Whatever I'm not keeping it in the deck when I get some of the cards I'm looking for. I've thought about Sadistic Hypnotist or maybe Identity Crisis for a one shot trick.
These are a few cards that are really well in the type of deck you want to build. If you want to take a look over at my Teysa, Envoy of Ghost here. Mine is a different build then what you want to build, but I'm using some good staples.
And when Dragon Maze comes out, there will be some things you should put in like, Pontiff of Blight and Debt to the Deathless.
@Cornebus: I'm looking for a Mikaeus. I might try Cathar's Crusade.
@Mik1994: I put in cards that I have that I don't have any other use for. Norn was only a "win more" card in the build. The Planar Guide is in here for protection against board bounce cards. The confessor is more powerful then you think.
I'm looking for cards, so not all of these cards are permenent. Here's a few I want:
The cost on the black half needs to come up by probably :1mana:.
The cost on the second half needs to come up by about :4mana:. Dramatic Entrance is the standard for that kind of effect. You do not get twice that for less mana, even in multicolor and sorcery speed.
Haha, I edited my first post so it would be more close to tooth and nail but I didn't up the mana cost.
NAME #1 BB
Sorcery [R]
Return up to three target creatures from your graveyard to your hand.
///// Fuse/////
NAME #2 3GGG
Sorcery [R]
You may put up to two creature cards from your hand onto the battlefield.
Varloz has already been spoiled. It's not confirmed, but from it's mechanics it looks real.
He is very powerful and very boring.
IT is a Legendary - Troll Warrior.
4/4
If Varolz, the Scar-Striped would be destroyed, regenerate it and put a +1/+1 Counter on it.
Remove a +1 +1 Counter From Varolz ; Varolz gains deathtouch until end of turn.
His Flavor Text Is:
"Don't let him turn his back on you".
-Grozdan, to Tajic.
I guess we all knew he was getting regenerate and/or +1/+1 counters
Emmara Tandris 1WG
Legendary Creature - Elf Shaman [R]
Vigilance
When ~ enters the battlefield, Put a 2/2 white green wolf token onto the battlefield.
Whenever a non-token creature you control dies, populate.
1/2
I voted for a black enchantment hopefully we can see something like:
Demonic Pact 3BB
Enchantment [R]
Whenever a creature you control dies, draw X cards and lose X life, where X is that creature's power.
or
Mortal Weakness 5BB
Enchantment [R]
If an opponent would lose life, they lose twice that much instead.
If an opponent would discard a card from their hand, they discard twice that many instead.
V.2
Mortal Weakness 4BB
Enchantment [R]
At the beginning of each end step, each opponent sacrifices a creature for each creature that died this turn.
If an opponent would discard a card from their hand, they discard twice that many instead.
What? You can't just say something is inherently overpowered because of specific support cards. Not only does this just not make sense from a design standpoint (every spell needs to cost 1 more thanks to Goblin Electromancer?), but limiting a card to being playable only when well supported means, well, exactly that: the card will only be playable when well supported.
What I'm saying is, that his design is easy to abuse. I never said he's overpowered....
These are a few cards that are really well in the type of deck you want to build. If you want to take a look over at my Teysa, Envoy of Ghost here. Mine is a different build then what you want to build, but I'm using some good staples.
And when Dragon Maze comes out, there will be some things you should put in like, Pontiff of Blight and Debt to the Deathless.
Life is irrelevant. I would use castigate, but I can't abuse it like I can with the confessor.
@Mik1994: I put in cards that I have that I don't have any other use for. Norn was only a "win more" card in the build. The Planar Guide is in here for protection against board bounce cards. The confessor is more powerful then you think.
I'm looking for cards, so not all of these cards are permenent. Here's a few I want:
They must be foil.
