Ultimate Masters: MMI Review
 
Magic Market Index for Dec 7th, 2018
 
Magic Market Index for Nov 30th, 2018
  • posted a message on Magic Pro League (9 pm announcement got spoiled early)
    Quote from lukey52 »
    Quote from the n00b king »
    Quote from BB84Prez »
    Cool. Now when will the Arena Mac client be released? No mention of MTGO which doesn't bode well for its future IMO. This is a very significant change for WotC to throw millions behind Arena for real tournaments.


    MTGO is awful for the e-sports community.

    It's obvious that Arena is tailored made for this type of tournament.

    Additionally, it's no secret that MTGO will eventually be phased out. I think it's going to happen more quickly than what most people think.

    I'm curious to know how they gauge who the 32 top players will be for both paper and MTGA. Will these be the same players? Or two separate groups? Will it be based on ratings or whatever?

    Looking forward to seeing more details on this.


    Until WotC has a way for people to play vintage, legacy, modern, pauper and commander on arena (which will likely be years if ever) MTGO will exist. The amount of people might only be a small percentage of the playerbase but the negative PR if they abandoned those formats online would hurt far more than the cost of just keeping MTGO online.

    Quote from RxPhantom »
    So is Arena more of a priority than paper Magic now?


    Seems likely, far cheaper to do digital than paper, especially when there's no way to actually cash out once you've put money into arena. Wizards are the only winners every time someone buys off there.


    You know...I would actually love to see the numbers for these formats. Wish WOTC was more transparent with that.

    Excluding modern, I would actually think that the number of players for the other eternal formats is actually relatively small. And the majority of these players already play paper magic anyways. No one can complain about the price entry of pauper you know.

    I don't think WOTC cares at all whatsoever about Vintage or Legacy. These are not formats it supports (or they are on life support). It's a healthy community that organizes their own tournaments.

    Additionally, WotC doesn't see a penny from the secondary market and thus, have even less reason to support it - let's not forget that these are NOT the people that are putting money into the game anyways.

    From a purely business perspective, WotC has all the reasons to continue to focus on both e-sports via arena and standard. That's their cash cow.

    Porting older formats might be in the plans only because it will allow them to take in even more money for all the wild cards you'll need to put together to get a deck. The economy of mtga might actually have to shift in order to support these formats.

    I've had this opinion for a while now, but I think WotC absolutely wants to kill paper magic. Mtga is way more profitable for them. And the logistics, don't get me started.

    I predict that paper magic is no longer supported within 10 years, based on how things are moving currently.

    MTGA will move to mobile and you'll get "fire gatherings" like hearthstone to play in.

    Magic is getting turned into a video game. The end of days of the TCG are near us my fellow friends.
    Posted in: The Rumor Mill
  • posted a message on Magic Pro League (9 pm announcement got spoiled early)
    Quote from BB84Prez »
    Cool. Now when will the Arena Mac client be released? No mention of MTGO which doesn't bode well for its future IMO. This is a very significant change for WotC to throw millions behind Arena for real tournaments.


    MTGO is awful for the e-sports community.

    It's obvious that Arena is tailored made for this type of tournament.

    Additionally, it's no secret that MTGO will eventually be phased out. I think it's going to happen more quickly than what most people think.

    I'm curious to know how they gauge who the 32 top players will be for both paper and MTGA. Will these be the same players? Or two separate groups? Will it be based on ratings or whatever?

    Looking forward to seeing more details on this.
    Posted in: The Rumor Mill
  • posted a message on Mana Source Spoiler- 2019 GP Prom....OH MY GOD!!!
    Can't wait to get my hands on one of these, what with all the APAC Magic Fests! Oh wait... Frown
    Posted in: The Rumor Mill
  • posted a message on Full Gallery is up
    sleigh of hand reprint is cool.

    boxes are selling for 380SGD here.

    lulz! that's equivalent to about 360$ cad.

    that's crazy!
    Posted in: The Rumor Mill
  • posted a message on Seize the Day - LRR Preview
    That pack EV is quickly dwindling down in the last 24hrs.

