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  • posted a message on The Alphabetical Card Game
    Opium Charm
    white mana
    Instant
    Choose One- Regenerate all basic lands, or target creature gains lifelink until the end of turn, or prevent all damage instants and sorceries would deal this turn.
    Posted in: Custom Card Contests and Games
  • posted a message on DCC Discussion Thread
    Quote from Maokun
    Note a recurring theme in those cards? Yep, all of them belong to Magic's Prehistory when they didnt know what they were doing. To make a "gray lotus 0 T, Sac: Add two mana of any one color to your mana pool" today just because there was once a black lotus and it was allright, means to totally ignore the evolution of magic. Moreover, after 10th edition loss of Stone Rain, not even Red gets unconditional land destruction for 3 anymore. Granted, black got Rain of Tears but that's obviously because the double black in the mana cost in a color with not so many other land destruction cards makes hard for that cardto make an impact.

    A 3cmc LD spell in standard right now, could easily spawn a new format on its own. First turn birds, second turn this, third turn creeping mold or any other LD spell, is almost game in the play.

    Well, yeah, indeed they are all really old, but taking black lotus as a point of comparison is a rather unhappy choice mate, althought the rain of tears one makes a lot more of sense. I understand and agree in your point on standard, but a card like that one would't have any serious impact outside it, and if you think it outside it, it isn't very impressive, then, this would be ultimately no more or less than a matter of design style, you want to fit your design for standard or you want to go with a more diachronic take on it?
    Posted in: Custom Card Contests and Games
  • posted a message on DCC Discussion Thread
    Quote from Maokun


    Well, no. Removing a choice from Creeping Mold does not warrant making it cheaper. Land destruction in green at 3 mana is really abusive as you can easily start blowing lands in turn 2.
    .


    * Thermokarst, Ice storm and winter's grasp turn around offended, sinkhole cackles evily *

    Well, seriously, neither of the 3CC LD spells were ever deemed as a abusive or a problem. Not a really big deal, this is just the green Pillage
    Posted in: Custom Card Contests and Games
  • posted a message on The Mana Cost Game
    Savarn's Clock
    1 mana
    Artifact
    Spells with converted mana cost seven or greater cannot be played.

    Next

    black mana
    Posted in: Custom Card Contests and Games
  • posted a message on Goblin ABC's, Elf ABC's, Angel ABC's, etc.
    Phyrexian Bloodsucker
    Creature, Leech
    black mana
    Pay 1 life: Phyrexian bloodsucker gets +1/+0 until the end of turn, play this ability only during an upkeep and no more than twice each turn.
    Pay 2 life: Regenerate.
    0/1
    Posted in: Custom Card Contests and Games
  • posted a message on Game/Contest: FILL THE BOX!
    Suidoku, Tattered Curse
    :3mana::symu::symb:
    Legendary Creature, Human Ninja
    Ninjutsu :symu::symb:, Pay 1 mana or sacrifice a permanent
    When Suidoku, Tattered Curse deals combat damage to a player, for each creature that player controls, he or she pays 1 mana or sacrifices a permanent.
    "You'll only accept your woe when everyone had deserted you"
    2/2
    Posted in: Custom Card Contests and Games
  • posted a message on Username change or account merging or just putting up with it
    EDIT: Well, I'm just putting up with it XD
    Posted in: Forum Software Feedback and Bug Reports
  • posted a message on "I Don't Like You" game.
    Plane nexus
    WU- instant
    Phase out all enchantments, gain two life for each enchantment you control phased out this way.
    Posted in: Custom Card Contests and Games
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