When Dragon's Maze comes out, I want to get:
Teysa 2.0
Debt to the Deathless
Pontiff of Blight (maybe)
Obzedat's Aid1 Teysa, Envoy of Ghosts (foil)
Creatures
1 Planar Guide
1 Mother of Runes
1 Thalia, Guardian of Thraben
1 Knight of the White Orchid (foil)
1 Wall of Omens (fnm)
1 Apprentice Necromancer
1 Blood Artist
1 Vizkopa Guildmage (foil)
1 Silverblade Paladin
1 Mentor of the Meek
1 Fiend Hunter
1 Kor Sanctifers
1 Vampire Nighthawk (foil)
1 Fleshbag Marauder
1 Teysa, Orzhov Scion
1 Necrotic Sliver (foil)
1 Moriok Replica
1 Pilgrim’s Eye
1 Hero of Bladehold
1 Kor Cartographer (foil)
1 Faceless Butcher (foil)
1 Dimir House Guard
1 Solemn Simulacrum
1 Puppeteer Clique
1 Phyrexian Plaguelord
1 Sun Titan
1 Angelic Skirmisher
1 Mikaeus, the Unhallowed
1 Grave Titan
1 Massacre Wurm
1 Pontiff of Blight
1 Vish Kal, Blood Arbiter
1 Angel of Despair
1 Avacyn, Angel of Hope
1 Liliana Vess (DotP)
Enchantments
1 Phyrexian Reclamation
1 Journey to Nowhere
1 Oblivion Ring
1 Sigil of the New Dawn
Artifacts
1 Sol Ring
1 Expedition Map
1 Skullclamp
1 Armillary Sphere
1 Illusionist’s Bracers (foil)
1 Lightning Greaves
1 Orzhov Keyrune (foil)
1 Tainted Sigil
1 Mimic Vat
1 Crystal Ball
Instants//Sorceries
1 Path to Exile
1 Swords to Plowshare
1 Exsanguinate (foil)
1 Crib Swap
1 Unmake
1 Return to Dust
1 Shriveling Rot (foil)
1 Syphon Mind (fnm)
1 Diabolic Tutor
1 Debt to the Deathless
1 Promise of Power (foil)
1 Diabolic Revelation
11 Plains (foil)
12 Swamp (foil)
1 Reliquary Tower (fnm)
1 Thespian’s Stage
1 Temple of the False God
1 Rogue’s Passage
1 Tectonic Edge
1 Ghost Quarter (foil)
1 Godless Shrine
1 Isolated Chapel
1 Orzhov Guildgate (foil)
1 Orzhov Basilica
1 Command Tower
1 Secluded Steppe
1 Barren Moor
1 Evolving Wilds
1 Terramorphic Expanse (foil)
It also works amazingly well in 1v1.
Changes:
Plains - Isolated Chapel
Swamp - Godless Shrine
Darkest Hour - Mikaeus, the Unhallowed
Blind Zealot - Puppeteer Clique
Vizkopa Confessor - Sun Titan
Mirran Crusader - Tainted Sigil
Flickerwisp - Pontiff of Blight
Immortal Servitude - Debt to the Deathless
Marshall's Anthem - Phyrexian Reclamation
This is freakin amazing. It was well worth the wait. Thank you.
Haha, I edited my first post so it would be more close to tooth and nail but I didn't up the mana cost.
Sorcery [R]
Return up to three target creatures from your graveyard to your hand.
///// Fuse/////
NAME #2 3GGG
Sorcery [R]
You may put up to two creature cards from your hand onto the battlefield.
A variant of Tooth and Nail.
So according to my source, this is the real deal.
If this is the correct, I like it. It's a simple design and a hard to kill general.
No . First enter copy a 3/3 with like 5 tokens out now ,make a five the populate the 5/5, and get a 7/7.
Emmara Tandris 1WG
Legendary Creature - Elf Shaman [R]
Vigilance
When ~ enters the battlefield, Put a 2/2 white green wolf token onto the battlefield.
Whenever a non-token creature you control dies, populate.
1/2
Demonic Pact 3BB
Enchantment [R]
Whenever a creature you control dies, draw X cards and lose X life, where X is that creature's power.
or
Mortal Weakness 5BB
Enchantment [R]
If an opponent would lose life, they lose twice that much instead.
If an opponent would discard a card from their hand, they discard twice that many instead.
V.2
Mortal Weakness 4BB
Enchantment [R]
At the beginning of each end step, each opponent sacrifices a creature for each creature that died this turn.
If an opponent would discard a card from their hand, they discard twice that many instead.
What I'm saying is, that his design is easy to abuse. I never said he's overpowered....