2019 Holiday Exchange!
 
A New and Exciting Beginning
 
The End of an Era
  • 1

    posted a message on Mafia, the Future, and I
    Hello.

    From when Iso first introduced me to online mafia on MtGS, I've always been here to design and then host games first and foremost, but I found myself enjoying playing as well, despite, to use one of my favourite quotes from Azrael, flailing "like a floppy new foal".

    I've had a lot of good times here and have met many people whom I'm happy to call friends. Through this site, I was introduced to Mafia Society, now Mafia Colosseum, and through that community, many other communities, and more importantly, the love of my life.

    I also have had some very negative memories on this site. As I mentioned in part in another thread, my history on this site before playing mafia was:

    I was an irregular for a while, then eventually started paying attention to various eternal format decklists, particularly EDH, and Custom Set Creation. I was here for a couple years as a moderator of Debate and Vintage, looking to moderate Commander throughout the entire time I was in those positions. Moderation had some fun moments, but I was constantly being ridiculed, scapegoated, gaslit, and held to a double standard by other staff, particularly senior staff. I stepped down when I realized that it had gotten to be too much, in the middle of such a conversation with one of the admins. I dealt with serious depression throughout my time as a moderator, and while I was allowed to take a break from the site, the site staff atmosphere was still not a helpful one.

    Looking back over the past few years, the site staff was a very standard toxic environment and I was suckered in. I still have some good friends from there, but the experience is one I mostly wish to bury.

    Many elements of this site, even some in the mafia section, have brought back some of those memories now and then, usually for the worst.

    But mafia has generally been a positive for me. However, forum mafia has declined on a lot of sites and MtGS is no exception. I still have a handful of games which I wish to run, mostly a couple of specialty games, one of which Iso had inspired me to design, but I don't feel that we have the playerbase to run them here any more. I don't feel the same passion for the game here any more, either from myself, or from many of the people I've seen here. I may run one or more of those specialty games on MU if we get the people for it. I may hand the designs off to people more interested in hosting.

    In addition, my real life expectations and opportunities are amping up over the next year or so, and I will need to focus on that.

    As such, I think it's as good a time as any to finally finish closing the book on the MtGSalvation chapter of my life. I will likely still be semi-active on MC for as long as that site exists, and the Throne of Lies Mafia Forum as well for some amount of time. Maybe some others. Maybe MU for a game or two.

    I will also endeavour to finish this year's podcast and give that to Silver to post whenever and wherever it makes sense to do so. It is twice as long as previous years, and that exponentiates the time it takes to edit it.

    For the time being, I can be reached on Discord at osieorb18#0126 or on sites on which I'm active with this username. In addition, osieorb18@gmail.com can reach me a bit more slowly. Some of you have other, more reliable contact info for me as well. I will be staying in the MtGSMafia Discord for some time, but I anticipate that within the next year or two, my presence on Discord will slow significantly. I've already divided the number of servers I'm in by a factor of three, to a total of 15.

    I happen to be a Doctor Who fan, and I feel this is a great quote for these sorts of circumstances.

    "Times change and so must I... We all change, when you think about it, we're all different people; all through our lives, and that's okay, that's good, you've gotta keep moving, so long as you remember all the people that you used to be. I will not forget one line of this, not one day, I swear. I will always remember..."

    Matt Smith, The Time of the Doctor


    Thanks for the memories.

    Lots of love,
    Osie.
    Posted in: Mafia
  • 2

    posted a message on [[Primer]] Norin the Wary - Heads I win, Tails you lose.
    While I'm here...

    This is probably one of the last times I'm posting here. I've been growing away from the game and don't play very often, as I've mentioned in the past. My experience on this site has had ups and downs.

