumer of Knowledges
    :2mana::symu::symr::symb:
    Legendary Creature, Avatar Horror
    Each player's maximum hand size is equal to the number of cards in your hand.
    When consumer of knowledges would be put into your graveyard from anywhere, shuffle it back into your library.
    7/7
    Posted in: Custom Card Contests and Games
  • posted a message on The Winner is Judge Game.
    Windcrafter of the Meek (C)
    :symw::symu:
    Creature, Wizard.
    1/1 creatures have flying.
    1/1


    Caretaker of the Meek (U)
    :symg::symu:
    Creature, Druid
    1/1 creatures have shroud
    1/1


    Protector of the Meek
    (R)
    :symw::symg:
    Creature, Cleric
    1/1 creatures are indestructible.
    1/1
    Posted in: Custom Card Contests and Games
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