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  • posted a message on loam chains deck
    i have been trying this deck for a while now. copied it from jeff blyden with a few changes.
    anyone using 4 chains combo? or is it just me?

    //Lands
    2 Badlands
    4 Bayou
    3 Bloodstained Mire
    1 Forest
    3 Grove of the Burnwillows
    1 Mountain
    1 Raging Ravine
    2 Swamp
    2 Verdant Catacombs
    3 Wasteland

    //Spells
    3 Abrupt Decay
    3 Anvil of Bogardan
    4 Burning Wish
    4 Chains of Mephistopheles
    3 Liliana of the Veil
    3 Hymn to Tourach
    2 Life from the Loam
    3 Lightning Bolt
    3 Punishing Fire
    3 Thoughtseize

    //Creatures
    4 Dark Confidant
    4 Deathrite Shaman

    //Sideboard
    SB: 3 Pithing Needle
    SB: 2 Chainer's Edict
    SB: 2 Hull Breach
    SB: 1 Life from the Loam
    SB: 2 Maelstrom Pulse
    SB: 1 Perish
    SB: 2 Pyroclasm
    SB: 2 Winds of Change
    Posted in: Developing (Legacy)
  • posted a message on Combo Loam by Jeff Blyden
    thinking of putting in enlightened tutor , splashing white.

    i think it would be nice to put in 3 the rack as the win con is mill library and Raging Ravine or may be 1 x nether spirit.

    will Raging Ravine complicate nether spirit if both r in graveyard?

    may be adding in 4 x mishra's factory and 4 x death rite shaman
    Posted in: Developing (Legacy)
  • posted a message on Combo Loam by Jeff Blyden
    hi, after checking out Combo Loam by Jeff Blyden @ http://www.starcitygames.com/events/coverage/deck_tech_combo_loam_with_jeff.html
    i did some minor adjustment with his deck, anyone here playing similar deck and advise on it?
    //Lands
    2 Badlands
    4 Bayou
    3 Bloodstained Mire
    1 Forest
    3 Grove of the Burnwillows
    1 Mountain
    1 Raging Ravine
    2 Swamp
    2 Verdant Catacombs
    3 Wasteland

    //Spells
    3 Abrupt Decay
    3 Anvil of Bogardan
    4 Burning Wish
    4 Chains of Mephistopheles
    3 Liliana of the Veil
    3 Hymn to Tourach
    2 Life from the Loam
    3 Lightning Bolt
    3 Punishing Fire
    3 Thoughtseize

    //Creatures
    4 Dark Confidant
    4 deathrite shaman

    //Sideboard
    SB: 3 Pithing Needle
    SB: 2 Chainer's Edict
    SB: 2 Hull Breach
    SB: 1 Life from the Loam
    SB: 2 Maelstrom Pulse
    SB: 1 Perish
    SB: 2 Pyroclasm
    SB: 2 Winds of Change
    Posted in: Developing (Legacy)
  • posted a message on [Primer]Lands
    hi, below is my deck but it is B/G lands:

    combo pieces: very high chance indeed of getting 2nd turn marit lage.
    4 Urborg, Tomb of Yawgmoth
    4 Thespian's Stage
    4 Dark Depths
    4 Vampire Hexmage


    //lands (37)
    1 Forest
    1 Glacial Chasm
    4 Maze of Ith
    4 Rishadan Port
    1 Cabal Pit
    2 Bayou
    4 Urborg, Tomb of Yawgmoth-----> 4 of because higher chances of getting combo
    4 Thespian's Stage-------------->4 of because higher chances of getting combo
    1 Sejiri Steppe------> surprise protection...or can make space for 1 x raven's crime
    4 Wasteland
    4 Verdant Catacombs
    1 Karakas---> might swap this into Sideboard and slot in 1 x raven's crime
    4 Dark Depths--------->4 of because higher chances of getting combo
    1 Volrath's Stronghold------> take back your creatures
    1 The Tabernacle at Pendrell Vale----> dun worry about up keep, as u will have many lands to upkeep ur creatures

    //spells (15)
    4 Mox Diamond
    4 Exploration
    2 Manabond
    3 Crop Rotation
    2 Life from the Loam---> put only 2 because i have 4 Dark confidant to get my cards, i prefer to have cards directly into my hands. dun noe why. dredging is always my last resort.

