I don't know about mimic vat (it also puts you at 62 cards). You might want to consider Sylvok Replica or Viridian Corrupter in the 3 slot. 2 Ghost Quarter and 1 Moorland Haunt might be too rough on the mana base. Also Tree of Life can help against RDW and assorted aggro decks. Maybe that over a metamorph.
I played 4x Garruk on Sunday, but I feel as if Batterskull is too powerful right now to not run. Garruk is the man when he gets online. He dominates the board and applies constant pressure. His one downside though is the 3 green, maybe little Garruk is a better option.
I feel that maybe the Sphinx could be cut for another spell perhaps.
The interactions with Snapcaster are fantastic, and I alway feel good when I have speels in the yard (whether it's burn, counter, or permanent destruction).
I defeated a Tezzeret deck and a Tempered Steel deck, and got smashed by two RDW.
The above list is what I'll be playing this sunday, hopefully things go a little better. What do you guys think about Mental Misstep in the sideboard as a threat against RDW and the like?
Cracked a Liliana and a Geist of Saint Traft, unfortunately, my deck did not perform as well as I thought it would, but I managed to trade the Liliana for a SoFaF, which is what I really wanted anyways
During the cleanup step of that turn, because the nexus' ability ends it loses flying and infect, making it a 5/5 artifact land creature. Tezz's ability doesn't end because it doesn't have any duration and isn't reliant on the permanent staying an artifact.
If you later activate the nexus' ability, then it will be a 1/1 flying infect etc. When the turn ends it will revert to being a 5/5 again.
Thanks for the help guys, one more question!
So if I re-animate it (after it becomes a 5/5 colorless land), can I retarget it with Tezz?
If I use Tezzeret, Agent of Bolas's -1 ability targeting an animated Inkmoth Nexus, does the Nexus stay a 5/5 creature? Does it retain infect and flying? Does it go back to being a land at end of turn?
You need card tags in future posts. Read the Forum Guidelines. -Carsten
So I'm currently running Valakut. However, I have recently gotten big into this deck. I'm going to be running it once Valakut rotates out. Here are my two possible deck ideas.
The reason I don't run the Inkmoths in the RW version is because there are no RW dual lands or fetchlands for post rotation at the moment. I honestly like the RW version better, but think the UW will produce better results. UNLESS, Innistrad gives us enemy colored dual lands.
Thoughts?
I realize you're gunning for post rotation, but you really need to be running 4x Steel Overseer in both builds if you want the most out of the deck.
Also you may want to consider Spell Pierce for the sideboard in the UW version.
Has anyone thought of playing Buried Ruin? I feel as though when the pod is destroyed, things get a lot more difficult, and we have very little in the way of protecting or recurring a pod.
Of the two Aggro might be more competitive (Depending if you can add Sword of War and Peace/Sword of Feast and Famine).
I don't know about mimic vat (it also puts you at 62 cards). You might want to consider Sylvok Replica or Viridian Corrupter in the 3 slot. 2 Ghost Quarter and 1 Moorland Haunt might be too rough on the mana base. Also Tree of Life can help against RDW and assorted aggro decks. Maybe that over a metamorph.
It focuses on only legacy, but its really good.
2x Thrun, The Last Troll
1x Consecrated Sphinx
1x Frost Titan
4x Snapcaster Mage
2x Batterskull
2x Garruk, Primal Hunter
4x Mana Leak
2x Negate
2x Dissipate
2x Beast Within
1x Dismember
3x Brimstone Volley
2x Shock
3x Think Twice
2x Gitaxian Probe
4x Hinterland Harbor
4x Copperline Gorge
5x Forest
4x Mountain
4x Island
2x Slagstorm
2x Ancient Grudge
2x Naturalize
2x Surgical Extraction
2x Sword of War and Peace
1x Wurmcoil Engine
4x Flashfreeze
I played 4x Garruk on Sunday, but I feel as if Batterskull is too powerful right now to not run. Garruk is the man when he gets online. He dominates the board and applies constant pressure. His one downside though is the 3 green, maybe little Garruk is a better option.
I feel that maybe the Sphinx could be cut for another spell perhaps.
The interactions with Snapcaster are fantastic, and I alway feel good when I have speels in the yard (whether it's burn, counter, or permanent destruction).
I defeated a Tezzeret deck and a Tempered Steel deck, and got smashed by two RDW.
The above list is what I'll be playing this sunday, hopefully things go a little better. What do you guys think about Mental Misstep in the sideboard as a threat against RDW and the like?
4x Mirran Crusader
1x Sun Titan
1x Phantasmal Image
1x Geist of Saint Traft
4x Mana Leak
3x Think Twice
2x Dismember
2x Day of Judgment
2x Ponder
1x Dissipate
1x Timely Reinforcement
1x Midnight Haunting
2x Sword of Feast and Famine
1x Sword of War and Peace
2x Gideon Jura
4x Seachrome Coast
4x Glacial Fortress
4x Inkmoth Nexus
1x Moorland Haunt
6x Island
6x Plains
I feel like this is a solid list, although, I am not sure Moorland Haunt belongs at all (seems too anti synergistic with the Sun Titan).
I will be testing this , just need to pick up Crusaders!
Thanks for the help guys, one more question!
So if I re-animate it (after it becomes a 5/5 colorless land), can I retarget it with Tezz?
You need card tags in future posts. Read the Forum Guidelines. -Carsten
I realize you're gunning for post rotation, but you really need to be running 4x Steel Overseer in both builds if you want the most out of the deck.
Also you may want to consider Spell Pierce for the sideboard in the UW version.
LOL my thoughts exactly
I guess, I've been considering it in the sideboard to come in for Tec Edges in my GW build..
I run 3 Maindeck and I think they're fantastic. But my meta is a little more aggro-heavy. It's also a good answer to twin decks.