    I was an irregular for a while, then eventually started paying attention to various eternal format decklists, particularly EDH, and Custom Set Creation. I was here for a couple years as a moderator of Debate and Vintage, looking to moderate Commander throughout the entire time I was in those positions. Moderation had some fun moments, but I was constantly being ridiculed, scapegoated, gaslit, and held to a double standard by other staff, particularly senior staff. I stepped down when I realized that it had gotten to be too much, in the middle of such a conversation with one of the admins. I dealt with serious depression throughout my time as a moderator, and while I was allowed to take a break from the site, the site staff atmosphere was still not a helpful one.

    Given the closing of Debate, I made a Debate discord, which is still a comfortable and active hangout to this day for the former MtGS Debate community.

    Through my staff position, I met a few people I still call friends, one of whom got me into Mafia here. I enjoyed playing in the mafia section for a while and eventually branched out to other sites. I still regularly came back to MtGS to check spoilers, post set reviews, and occasionally play or host some mafia.

    This Norin thread has been one of my favourite last links to this site, even as the spoilers are no longer useful (I use Mythic Spoiler), a chunk of the community no longer posts here, and my interest in Magic has declined alongside my rate of playing the game and my opinion of WotC as a company.

    All in all, though, I feel old. I feel like even if I didn't feel now like WotC is an awful company, I'd still feel left behind by Magic. The designs don't feel designed for me. I don't get that sense of excitement that I used to get from new sets and new cards. And I'm only 28 years old.

    I'll check back here a bit if I have the time this month, but I don't expect to be regularly posting set reviews or anything else for a while. With the mafia community moving on from MtGSalvation, I can finally let the site go.

    Ending on one of my favourite Doctor Who quotes feels fitting:

    "We all change, when you think about it, we're all different people; all through our lives, and that's okay, that's good, you've gotta keep moving, so long as you remember all the people that you used to be. I will not forget one line of this, not one day, I swear. I will always remember..."

    Matt Smith, The Time of the Doctor


    Salve Pride
    Posted in: Multiplayer Commander Decklists
  • 1

    posted a message on The Portal Storm: Xiahou Dun, the One-Eyed Combo-Control
    Strixhaven Review:

    Introduction to Annihilation isn't as relevant with no more Iona in the format, but it's still a cool card.

    Baleful Mastery is a serious consideration for the removal suite. Not confident about what I'd cut for it though.

    Oriq Loremage is cool, but I don't think I want it at higher than 3 mana.

    Professor Onyx - 6 mana? Oof. It's cool but way too costly.

    The Biblioplex - Probably not quite good enough but fun to theorycraft.

    Commander 2021 Review:

    Cunning Rhetoric - I wish this was a bit stronger, but I like the style of the card.

    Keen Duelist - If only it fit better! It's so good but yet so painful. Consideration all the same.

    Stinging Study - At 4 mana, I'd seriously consider snatching this up. At 5, it's not quite worth it to me.
    Posted in: Multiplayer Commander Decklists
  • 1

    posted a message on Geist of Saint Traft Tempo-Control
    Quote from Fido »
    Started a build based off of what you have going on; looks super fun. The playgroup arms race has certainly spun up a bit in my playgroup; excited to build this out a bit.

    Have you considered Darksteel Mutation? 1v1 it's incredible, multiplayer it at least shuts down a general and makes it trickier to remove.

    Is your list current still? (Sadly I'm without a few of those fun spendy cards, but making some fun changes of my own :P)

    Thank you!


    Re: Darksteel Mutation, I like Prison Term better, but it's an okay substitute.
    Posted in: Multiplayer Commander Decklists
  • 1

    posted a message on The Portal Storm: Xiahou Dun, the One-Eyed Combo-Control
    Kaldheim Review:

    Burning-Rune Demon - Interesting concept, not quite effective enough execution.

    Draugr Necromancer - I'd consider a 3-drop version of this.

    Dream Devourer - This seems really damn good. Setting up combo pieces and hiding them from people is solid, and playing, say, Painter's Servant, on turn 3 for 0 would be actually ridiculously good.

