I'm playing a variation on the sleighty fox deck, trying to streamline it with a simple shifting sky instead of mindbend and swirl,its gone more white with more aggro weenies and wraths etc. Finetuning it on MWS for my FNM tournies, now trying to find how to deal with tooth and nail decks.....
In our store we have the putting all the rares and foils on the table at the end, then 1st place picks one, 2nd, etc. then 1st person gets a second rare and so on, so noone is left with all crap rares.
Enchantment
spells with 2 or more different colours in their converted mana cost cannot be played
When ~ comes into play all permanents become the colour of your choice
"what is that? I haven't got my glasses on yet!" - Urza
Creature - cleric
Creature spells cost WWWW less to play
0/5
artifact
1: Target creature gets +1/+1 until end of turn, you lose 1 life. Any player may play this ability.
"Some call it cheating, others call it tech"
Creature - human lawyer
When a permanent you control is removed from the game, put an insurance counter on CARDNAME
At the beginning of your upkeep draw a card for each insurance counter on CARDNAME
1/3
"Someone will pay for this!!"
Whenever a player cycles a card, he removes the top half of his library rounding up, from the game
"well, that was unexpected"
New clan website.... grrrr :devil:
1629
constructed
Stunning, worrying and so many parallels considering it was written in the 40's