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  • posted a message on Card condition question
    Sure, why not? Might be an issue if you don't play with sleeves, but I don't think you're planning on that.

    As long as you can't tell the card from other cards in your deck from the back (and if you have opaque, identical sleeves, you probably can't), you can play with the card.
    Posted in: Magic Rulings Archives
  • posted a message on Conspiracy, overly complicated even for an experanced player?
    Funny, most people complain that they're dumbing the game down.

    Set looks fine to me, it tries to do some weird things, but none of those things are too hard to understand if you get the basic nature of the set.
    Posted in: Magic General
  • posted a message on A third party "Magic"?
    Quote from Yonekura »

    Why are 3rd party adapters for electronics that copy the original legally sold? Why are there a plethora different video games that use same game play/mechanics legal? Think of all the different first person shooters, bullet hell, MMO, and RPGs. What makes most this games different is usually the art and story not the game rules. Wizards does have a patent which is the only thing that can protect game rules. However their patent is overly broad and may not even be enforceable. The fact wizards is enforcing the patent at the end of its life is interesting because if the courts rule that its too generic and invalidate it. It was going to expire soon any way so they are not too worried about losing their patent. I actual think that Hex can put together solid defense at whatever wizards throws at them. I find it unfortunate this going to cost wizards and cryptozoic potentially millions in legal costs which could be used to make both magic and hex better.

    It's largely a matter of how similar the products are. There are so many similarities between Magic and Hex (hand size, starting life totals, the five "colors", and lots more) that it's pretty easy to make the case that one is derived from the other. That's the main thing a judge is going to look at if it goes to trial. And keep in mind it's not just a patent dispute, Wizards is also filing a copyright claim. Copyright doesn't expire for a while.

    As a side note, there's an awful lot of patents involved in video game creation, and chances are there are dozens of patent holders you need to pay before you can produce your own game. IP law is super complicated.
    Posted in: Magic General
  • posted a message on Gods and reanimation
    You can target a god with Animate Dead if you don't have the devotion to keep it a creature. However, when it comes into play, the god won't be a creature and the Animate Dead won't be able to attach to it, so both it and the creature will be sacrificed.

    Reanimate effects such as Rise from the Grave work perfectly fine, however.
    Posted in: Magic Rulings Archives
  • posted a message on Difference between top down and bottom up design
    Top-down design: "Okay, I want to design a killer robot. A killer robot would probably be a 4/4 Artifact Creature, maybe with deathtouch. And since it's a mindless killing machine, it has to attack every turn"

    Bottom-up design: "Okay, we need an uncommon artifact creature. Let's make it...oh, 4/4 with deathtouch, and to make it a little cheaper we make it attack every turn. Now what can we call this? Oh, I know! Killer Robot."

    The end result is the same, the difference is in the creative process.
    Posted in: Magic General
  • posted a message on Damaging planeswalkers with sources that damage "opponents"
    I'm not sure why they would think this. Why wouldn't an opponent be a player?

    Maybe section 102 of the Comp Rules will help clarify it:
    102. Players

    102.1. A player is one of the people in the game. The active player is the player whose turn it is. The
    other players are nonactive players.

    102.2. In a two-player game, a player’s opponent is the other player.

    102.3. In a multiplayer game between teams, a player’s teammates are the other players on his or
    her team, and the player’s opponents are all players not on his or her team
    Posted in: Magic Rulings Archives
  • posted a message on Copyright Question
    Let's apply the Fair Use test.

    1 - The purpose and character of the use, including whether such use is of a commercial nature or is for nonprofit educational purposes: You're using it for a personal project which you don't plan on selling.

    2 - The nature of the copyrighted work: Artwork and card design of a very rare and valuable collectible which you are not trying to pass off as genuine.

    3 - The amount and substantiality of the portion used in relation to the copyrighted work as a whole: You're using (I presume) the artwork alone or a portion of it, and using the entire thing

    4 - The effect of the use upon the potential market for or value of the copyrighted work: Negligible.

    So you have a case for fair use, but the only way to find out for sure is to get sued and taken to court and present it as a defense. And to be perfectly honest, I highly doubt it would ever come to that.
    Posted in: Magic General
  • posted a message on Bitter Ordeal
    To answer the second question, yes, the individual copies can be countered
    Posted in: Magic Rulings Archives
  • posted a message on [[Official]] Reserved List Discussion
    Quote from Aether7
    Metal Worker is reserved? I thought it was jank. Was a bulk rare during my first stint as a magic player a long time ago. I just liked playing silly artifact decks.

    You say "watered down" I say "appropriately balanced".

    I used to play moxes and lotuses made with textas. It got boring fast. The game isn't good with cards that are too powerful.

    The list isn't based upon power. It's just 80% of the rares they didn't reprint in the next core set.

    Also, Metalworker is pretty darn powerful.
    Posted in: Magic General
  • posted a message on [[Official]] Reserved List Discussion
    Quote from Jermo48
    Large companies definitely never make marketing/business mistakes.

    Clearly they do. That's how the Reserved List came into play in the first place.
    Posted in: Magic General
  • posted a message on Is a "Gentleman's Draw" legal?
    Quote from Chuu
    Quote from UsaSatsui
    As long as the match result isn't dependent on the prizes themselves . . .


    Ok, so based on this, a 2-1 who got paired up can't agree to concede to a 3-0 for a split?

    Technically, no. You can't say, "I'll scoop if you split" or "I'll give you a share of what I win if you scoop".

    But there are ways around it. "Wanna split whatever prizes we win?" "Okay" "Alright then, I scoop" is fine.

    They key question is, "Is something being offered directly in exchange for a win/draw?" If yes, then it's bribery. If not, then the deal is okay.
    Posted in: Magic Rulings Archives
  • posted a message on Is a "Gentleman's Draw" legal?
    As long as the match result isn't dependent on the prizes themselves, there's nothing wrong with this. You can pretty much agree to split the prize at any time.

    What you cannot do is offer a split in exchange for a win or a draw. But if you're going to split regardless of the outcome, there's no issue.
    Posted in: Magic Rulings Archives
  • posted a message on Browbeat and response
    No. At the time the opponent makes the choice, the spell is in the middle of resolving. Once they choose to take the damage, it's too late to play something that modifies it.
    Posted in: Magic Rulings Archives
  • posted a message on mana pool
    Yes, and yes.

    Keep in mind that your mana pool empties at the end of each step, so in mist cases there's not much point in doing so.
    Posted in: Magic Rulings Archives
  • posted a message on [[Official]] Reserved List Discussion
    Quote from travelsonic
    Quote from Lakanna
    Quote from KingAlanI
    Fork makes the copy red, Reverberate doesn't. Slight changes like that might be a good way around the Reserved List if they feel like following the letter of the Reserved List for whatever reason.


    Since it wasn't an exact, functional reprint, it stays within the letter of the RL. However, MaRo has admitted, it was so close to the original that WotC thought it violated the spirit of the list.

    I am still lost as to what the "spirit" of the list does that makes it even necessary, given how we have the list, the criteria for what is allowed/not, and what violates said rules/doesn't.


    The Reserve List says, in effect "We won't reprint Fork".

    They printed a card that was, for all intents and purposes, Fork.

    While it didn't actually violate the list because of a technicality, it did do what the list was trying to prevent.
    Posted in: Magic General
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