    These cards are all over the place man...i wonder if there's any grounds to the speculation that this set is to front line a new format. Cuz otherwise, some of these reprints are bizarre.
    Posted in: The Rumor Mill
  • posted a message on Sublime Archangel
    another mythic downshifted
    Posted in: The Rumor Mill
  • posted a message on Flagstones of Trokair - MagicArenaFR
    Ya this set is reprinting all the weirdo cards that have gone up to silly amounts due to a lack of reprint. Nice swan song for UMA. This one will finally be reasonably accessible.


    Wonder if Gemstone Caverns will be in now!
    Posted in: The Rumor Mill
  • posted a message on [UMA] Phyrexian Altar - TCC Spoiler
    only took five posts to get the first complaint :/

    good reprint is good. 13$ pack good though? hmmm.
    Posted in: The Rumor Mill
  • posted a message on Ultimate Masters & Box Topper Promos + PSA regarding sealed Box Topper Boosters
    The fact that they aren't starting the next round of spoilers until the 19th, then are done in 3 days total sends up a HUGE red flag to me. This set is going to have the same amount of chaff as Iconic and Masters25. There are going to be a lot more "feel bad" openings. There are going to be packs with 50 cent rares and 25 cent foils. A dollar worth of cards for 12 to 15 bucks. The only way to mitigate this is to buy in volume. Buy many and the randomness smooths out. They won't but people need to wait until the spoilers are up. Don't ride the hype train people. Wait and see what is spoiled. At these prices EVERY pack should have a borderless regular(non-foil) rare in it. They could have done it and it would have made the pack price more tolerable. There are going to be a TON of feel-bad openings for those that buy a pack or two on impulse or the 3 pack blister packs. But as long as buyers keep buying it will continue down this path. Frown


    I have a worse scenario than this.

    Mine is where every pack has an EV of 8-10$ (average) and it's easy to break even+ on any box. The set is filled with modern/legacy staples. So what happens? The limited print run causes the packs to rise to 25$ each and the boxes well over 500$.

    I thin it's basically impossible to have this sort of thing work out positively for anybody. In a way, i'm kind of glad they are shelving these. it causes so much brouhaha in the community every single time.

    I'm sure there are a lot of standard environments where many of these cards could see a reprint. This will rest on the balance team, who seems to be doing an amazing job (Tom Ross, Mike & co). If that keeps it up, I wouldn't be worried about introducing something like Snap Caster again. It didn't break standard the first time, it won't break it again.
    Posted in: The Rumor Mill
  • posted a message on [GRN] Experimental Frenzy Combo - Mono-Red (R) | Gruul (R/G) | Izzet (U/R) | Jund (B/R/G)
    Quote from darrenhabib »


    That looks like a really solid build. How is your actual land base configured?

    I do think there is a Jund build that can include Duress to try and punish decks that try to sit and wait to disrupt your Frenzy or wait for you to build up creatures to board wipe. So your land base can include 4 x Overgrown Tomb, 4 x Woodland Cemetery, and so the Black is essentially easy to splash.


    5 R/G Duals
    4 Mountains
    13 Forests

    I used to run the Zhalfir Voids but them producing no colored mana was too often an issue vs being able to clean up the top of the deck.

    I've made additional change to the deck list.

    I'll post it soon.
    Posted in: Deck Creation (Standard)
  • posted a message on [GRN] Experimental Frenzy Combo - Mono-Red (R) | Gruul (R/G) | Izzet (U/R) | Jund (B/R/G)
    I've been messing around with this deck for a while and my latest build looks like this:



    The deck is weak to sweepers and counters (like all experimental decks) but once you get the engine going, it's nearly impossible to lose. The reason why I chose the explore package is that it does two things: filters the top of your deck and gains life with walker. The lifegain is super important vs most matchups as you won't have all that much interaction. So essentially being able to ignore what your opponent is doing is bonus. It's not unusual to be able to play your entire deck over the course of a few turns. You can then banefire your opp for lethal or simply overrun them with creatures.

    I'm still trying to figure out the correct mixture of creatures and spells but this is the version that i felt has been the most consistent at doing its thing.
    Posted in: Deck Creation (Standard)
  • posted a message on GP Schedule
    Quote from Rondiggity »
    Nothing in Orlando so that sucks. Tampa is an outside possibility I suppose but Id be going solo. Would love for Atlanta or Richmond to be Team Unified Standard. ROAD TRIP!