    Replicating Ring - Too slow, but kinda cute.

    Tyrite Sanctum - If the land slots weren't tight as is, I'd consider running this as a backup plan card. I might still consider it. Attacking with XHD is always fun.
    Posted in: Multiplayer Commander Decklists
  • 1

    posted a message on Should We Stay or Should We Go
    Quote from Slothful »
    I don't get the eaten up argument, honestly. Specially if we get like a small subsection (which was my understanding?).

    But I've played at MC, and loud eye-hurty themes aside, it's pretty neat.
    My concern with MC (and maybe someone else can talk here) is that I worry we'll end up having this same discussion there in a few months. Aren't they having the same issues filling up games/getting people?
    @Osie


    Sort-of. In a sense. It's not quite the same, and I have offers and requests for games there still quite often. We can also likely do some recruiting that was harder to do before if we have long phase games.
    Posted in: Mafia
  • 1

    posted a message on Should We Stay or Should We Go
    Quote from Rhand »
    I can’t make up my mind about which is better, MC or MU.
    If you ask me a different day, my answer will be different.
    I am playing games both on MC and in a separate community on MU. I have the idea that MC being small actually will work against keeping our own identity because it will turn into a merge automatically. While MU is so large that being a separate entity seems to actually work. With some influx from the main site. At least that is what I see happening with CfC there.
    MC in general is the nicer community though so if we do end up getting swallowed up, I prefer having that there over MU bigtime.
    And it has Osie.
    (Although Thingyman is yummie eye candy - almost as cute as Sloth)

    I will follow whatever we decide.


    Obviously a bit of bias but MU's partner community section has always seemed sorta... you get out what you put into it, I guess? The site itself is obviously better than any other on features, but the partner communities didn't seem to have gained much in the way of players from being mixed with MU. Maybe that's gotten better, dunno.

    MC is very low activity at the moment and in that vein could end up similarly, but we can pretty much make anything happen in some form or other on the technical side of things and the bigger pressure at that point is recruitment, something which I'm not convinced is going to be a non-issue for the visitor communities. There's a little bit of a question on funding past 2022, but if there's activity there, there's definitely more ability to make that happen. The numbers aren't huge; without steady updates (which likely aren't super necessary at this point), they don't need to be higher than an average of about $150 per year, but that's big enough that it's easier to happen with more people. If we have long phase games, we may also be able to pull players from the other long phase Xenforo-based site, with which at least a couple of us are already familiar.

    Thingyman and Megiddo remind me of each other in terms of how cute they are. Wink Sloth wins any day though.

    Quote from Grapefruit21 »
    My game took a very long time to fill and only eventually filled through a massive recruiting effort by myself and Osie. And that can be exhausting for a host.


    To say the least.
    Posted in: Mafia
  • 1

    posted a message on [[Primer]] Norin the Wary - Heads I win, Tails you lose.
    Quote from lyonhaert »
    So your only cascade targets for casting Norin with Flamekin Herald out would be Mana Crypt, Mox Amber, Wheel of Fate, and the potential Mox Opal?


    All of which are probably worth it?
    Posted in: Multiplayer Commander Decklists
  • 1

    posted a message on [[Primer]] Norin the Wary - Heads I win, Tails you lose.
    Quote from s0undfx »
    Hi osie, what does your deck look like now? How does this deck stack up nowadays to say a high power casual group? I haven't touched this deck since around 2015 with a gobin focused build, and I'm thinking of updating it.


    I have yet to pick up the Commander Legends cards. Flamekin Herald is exciting.

    I don't get to play very often any more; I'd love to have more opportunities to play via webcam...

