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  • posted a message on Should We Stay or Should We Go
    I think the only thing better about Xenforo is the reduced script load (not nothing!)


    (Well, without add-ons.)
    Posted in: Mafia
  • posted a message on Should We Stay or Should We Go
    Many of the DLP regulars play here, but they only post signups in their own forum once in a blue moon and their forum software is... maybe worse than Curse for mafia, truth to tell


    Ehh, unmodded Xenforo isn't THAT bad. Curse is hot garbage.
    Posted in: Mafia
  • posted a message on Should We Stay or Should We Go
    Quote from Grapefruit21 »
    I think I'd lean towards MU but it feels like a betrayal of Osie who has been a community MVP for a long time now which moves me back to decision paralysis.


    Don't worry about that too much. Love is in the air
    Posted in: Mafia
  • posted a message on Should We Stay or Should We Go
    I haven't explicitly opined one way or the other, though I've definitely implied I would prefer MC to MU. That said, I'm going to put this out there, and the reasons behind this aren't petty or threatening, just a matter of preference... Were MtGS to move to MU (either Partner Communities or fully integrated), I would likely still play a game or two, might host 1-2 games, but I highly expect my activity in the community would die out soon after such a move.

    I have decent footholds in half a dozen communities and feelers in a half dozen more. I have options for hosting for years to come should I be playing for that long. My interest in hosting on MU is academic at best, and in general while the experience of playing there has been just fine, it's not exciting.

    I play social multiplayer games in significant part for the social element. I find that while MU has their own form of that, it is not one that I have found to draw me to the community. That's not to say that anyone was rude, or unwelcoming. But there was a degree of detachment for me that I did not experience elsewhere to the same degree even with MafiaScum (Similarly factory-like) or Mafia451 (Similarly hospital-waiting-room-like and memey). I fully expect that I will play another game on MU at some point, but I wouldn't ever be likely to want to make it a home.

    I don't think that anyone should feel like there's a need for arguments or ultimatums, but I suspect that I'm not the only person who doesn't find MU to be the most enjoyable experience in the long term. The spirit of the site doesn't have to be a deal breaker for anyone, but it is for me.
    Posted in: Mafia
  • posted a message on Should We Stay or Should We Go
    Quote from Ecophagy »
    @Osie: would MC be interested in joining forces with us in a move to MU? Effectively get the best of both worlds by merging with MC and moving to the bigger site?

    From what I can see, MafiaScum might make a good home, but I think that would just be as a group of players joining, I don't think we'd get any special treatment like MU is promising or anything. We don't have the connections and they didn't extend a hand (IIRC) when this was last discussed.


    I could attempt to handle connections with MafiaScum, but fundamentally, they are more insular than MU and MC to begin with, they just make it work. As for a joint merge and move, I can't say for certain, but I doubt it, unfortunately. The communities have similarities in playerbase and some ability for crossover, but MC's primary thrust hasn't been long-phase games. In addition, MU has a reputation, and I find that a lot of smaller community members, while they might be okay with playing there once or twice, are not interested in a long-term move.
    Posted in: Mafia
  • posted a message on Should We Stay or Should We Go
    Quote from Azrael »
    And for MC, is there any data/info we have on what their long-game survival strategy is?

    Over the short-term, I love the sound of a playerbase with tons of overlap and a very similar playstyle. That's huge. But if we're just postponing a similar crisis for several more years, I'd rather rip the band-aid off now, and do the transition while we still have some strength, numbers, and good communication lines established. We'll have a stronger chance of establishing the design and playstyle identity we want now, than if we lose another 1/3 to 1/4 in a transition to MC and then try to move again later.

    If MC has self-sustaining player-base growth or can come up with a solid recruitment plan to produce that, it's a different equation for me. But if they're in rough shape too, then I'd rather stay as allied communities than merge. A transition is risky enough, without having to try it twice in short order.


    Okay, so full disclosure, recruitment and sustaining the site both have a sorta complicated situation.

    I was the major figure for all of MC and I was stretched thin doing everything. I stepped away from being directly responsible for a lot of the administration and recruitment so that other people would get involved and so that I could focus on other things. Does this mean I have zero involvement in recruitment at this point? Well, realistically that's never going to be the case, and would be even less the case if MtGS games were moved to MC. But my personal active involvement in recruiting for every single individual game going on is not happening any more. It's just too tiring, especially given some of the additional work I had to put in to connection building for just a few recruitments here and there.

    That said, with more heads active in the game, I'm hopeful that recruitment can go up significantly. And I am still actively going out and checking out new communities, it's just less of a feeling of obligation and more of a personal interest. I've found the most effective way to get people has been directly messaging people in a 'door-to-door" sort of effort. That said, continued posting of game advertisements across communities and regular events does have a significant effect.

    The concern I would have is that MC's staff has essentially gutted itself, but the infusion of new people can cover a part of that, and there are definitely people who without the pandemic and with some new blood could regain some of their energy, myself included.

    The site costs an average number which is somewhere less than $100 a year if no updates or improvements are purchased. With updates and improvements, that number can go up by roughly half an order of magnitude to over $500. That said, for the most part, updates and improvements should mostly be much less necessary now that most of the most major software concerns have been handled.

