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Treasure Cruisin' Amulet's End
 
Magic Market Index for April 19, 2019
  • posted a message on New Tri-Color Plane Mechanics
    I do like concepts like this.

    Church - Reverse devour? "Sacrifice this: Put N +1/+1 counters on target creature that entered the battlefield this turn"?

    Federation - Subtheme of drawing matters, keyword being an additional cost to make things cantrip?

    Guilds - Could be the place to bring back recover. I think that's a keyword that'd be better in a better environment overall than Coldsnap.

    Factions - Something something fast mana. First, unrefined instinct was an Elvish Spirit Guide keyword; of course, en masse that'd be completely broken. Maybe an X theme?

    Commune - Modal creatures in general? Modal ETB abilities with the modes each being based on a different creature type? Something like "Goblins you control gain first strike until end of turn or Warriors you control gain trample until end of turn" on a Goblin Warrior.
    Posted in: Custom Card Creation
  • posted a message on May 14, 2019
    The DCC: May 14th, 2019

    Welcome to the DCC!
    If you have any questions or comments, feel free to post in the DCC Discussion Thread.


    How To Play


    How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.


    Rules


    • Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
    • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
    • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
    • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
    • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
    • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
    • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
    • Anyone can post the new thread for the day. When you post it, make sure that:
      • You have a poll in the thread;
      • You include everyone's cards (excluding cards that have been disqualified);
      • The poll is marked as public and multiple choice with a one-day time limit; and
      • You update the leaderboard with the previous day's scores.
    (An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)


    Notes of the Day

    Today was bad, tomorrow may not be any better.

    DCC May Scoreboard


    void_nothing 29 (+1)
    netn10 29 (+6)
    valleybeyond 27 (+3)
    BlackWaltz3 24 (+3)
    soramaro 23 (+0)
    Indighost 23 (+3)
    Archemediesx 18
    Amuzet 8
    BrainPo 7
    DiscardUnearth 3
    Quote from valleybeyond »
    Votes: BlackWatz3, netn10

    Where'd The Floor Go?
    1R
    Tribal Sorcery - Illusion (C)
    Where'd The Floor Go? deals 5 damage to target creature without flying.
    ---
    "It was never there to begin with, fools!" -Trick House MC
    Quote from soramaro »
    valleybeyond, Inidghost

    Connoisseur of Cruelties 2BB
    Creature - Demon (R)
    Flying
    Inspired - Whenever Connoisseur of Cruelties becomes untapped, target opponent sacrifices a creature.
    ---
    The screams of the weak and toiling are music to his ears.
    4/3
    Quote from BlackWaltz3 »
    V: Valleybeyond, indighost

    Altar of the Aeons Torn 4BB
    Legendary Artifact (M)
    Devoid (This card has no color.)
    When Altar of the Aeons Torn enters the battlefield exile a card from target opponent's hand, graveyard, and library. That player shuffles their library afterwards.
    Pay 13 Life: Take an extra turn after this one. If your life total is greater than 13 it becomes 13.
    Quote from Rudyard »
    void_nothing, netn10
    Valleybeyond, Blackwaltz3

    Tezzeret's Gift 2
    Artifact (C)
    Sacrifice ~: Add one mana of any color. Draw a card.
    Quote from Indighost »
    netn10, blackwaltz

    Flood of Trivialities 1UU
    Sorcery (U)
    Each player draws three cards then discards all but three.
    A lot like everything else, 90% of knowledge is useless.
    Quote from void_nothing »
    Votes: Indighost, netn10

    Shadow of the Lyngbakr 6B
    Creature - Demon Whale (R)
    When Shadow of the Lyngbakr enters the battlefield, return all Kraken, Leviathan, Octopus, and Serpent creature cards from each player's graveyard to the battlefield under your control.
    Whenever Shadow of the Lyngbakr, attacks, defending player loses 1 life for each Kraken, Leviathan, Octopus, and Serpent you control and you gain that much life.
    3/3
    Posted in: Custom Card Contests and Games
  • posted a message on May 13, 2019
    Votes: Indighost, netn10

    Shadow of the Lyngbakr 6B
    Creature - Demon Whale (R)
    When Shadow of the Lyngbakr enters the battlefield, return all Kraken, Leviathan, Octopus, and Serpent creature cards from each player's graveyard to the battlefield under your control.
    Whenever Shadow of the Lyngbakr, attacks, defending player loses 1 life for each Kraken, Leviathan, Octopus, and Serpent you control and you gain that much life.
    3/3
    Posted in: Custom Card Contests and Games
  • posted a message on Custom Card Creation Random Card of the Day
    The Custom Card Random Card of the Day for 5/13/19 is Ceaseless Searblades.