    Current Decklist:

    DeckMagic OnlineOCTGN2ApprenticeBuy These Cards
    General (1):
    1 Norin the Wary

    Creatures (24):
    1 Goblin Welder
    1 Goblin Engineer
    1 Iron Myr
    1 Kari Zev, Skyship Raider
    1 Smuggler's Copter
    1 Feldon of the Third Path
    1 Gadrak, the Crown-Scourge
    1 Grinning Ignus
    1 Imperial Recruiter
    1 Magus of the Moon
    1 Squee, Goblin Nabob
    1 Squee, the Immortal
    1 Hellrider
    1 Leyline Tyrant
    1 Ogre Battledriver
    1 Pia and Kiran Nalaar
    1 Purphoros, God of the Forge
    1 Solemn Simulacrum
    1 Kiki-Jiki, Mirror Breaker
    1 Siege-Gang Commander
    1 Terror of the Peaks
    1 Zealous Conscripts
    1 Moraug, Fury of Akoum
    1 Myr Battlesphere

    Artifacts (20):
    1 Mana Crypt
    1 Mox Amber
    1 Relic of Progenitus
    1 Sensei's Divining TOp
    1 Skullclamp
    1 Sol Ring
    1 Springleaf Drum
    1 Genesis Chamber
    1 Mind Stone
    1 Cloudstone Curio
    1 Crucible of Worlds
    1 Honor-Worn Shaku
    1 Inspiring Statuary
    1 Skyclave Relic
    1 Gauntlet of Might
    1 Panharmonicon
    1 Trading Post
    1 Forsaken Monument
    1 Gauntlet of Power
    1 Memory Jar

    Enchantments (7):
    1 Goblin Bombardment
    1 Impact Tremors
    1 Underworld Breach
    1 Blood Moon
    1 Valakut Exploration
    1 Flameshadow Conjuring
    1 Confusion in the Ranks

    Planeswalkers (5):
    1 Chandra, Acolyte of Flame
    1 Chandra, Fire Artisan
    1 Daretti, Scrap Savant
    1 Ugin, the Ineffable
    1 Karn Liberated

    Instants (1):
    1 Chaos Warp

    Sorceries (8):
    1 Wheel of Fate
    1 Faithless Looting
    1 Gamble
    1 Shattering Spree
    1 Tempt with Vengeance
    1 Vandalblast
    1 Wheel of Fortune
    1 Blasphemous Act

    Lands (34):
    1 Arid Mesa
    1 Bloodstained Mire
    1 Buried Ruin
    1 Cavern of Souls
    1 Field of the Dead
    1 Flamekin Village
    1 Ghost Quarter
    1 Haunted Fengraf
    1 High Market
    1 Inventors' Fair
    1 Kher Keep
    1 Prismatic Vista
    1 Scalding Tarn
    1 Scavenger Grounds
    15 Snow-Covered Mountain
    1 Strip Mine
    1 Tectonic Edge
    1 Valakut, the Molten Pinnacle
    1 Wasteland
    1 Wooded Foothills



    Need to get Rings of Brighthearth back in the deck for realsies just because it's SO good. Also, want to increase my creature count again, by 1-2 slots.

    Planning to pick up Flamekin Herald and probably Toggo, Goblin Weaponsmith, along with Tome of Legends and Mox Opal.

    Probably cutting Field of the Dead for a Snow-Covered Mountain.

    On the shortlist to consider cutting:



    Feldon always feels a little slow for me. Gadrak is not as exciting as I hoped. Relic is less necessary with Scavenger Grounds in the deck. Mind Stone is the least likely of these to disappear, but is a consideration I've had in the past. Gauntlet of Power just feels not very helpful when it comes up given the usefulness of the other two nowadays. Flameshadow Conjuring is very win-more in my experience with it.

    I've had a bit of mana irregularity from the last games I remember, so I may ponder some fixes for that, particularly involving damage or draw.
    Posted in: Multiplayer Commander Decklists
  • 1

    posted a message on Possible Secret Lair Leak
    So far the one Secret Lair I was excited enough by to get was the tattoo set, but Foglios? My wallet just screamed.
    Posted in: The Rumor Mill
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