    Tampa is less than 2 hours from Orlando, so that's an easy drive. I drove to Orlando, so now you get to come my way!
    the drive isnt a problem. The fact that its a Modern tournament and no one at my LGS plays Modern is more the issue


    Why does anyone at your LGS not playing modern mean anything? DO YOU play modern? Yes? Then what's the problem?

    Anyways, this GP schedule is...weird. But maybe once we get more details on this revamped PTQ system (damn glad they killed the PPTQ/RPTQ system. hated it) this might alleviate the fact that APAC is getting almost nothing. Seems like they are moving away from supporting those regions.
    Posted in: The Rumor Mill
  • posted a message on Knight of Autumn
    Quote from SilverWolf_27 »
    Is the thing she's holding a weapon, a fan or a rake? It looks rather impractical as any of those things...


    Clearly on a war path to...cleaning up the yard.
    Posted in: The Rumor Mill
  • posted a message on Modern Wildfire
    Quote from Qysas »
    Well I finally got to go to a FNM last night and I think it was a pretty good showing 19 players total. I went there mostly to play test a new Wildfire design I was working on. I will show the deck then talk a small bit about the matches.


    The deck performed much better then I ever anticipated. I ended up going 7-1 overall and First place in the tournament.

    Round 1: 2-1 vs R/W Allies.
    Round 2: 1/2 vs R/U Wizards
    Round 3: 2/1 vs U/W Spirits
    Round 4: 2/0 vs EldraziTron
    Round 5: 2/1 vs Slivers
    Round 6: 2/0 vs Monogreen Stompy
    Round 7: 2/0 vs Mardu Pyromancer
    Round 8: 2/0 vs EldraziTron

    I should have took notes to explain in further detail about how the games and matches went.


    I'm intrigued however, I can see very obvious flaws with your build.

    1) All that ramp, very little payoff. In essence, you only have one way to win: Collossus. What happens when they get pathed? Or extractioned? Or what happens when you draw nothing but ramp? None of your artifacts replace themselves or provide you with card advantage.
    2) You have basically no way of beating UW. All they have to do is counter your wildfires and path your colossus and then...what? You lose?
    3) You are dead cold to stony silence and a tiny bit of pressure.
    4) The sideboard is...i don't know what that is.

    If green is going to be your splash, you should consider running lands that add the color (painlands or otherwise).

    What on earth is rain of embers for?

    If you're going to play so much ramp, why are you not playing any of the eldrazis? or anything that actually ends the game?

    Very curious to hear your reasoning behind your choices.

    Posted in: Deck Creation (Modern)
  • posted a message on The State of Modern Thread (B&R 20/08/2018)
    Quote from KTROJAN »
    Quote from Aazadan »
    Quote from cfusionpm »

    To beat Bridgevine, Hollow One, and KCI, you need narrow, specific, artifact and graveyard hate. To beat Twin, you need creature removal, discard spells, or nearly any counterspell. If I had to deal with one over the other... I'd take the "regular creature needs to die" deck over "I need specific GY/artifact hate or I lose" deck any day. Never mind that most GY and artifact decks laughably scoff at cards like discard, counterspells, and creature removal due to their abuse of the GY to begin with.


    I don't think you remember when the typical sideboard package included cards like Rending Volley just for Twin, and when Spellskite was nearly the first $100 Modern rare, because it was a must run answer to Twin in every single deck.

    Twin is/was good because it's strong against removal spells. Bolt misses Exarch, and with Remand, Fatal Push will usually miss it as well.

    It required a lot of specialized disruption to beat.

    And now there are more answers like push/stubborn denial/faster decks.... running around. You kinda make it seem like because of other decks only gy combo decks should be allowed in modern so sideboards can hit them all in one set of options.


    Twin wasn't banned on power level. It was banned due to the fact that it lead to way too many feel bad moments and awful play patterns. It was not healthy for the format.

    Sam Black made a cool statement that I think I can agree with:"The Golden Age of Modern was ushered in with the banning of Twin". The format is incredibly diverse and your garbage pile is playable because Twin doesn't exist. I think that's cool.

    I wanted Looting to go to be honest because nothing that card does promotes interesting games of magic and does way too much for so very little. But oh well.
    Posted in: Modern Archives
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