    I am still on-site as the technical guru (and queue manager/reviewer). I have a few User's Guides written for Players and am working on additional ones for hosts and moderators (the mod one is very easy, the host one takes some work). I've also spent roughly a grand on the site in the past two years, about 3 times as much as everyone else put together. If I have reason to believe that the community is running well and that other people are contributing to the overall figure, I will be more than willing to spend further. Either way, I'll be able to spend time on the technical side for quite a while.

    So as for long-term survival, I don't know exactly what the plans of the current pair of community leaders are, but I know that the connections exist to other communities, and I know that we've managed to stay relatively steady over the past two years despite a relative decline in activity from a portion of regulars that has plagued MtGS as well.
    Posted in: Mafia
  • posted a message on Should We Stay or Should We Go
    Oh, sorry ZDS I missed the end of your first post about other places we could go

    We were invited by a few other sites when it appeared the site closure was imminent, but uh. I've not made it a secret I don't really like Mafia451's software, for example. I've used too harsh words for it in the past, their site is excellent overall and the admins are friendly enough it's just not my cup of tea personally (or most of yours, I'd imagine; the site is set up more like a discord server with real time posts and branching discussion threads than a traditional forum)

    We could theoretically just show up en mass to SmashBoards or MafiaScum or GiantITP "uninvited" and submit our games through their regular queues or something if we wished, I suppose


    I should check out GiantITP at some point. Smashboards doesn't really have a queue system, but they have a good group of people. They're usually only managing micros, but could theoretically do better. That said, at that point, the community is just better off coming to MC since the friendly connections to Smashboards are already there.
    Posted in: Mafia
  • posted a message on Should We Stay or Should We Go
    Quote from Grapefruit21 »
    And I'd imagine a fair number of MC players have also played on MTGS in 2020. Probably not 19 but I'd guess at least 10


    Well, the crossover would be 1 for 1; I literally just counted people from the MtGS stats who had played a game on MC since the start of 2020.
    Posted in: Mafia
  • posted a message on Should We Stay or Should We Go
    Also, in the interests of full disclosure, I personally prefer the MU vote counter/autohost to the MC tally counter having had a chance to use both; the tally counter isn't a deal breaker or anything, but the autohost keeps track of the full vote history and has a lot of powerful built in vote analysis tools that I either couldn't find or don't exist on MC.


    For sure, though on the flip side, essentially the more featured the vote counter, the more townsided games will automatically be. I realized at some point the diminishing returns of trying for more than a versatile votecounter that can check any selection of posts.
    Posted in: Mafia
  • posted a message on Should We Stay or Should We Go
    Earlier stats would take some work, but...

    MC 2019 Stats: 92 players across 18 games. Average player played 2.7283 games. Average game size was 14 players.
    MtGS 2019 Stats: 49 players across 14 games. Average player played 3.1667 games. Average game size was 11 players.

    MC 2020 Stats: 85 players across 24 games (7 of which made up a 20-player micro league). Average player played 2.5618 games. Average game size was 10 players (splitting up the league), or 13 players (not splitting up the league).
    MtGS 2020 Stats: 44 players across 10 games (2 of which were the same). Average player played 2.5682 games. Average game size was 12 (counting the duplicate game), or 11 (ignoring the duplicate game)

    Over a third (19) of the MtGS 2020 players have also had some play on MC.
    Posted in: Mafia
  • posted a message on Should We Stay or Should We Go
    Quote from Azrael »
    How many active players does MC have, how many games running, does either MU or MC have a tools edge?

    Also, it sounds like MC is gradually shrinking as well? Do they have a recruitment or growth strategy?

    MU's gathering of refugees from across the internet has been a pretty successful plan, that seems like a strong bet for long term viability. I'd rather move once, not twice, as any and every move is going to result in casualties.

    Alternatively, if the MC folks are declining also, would they be interested in leaving together with us, so that we can form a stronger bulwark against contrasting playstyles and meta?


    MC's been pretty steady at 1-2 games going at once, with about 20 active players. But most games have a lot of outside people through direct recruitment. There was decline during the pandemic; some of the regulars were less active, but we did still manage a decent level of activity overall.
    Posted in: Mafia
  • posted a message on [[Primer]] Norin the Wary - Heads I win, Tails you lose.
    Hmm, there are ideas to potentially steal here...
    Posted in: Multiplayer Commander Decklists
  • posted a message on Should We Stay or Should We Go
    Quote from Slothful »
    I don't get the eaten up argument, honestly. Specially if we get like a small subsection (which was my understanding?).

    But I've played at MC, and loud eye-hurty themes aside, it's pretty neat.
    My concern with MC (and maybe someone else can talk here) is that I worry we'll end up having this same discussion there in a few months. Aren't they having the same issues filling up games/getting people?
    @Osie


    Sort-of. In a sense. It's not quite the same, and I have offers and requests for games there still quite often. We can also likely do some recruiting that was harder to do before if we have long phase games.
    Posted in: Mafia
  • posted a message on The 2020 MTGS Mafia Awards Thread
    Quote from Slothful »
    /stares in Sexiest Spectator
    Gaping
    *shrugs helplessly, gestures at Osie*

    He made the form Rofl


    I blame Rhand.
    Posted in: Mafia
  • posted a message on [[Primer]] Norin the Wary - Heads I win, Tails you lose.
    The artifact section may have gotten messed up in posting...
    Posted in: Multiplayer Commander Decklists
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