    The activated ability flamekin had one of my favorite subthemes of all time. However, they looked a little like Bionicles.
    Posted in: Custom Card Creation
  • posted a message on Dual lands and the amount of mana
    And with that, I'm going to close this thread as it's moving beyond the purview of Rulings. You can ask deckbuilding advice elsewhere.
    Posted in: Magic Rulings
  • posted a message on Dual lands and the amount of mana
    As to the benefit of generating two different colors of mana with the same land, it's about consistency. Whether or not they specifically play multicolor cards, the majority of decks contain two or three colors of cards. In order to play cards of a specific color, you can either hope to draw the basic land that produces that color... or, if you have lots of dual lands, you might only need to draw a land, period. Of course, you have to pay for this with some kind of drawback to dual lands.
    Posted in: Magic Rulings
  • posted a message on Dual lands and the amount of mana
    Gruul Guildgate always enters the battlefield tapped; Stomping Ground can enter untapped.
    Posted in: Magic Rulings
  • posted a message on May CCL, Round 2 - Spiral of Stats
    Yup, please try to meet deadlines in the future though
    Posted in: Custom Card Contests and Games
  • posted a message on May CCL, Round 2 - Spiral of Stats
    Round is closed. Please critique and make a top 3 of the six contestants above you, looping to the bottom as necessary.

    BlackWaltz3
    RaikouRider
    Fajen Thygia
    Subject16
    mirrodin71
    Artorias
    Eventide Sojourner
    netn10
    kwanyeegor
    Algernone25
    Hemlock
    Kumlekar
    Posted in: Custom Card Contests and Games
  • posted a message on Collaborative Create-A-Booster!
    Situation on Danghan escalates too quickly even if you keep in mind the speed of the progress. In response to the ascension of Ryertan dux, scared by newest innovations but also hoping to get them, Tangerine Empire, Halcurda sultanate and a couple of lesser countries declared the war. Shattered and scattered, Three Great Minds have to unite again to free their fourth member - and then they should decide quickly what to do to stop this madness unless it's too late, before Shadow of Motorium falls.
    Proliferate
    Modify [COST] ([COST]: Put a +1/+1 counter on this creature. This ability costs 1 more to activate for each +1/+1 counter on it. Modify only as a sorcery.)
    Missile counters (At the beginning of your upkeep, you may pay X, where X is the number of missile counters you have. If you do, you deal X damage to any target.)
    Project N (This project is fulfilled as long as it has N or more research counters on it.)
    Mutant
    Token Creature - Mutant (S)
    2/2

    Mindstatic 3U
    Instant (C)
    Counter target spell unless its controller pays 6.
    "An ionized electrical field delays the brain's reaction time by a single second and prevents coherent thought. I hope it's not permanent."
    -Brice, the Neuromind
    Common 2 of 10:

    Emaciated Contagi 3R
    Creature - Human Mutant (C)
    Brice and Galimed left Old Academy with all their speed, both already loathing themselves for trusting the dux.
    5/2

    Brice's Jolt W
    Instant (C)
    Exile target artifact or enchantment, then return it to the battlefield under its owner's control.
    Draw a card.
    "We're on the run. We don't have our indulgences - servants, assistants, intelligent tools. But I think I still know a lab-spell or two hundred, old nut."
    Posted in: Custom Card Contests and Games
  • posted a message on May 13, 2019
    The DCC: May 13th, 2019

    Welcome to the DCC!
    If you have any questions or comments, feel free to post in the DCC Discussion Thread.


