I think it's ill-suited to the meta; Scapeshift is a lot more prevalent than Tron.
I love the idea of siding out lands v burn, not sure why I haven't been cutting a tec edge against them.
Another thought: wouldn't you want to be playing at least one Sphinx's Rev with that many lands?
Accursed Spirit seems the strongest here: 3 points of evasive power for 4 mana is effecient.
The Grizzly Bear sliver seems like a fine pick too.
I really love Time Ebb too, but I don't think it's first-pick quality.
The real lesson here is that you just don't concede in a tournament setting. Sometimes the outs you need are not with the cards you have or don't have, but with the capacity of your opponent to screw it up...Hemmann being a good example.
This is absolutely true. I've gotten more than my share of free wins just because my opponent was too quick on the scoop.
The faerie is even a sideboard card, so he must have consciously brought it in knowing what it would be used for.
Then he manages to forget it when he's holding two copies right in front of his face.
Then the opponent Thoughtsiezes, he shows the cards to his opponent, and still stays unaware because he apparently refused to consider the implications of his opponent's possible choices.
Then the actual thing that Faerie Macabre was supposed to interrupt happens, and he still doesn't see it.
Master of Diversion, the rare, and the blue flier all seem defensible.
Realistically, you won't be curving into something that costs RRR, but I'd still be satisfied with a 7/7 haste on turn six or seven to close out the game. The speed and relative amount of removal in the format will be a huge factor in determining whether this is a bomb or not.
Master of Diversion seems fine too. It's not quite as good as Hazda Snare Squad because almost anything trades with it, but the effect is still strong.
I pick the Condor, though, because I have a strong personal preference for a UW skies, and it's not a terribly risky move to move in on that deck when I know nothing about the format yet.
Oh, come on guys. Ripping open packs is fun and this guy just wants an excuse to go to town on a booster.
If you're going to buy a booster box either go with RTR or wait another few weeks for M14.
We apparently have very different views on what fun is.
If I buy a box and draft it with my pals, that's fun for me. If I buy a box just to crack packs, I will cringe every time I open one because I'm throwing away money, which is never fun. If ripping plastic gave me a thrill, I'd buy some saran wrap and go to town.
A cmc of less than six would be pushing it on the giant for limited.
He's a nearly unconditional two-for-one that leaves behind a body that's almost guaranteed to be relevant in the late game. I would definitely run him as a curve topper in a midrange GR deck.
On the Skinrender comparison: Skinrender was incredibly effecient, approaching a first-pick-every-time-bomb. This is still playable.
I love the idea of siding out lands v burn, not sure why I haven't been cutting a tec edge against them.
Another thought: wouldn't you want to be playing at least one Sphinx's Rev with that many lands?
The Grizzly Bear sliver seems like a fine pick too.
I really love Time Ebb too, but I don't think it's first-pick quality.
This is absolutely true. I've gotten more than my share of free wins just because my opponent was too quick on the scoop.
Then he manages to forget it when he's holding two copies right in front of his face.
Then the opponent Thoughtsiezes, he shows the cards to his opponent, and still stays unaware because he apparently refused to consider the implications of his opponent's possible choices.
Then the actual thing that Faerie Macabre was supposed to interrupt happens, and he still doesn't see it.
Unreal.
Realistically, you won't be curving into something that costs RRR, but I'd still be satisfied with a 7/7 haste on turn six or seven to close out the game. The speed and relative amount of removal in the format will be a huge factor in determining whether this is a bomb or not.
Master of Diversion seems fine too. It's not quite as good as Hazda Snare Squad because almost anything trades with it, but the effect is still strong.
I pick the Condor, though, because I have a strong personal preference for a UW skies, and it's not a terribly risky move to move in on that deck when I know nothing about the format yet.
We apparently have very different views on what fun is.
If I buy a box and draft it with my pals, that's fun for me. If I buy a box just to crack packs, I will cringe every time I open one because I'm throwing away money, which is never fun. If ripping plastic gave me a thrill, I'd buy some saran wrap and go to town.
He's a nearly unconditional two-for-one that leaves behind a body that's almost guaranteed to be relevant in the late game. I would definitely run him as a curve topper in a midrange GR deck.
On the Skinrender comparison: Skinrender was incredibly effecient, approaching a first-pick-every-time-bomb. This is still playable.