    //creature (9)
    4 Dark Confidant------> less grave yard hate. it seem most players put this as SB. but why SB at all? why not put them main board. graveyard problem solved. and now u can have cards from both ways.
    1 Primeval Titan-------> another win con.--> this beast belong in lands deck.
    4 Vampire Hexmage------> to destroy planes walker and combo off 2nd turn: 4 of because higher chances of getting combo

    total:61 cards

    //Sideboard
    SB: 3 Pithing Needle
    SB: 3 Defense Grid
    SB: 2 Raven's Crime----was thinking of putting this main board
    SB: 1 Crop Rotation
    SB: 3 Krosan Grip
    SB: 1 Bojuka Bog
    SB: 1 Tower of the Magistrate
    SB: 1 Cabal Pit

    was thinking of putting in 4 groove of the burn willows + 4 punishing fire + 4 gamble + 3 faithless looting as side board. LOL. means my deck can shift to R/G. just joking.
    Posted in: Control
  • posted a message on Chains of Mephistopheles deck
    with new print of cards, i hope we can put out a deck for it:

    //Lands
    4 Bayou
    3 Dakmor Salvage
    4 Mishra's Factory
    4 Scrubland
    3 Urborg, Tomb of Yawgmoth
    4 Wasteland

    //Spells
    4 waste not
    4 dark ritual
    4 mox diamond
    4 Anvil of Bogardan
    4 Chains of Mephistopheles
    3 Enlightened Tutor
    2 Ensnaring Bridge
    3 Hymn to Tourach
    3 Infernal Tutor
    3 Life from the Loam
    2 Liliana of the Veil
    3 Liliana's Caress
    1 The Abyss
    4 The Rack
    4 Thoughtseize

    //Creatures
    4 master of the feast
    4 dark confidant
    Posted in: Developing (Legacy)
  • posted a message on [[SCD]] Chains of Mephistopheles
    hi all,

    lets create a deck because new cards for chains have been printed.

    //Lands
    4 Bayou
    3 Dakmor Salvage
    4 Mishra's Factory
    4 Scrubland
    1 Urborg, Tomb of Yawgmoth
    4 Wasteland

    //Spells
    4 dark ritual
    4 Anvil of Bogardan
    4 Chains of Mephistopheles
    3 Enlightened Tutor
    4 mox diamond
    2 Ensnaring Bridge
    3 Hymn to Tourach
    4 waste not--------
    3 Life from the Loam
    3 Liliana of the Veil
    3 Liliana's Caress
    4 The Rack
    4 Thoughtseize

    //Creatures
    4 dark confidant
    4 master of the feast--------
    Posted in: Commander (EDH)
  • posted a message on [Primer]Lands
    hi, i have been playing with the RG combo lands for a while and i feel i need more CA and faster combo.
    So, i changed kurt spessis deck to BG combo lands:
    i know lands deck should not have any creatures...but i just can't help it. dark confidant is so good. and hexmage is godly: urborg and dark depths can cast hexmage.
    //lands (37)
    1 Forest
    1 Glacial Chasm
    4 Maze of Ith
    4 Rishadan Port
    1 Cabal Pit
    2 Bayou-----problem with this deck is green mana. with 4 fetch lands, sometimes..i can't get green. need help adjusting
    4 Urborg, Tomb of Yawgmoth
    4 Thespian's Stage
    1 Sejiri Steppe
    4 Wasteland
    1 Windswept Heath
    2 Wooded Foothills
    1 Verdant Catacombs
    1 Karakas
    4 Dark Depths----hexmage and stage need this, so 4 is good.
    2 Volrath's Stronghold----may be i should take one out.

    //spells (16)
    4 Mox Diamond
    4 Exploration
    2 Manabond
    3 Crop Rotation
    2 Life from the Loam
    1 Crucible of Worlds-----not sure if i should put this as another loam.

    //creature (8)
    4 Dark Confidant
    4 Vampire Hexmage

    //Sideboard
    SB: 1 Chalice of the Void
    SB: 4 Sphere of Resistance
    SB: 2 Thorn of Amethyst
    SB: 1 Duplicant
    SB: 1 Crop Rotation
    SB: 3 Krosan Grip
    SB: 1 Bojuka Bog
    SB: 1 Primeval Titan
    SB: 1 The Tabernacle at Pendrell Vale

    i think brawn and filth seem good but not sure.
    brawn in graveyard: creature give trample
    filth in graveyard: creature gets swamp walk, urborg makes all lands become swamp.
    Posted in: Control
  • posted a message on [Primer]Lands
    hi tewatate,

    i am also playing RG combo lands. what i feel is that..i have too much mana for my deck.LOL. lands.