    How To Play


    How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.


    Rules


    • Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
    • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
    • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
    • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
    • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
    • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
    • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
    • Anyone can post the new thread for the day. When you post it, make sure that:
      • You have a poll in the thread;
      • You include everyone's cards (excluding cards that have been disqualified);
      • The poll is marked as public and multiple choice with a one-day time limit; and
      • You update the leaderboard with the previous day's scores.
    (An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)


    Notes of the Day

    Dreading tomorrow.

    DCC May Scoreboard


    void_nothing 28 (+2)
    valleybeyond 24 (+4)
    netn10 23 (+1)
    soramaro 23 (+7)
    BlackWaltz3 21
    Indighost 20
    Archemediesx 18
    Amuzet 8
    BrainPo 7
    DiscardUnearth 3
    Quote from Indighost »
    sormaro, valleybeyond

    whoops missed another day

    Redoubled Effort 1GG
    Instant (U)
    Target creature gets +X/+X until end of turn, where X is that creature's power.
    Quote from valleybeyond »
    Votes: soramaro, void_nothing

    Merchant Trade
    B
    Sorcery (C)
    Choose one:
    -You lose 1 life, then create a colorless Treasure artifact token with "T, Sacrifice Treasure: Add one mana of any color."
    -You lose 1 life, then draw a card.
    ---
    Everyone and everything has a price tag.
    Quote from soramaro »
    valleybeyond, void_nothing

    Cephalopaidion UU
    Creature - Merfolk Warrior (UC)
    U, T: Target permanent an opponent controls becomes the color of your choice until end of turn.
    1U: Until end of turn, Cephalopaidion becomes a Squid of the color of your choice with base power and toughness 1/1. It can't be blocked this turn.
    ---
    Even to this day, researchers squabble over whether they should be classified as young humans or marine animals.
    2/2
    Quote from BlackWaltz3 »
    V: Soramaro, Netn10

    Darksteel Plumage 3
    Artifact - Equipment (U)
    Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
    Equipped creature gets +1/+2, flying, and "sacrifice this creature: target creature you control becomes indestructible until end of turn"
    "We have finally emulated the pinnacle of living creation, the black death, the bringer of thunder and lightning, the Storm Crow!"
    Equip 4
    Quote from netn10 »
    Votes: soramaro, valleybeyond

    Friends for Life 3W
    Enchantment - Aura (Mythic)
    Enchant creature you control.
    You can't lose the game and your opponents can't win the game.
    Whenever enchanted creature dies, you lose the game.
    Quote from void_nothing »
    Votes: valleybeyond, soramaro

    Bow for Execution WB
    Instant (U)
    Draw a card.
    Choose one -
    • Tap target creature.
    • Put a -1/-1 counter on target tapped creature.
    • Exile target tapped creature with less power than its base power.
    Posted in: Custom Card Contests and Games
  • posted a message on May 12, 2019
    Votes: valleybeyond, soramaro

    Bow for Execution WB
    Instant (U)
    Draw a card.
    Choose one -
    • Tap target creature.
    • Put a -1/-1 counter on target tapped creature.
    • Exile target tapped creature with less power than its base power.
    Posted in: Custom Card Contests and Games
  • posted a message on Ruling on Recall
    If Recall resolves and you have no cards to discard, you can't return anything, because you will not be able to discard any cards "in this way".
    Posted in: Magic Rulings
  • posted a message on [Monthly Card Contest] ***MCC*** Discussion Thread
    In a word, yes, and I made that clear when I closed the round:
    Quote from void_nothing »
    The bottom scoring contestant per judge will be eliminated and the rest will advance.
    Posted in: Custom Card Contests and Games
  • posted a message on Most Unique Cards?
    Quote from ccggenius12 »
    Frankenstein's Monster is the only creature that can naturally enter the battlefield with 3 different types of power/toughness modifying counters.
    Isn't it also the only card that mentions three different such counters at all? As well as the only one to use +2/+0 and +0/+2 counters. I know Dwarven Armorer and Ebon Praetor use two p/t modifier counters each.
    Posted in: Magic General
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