    after much thinking, i realised that no matter what ppl say about its a land deck and such. it does need creatures. but what creatures.

    i decided to put in 2 primeval titans. my list as below:

    //Lands (35)
    4 Dark Depths
    1 Forest
    3 Grove of the Burnwillows
    1 Maze of Ith
    1 Sejiri Steppe
    4 Rishadan Port
    4 Taiga
    1 Urborg, Tomb of Yawgmoth
    2 Tranquil Thicket
    1 Volrath's Stronghold
    1 The Tabernacle at Pendrell Vale
    4 Thespian's Stage
    4 Wasteland
    1 Windswept Heath
    3 Wooded Foothills

    //Spells (24)
    3 Crop Rotation
    4 Exploration
    4 Gamble
    3 Life from the Loam
    4 Manabond
    4 Mox Diamond
    2 Punishing Fire

    //creature (2)
    2 Primeval Titan

    Total: 61 cards

    //Sideboard
    SB: 1 Chalice of the Void
    SB: 2 Pithing Needle
    SB: 4 Sphere of Resistance
    SB: 2 Thorn of Amethyst
    SB: 1 Crop Rotation
    SB: 3 Krosan Grip
    SB: 1 Bojuka Bog
    SB: 1 Karakas

    primeval titans have won me games. yes, its CMC is 6. but i have 4 mana bond and 4 exploration to help me cast it out by turn 2-3 or have a godly hand and create the token turn 2. i am still deciding whether gamble is better than faithless lootings. when i dredge out gamble, its such a waste. but if i dredge out faithless lootings, i can use again, also faithless draw 2 i can use it for dredge too. but i feel gamble is a very good tutor.

    *ghost quarter and barbarian ring to slot in maybe*

    - 1 manabond, + 1 faithless lootings
    - 1 gamble, + 1 faithless lootings
    Posted in: Control
  • posted a message on Return of Marit Lage
    hi, i normally play RG combo lands. decided to create this BG lands deck:

    //Lands (33)
    4 Bayou
    4 Dark Depths
    1 Forest
    4 Rishadan Port
    2 Volrath's Stronghold
    3 Maze of Ith
    3 Urborg, Tomb of Yawgmoth
    4 Thespian's Stage
    4 Verdant Catacombs
    4 Wasteland

    //Spells (20)
    3 Crop Rotation
    4 Entomb
    3 Life from the Loam
    2 Manabond
    4 Exploration
    4 Mox Diamond

    //creatures (8)
    4 Vampire Hexmage
    4 Dark Confidant

    Total: 61

    //Sideboard
    SB: 2 Thorn of Amethyst
    SB: 1 Bojuka Bog
    SB: 3 Defense Grid
    SB: 4 Sphere of Resistance
    SB: 1 Ray of Revelation
    SB: 3 Krosan Grip
    SB: 1 Primeval Titan

    need help with sideboard: maybe 2 x pernicious deed, maelstrom pulse?
    Posted in: Developing (Legacy)
  • posted a message on [Primer]Lands
    hi all,

    below is the deck that i am using (RG Combo Lands): very good chance of getting 2nd turn kill.....LOL

    //Lands (35)
    4 Dark Depths
    1 Forest
    4 Grove of the Burnwillows
    3 Maze of Ith---------may be should swap this for ghost quarter, may be i am noob, but i think stripping of their lands is more important. any creature will be solved by punishing fire and barbarian ring??
    4 Rishadan Port
    2 Taiga
    1 Urborg, Tomb of Yawgmoth-----dun noe if this is good. when u have dark depths, thespian stage and a forest in play..can cast crop rotation and get it to combo.
    3 Tranquil Thicket
    1 The Tabernacle at Pendrell Vale
    4 Thespian's Stage
    4 Wasteland
    1 Windswept Heath
    3 Wooded Foothills

    //Spells (26)
    3 Crop Rotation
    4 Exploration
    4 Faithless Looting----faithless and gamble are a very hard choice to make. decided to use faithless because it can still be used when in the grave yard.
    3 Life from the Loam
    4 Manabond-------------i love mana bond in my opening hand.LOL
    4 Mox Diamond
    4 Punishing Fire

    total: 61 cards

    //Sideboard
    SB: 3 Defense Grid--- or phyrexian revoker, pithing needles?
    SB: 4 Sphere of Resistance
    SB: 2 Thorn of Amethyst
    SB: 1 Crop Rotation
    SB: 3 Krosan Grip--------------or nature's claim
    SB: 1 Bojuka Bog
    SB: 1 Primeval Titan

    i am considering 2 x barbarian ring and 4 x ghost quarter, yes, take away all their lands basic or not.
    Posted in: Control
  • posted a message on CHAINS OF MEPHISTOPHELES- got decks?
    hi, my deck kick ass or have its ass kicked in the tournament. wanted to add in dark depths and thespian stage..but dun noe how..pls advise.

    spells (29)
    4 Enlightened Tutor
    4 Mox Diamond
    4 Hymn to Tourach
    4 Thoughtseize
    4 Anvil of Bogardan
    4 Ensnaring Bridge
    4 The Rack
    1 Crucible of Worlds

    enchantments (4)
    4 Chains of Mephistopheles

    creatures (4)
    4 Dark Confidant

    lands (21)
    4 Scrubland
    1 Swamp
    1 Plains
    4 Wasteland
    3 Urborg, Tomb of Yawgmoth
    2 Verdant Catacombs ------i dun have another 2 marsh flats so....
    2 Marsh Flats
    4 Rishadan Port

    planeswaler (3)
    3 Liliana of the Veil------should i change to innocent blood or small pox?

    61 Cards

    thought about adding green: Mirri's Guile (look at top 3 cards, no draw)

    adding maze of ith, academy ruins, engineered explosives....
    Posted in: Legacy Archives
  • posted a message on [[Official]] Card Sleeves and Protectors Discussion
    ok, regarding the air pocket inside double sleeved cards.

    heres how to get rid of the air easy and simple:

    the inner sleeve (perfect fit sleeve): use a small sharp scissors and cut away a very small small portion of the edge away ( the one at the top exposing to the atmosphere).

    problem solved. and pls dun tell me water will get to it and spill will get into it. u do not play the cards under water.

    after cutting, u can get rid of the air by pushing down your deck creating a vacuum which is good for preserving cards and cycle fresh air into it once in a while by pushing action. simple engineering.

    thank you.
    Posted in: Other Magic Products
  • posted a message on black and white lock down
    hi, need help with my deck. its a lock down deck , what other cards can i use?

    Spells
    4 x enlightened tutor
    3 x hymn to tourach
    4 x thought seize
    3 x small pox
    4 x dark ritual
    4 x sinkhole

    Artifact
    3 x anvil of bogardan
    3 x ensnaring bridge
    4 x lotus petal

    Enchantment
    4 x chains of Mephistopheles
    4 x liliana's caress

    lands
    4 x scrubland
    3 x dakmor Salvage
    3 x wasteland
    2 x urborg, tomb of yawgmoth
    2 x verdant catacombs
    3 x rishadan port

    planewalker

    3 x liliana of the veil
    Posted in: Developing (Legacy)
  • posted a message on Black & white beat down?
    hi, i got a deck but need some advise:

    i can do a turn 1 or turn 2 kill. i swap out mox diamond for lotus petal because its faster.

    creatures

    4 x phyrexian dreadnaught
    4 x eater of days
    4 x phyrexian metamorph

    spells
    4 x thought seize
    3 x hymn to tourach
    4 x enlightened tutor
    4 x dark ritual

    artifact
    4 x illusionary mask
    4 x torpor orb
    4 x lotus petal

    land
    4 x scrubland
    3 x wasteland
    3 x verdant catacombs
    3 x rishadan port
    2 x volrath's stronghold
    2 x urborg, tomb of yawgmoth
    1 x swamp

    planewalker

    3 x liliana of the veil
    Posted in: Developing (Legacy)
  • posted a message on Stifling Orb Mask
    Quote from Greenpoe
    Here's the list that took 10th:

    Artifacts
    4 Illusionary Mask
    4 Torpor Orb

    Creatures
    4 Phyrexian Dreadnought
    4 Dark Confidant
    4 Hunted Horror
    4 Tarmogoyf

    Instants
    4 Dark Ritual
    3 Surgical Extraction

    Sorceries
    4 Hymn to Tourach
    3 Maelstrom Pulse
    3 Thoughtseize

    Basic Lands
    3 Forest
    4 Swamp

    Lands
    4 Bayou
    1 Llanowar Wastes
    4 Verdant Catacombs
    4 Wasteland

    Sideboard:
    3 Choke
    2 Berserk
    3 Krosan Grip
    4 Mental Misstep
    3 Perish



    I was thinking, if i could turn this into a mono black. change the gofy to abyssal persecutor or Phyrexian obliterator.

    take out bayou and verdant catacombs for swamps or maze of ith or rishadan port?

    any advise?
    Posted in: Developing (Legacy)
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