2019 Holiday Exchange!
 
A New and Exciting Beginning
 
The End of an Era
  • posted a message on Prerelease Cost
    The place I used to go would have charged $30, but the place I'm going for RTR is charging $24! Woot!
    Posted in: Magic General
  • posted a message on Return to Ravnica Prerelease confusion
    I pre-registered/paid for my guild for the Sunday pre-release (chose Izzet as I collect dragons.) The cool thing is that this is not a "game" store, it's one of those pay-by-the-hour video/computer game places that runs Magic tournaments as well, and they charge less than any other place I've been. They are only charging $24 for the pre-release! (They charge $5 for regular FNM and give you a booster)

    Yeah, I wouldn't go to that store if I didn't get to choose my guild.
    Posted in: Magic General
  • posted a message on walmart value packs
    I went back to where I got mine from and they had one other that had both the Divine and Demonic decks. I picked that up for a friend. The rest had I believe one or the other of the divine or demonic deck, but not both together, and no other good decks that I could tell. I checked out another Target and they didn't have any. I haven't looked at a Wal-Mart yet.
    Posted in: Magic General
  • posted a message on walmart value packs
    Wow... I didn't even really check value before purchasing... the Demonic Tutor is coming up with a median of $22, and the Akroma, Angel of Wrath is coming up at $20!!! Very much worth the $30 price tag. I'm going to have to be on the lookout for more of these for sure.
    Posted in: Magic General
  • posted a message on walmart value packs
    Quote from Jabberwockywbb
    They have these at my Walmart and I have been skeptical of them. Just getting back into mtg and I am trying to stick mainly to standard.

    Price $30, in a hard plastic case, several loose cards and two sealed decks. I take it the loose cards are from some precon decks that were in larger packaging and they packed them loose to save space?


    These I wouldn't waste the money on. The one I found at Target had 4 decks in it for the same $30. I have heard of people getting some of the mythics that come in the duel decks (i.e. Jace Beleren, Knight of the Reliquary, etc...) in the loose cards in these packs, but anything that I've ever gotten with loose cards in it like that I've only ever gotten random common cards. Also, if you are trying to stick to standard, then this type of product just isn't for you.

    I, on the other hand, am mainly playing Commander, and I have a pretty strong "collector's" mentality, so the fact that there were two of the Duel decks that I didn't already have, and that they have relatively valuable cards included made it an easy buy.
    Posted in: Magic General
  • posted a message on walmart value packs
    That's amazing. I'm going to have to be on the lookout for more of these. I found this same thing at Target, but it had the Divine and Demonic decks, as well as a Conflux and a Shadowmoor precon deck. The divine vs. demonic decks were intact with mythics (and the Demonic Tutor more importantly) included. I was very happy with that. But if I found one with three of the Commander precons I would scoop it up... maybe, I already have all five. I didn't have Divine vs. Demonic so the choice was easy.
    Posted in: Magic General
  • posted a message on Lying in sealed matches
    In my M13 pre-release going into the final round I was 3/1. My opponent was also 3/1. After our first two games my opponent says "No offense, but how did you get so far with that deck?!?" My immediate though was "because I don't play crappy cards like Elixer of Immortality and Fog like you do," but I didn't say that. At this point he had fallen pray to my Akroma's Memorial. Not to mention a bevy of good creatures which included several Exalted guys, and an Acidic Slime, on top of two Searing Spear! I went on to win game three to close out my day at 4/1.

    I know this isn't the same thing, but people mis-evaluate their pools and the pools of others all the time. I'm not saying that your opponent's aren't lying to gain advantage, but I do know that some people just don't get it. My deck that day was awesome, but he didn't see it for whatever reason. He also thought his deck was good, which it was, but it could have been better had he done some better card evaluation (or listened to Limited Resources.)

    I've had people do some pretty dirty things and for whatever reason I didn't call a judge or stop them. I believe it was at the Scars of Mirrodin pre-release, and I drew an amazing hand. I curved out perfectly and I was going to destroy my opponent. A few turns into the game this was apparent. The opponent says "wait a minute... what turn is this? how do you have so many lands?" I believe I had some kind of ramp spell but I don't recall what the answer was at this point. He says, "well, I don't know where the error is, why don't we just start over?" I just reacted and said "sure," and started scooping up my cards. I should have called a judge. But I think he knew exactly what was going to happen, so he used a somewhat confusing board state as an excuse to restart the game. He won that match quite handily after that.
    Posted in: Magic General
  • posted a message on Sharuum, Everyone's Favorite Kitty
    I finally wrote up my deck list on my blog, check it out here:
    http://cmdrshenanagins.wordpress.com/2012/09/26/sharuum-decklist/

    My deck is creature-less except for the combo pieces that have to be creatures (Disciple, Metamorph, Sharuum) so the Tainted Aether is not just for the combo, but to help in controlling the opponent's boards. I would almost always cast this where with my other combo pieces I will hold them until I get everything in place and ready to go.

    Quick aside, I took my list up against a friend's Arcum Dagsson list last night, 1v1. Out of three games I pulled off one win using Dire Undercurrents, Sharuum, and Phyrexian Metamorph. The other games he just got too much of a jump on me, and even though I have a ton of removal, his stuff gets indestructible status with the Darksteel Forge so early in the game that it is very hard to deal with. One game he locked me down with a stupid Mirror Gallery! So much for my combo there. It was still a lot of fun though. It was nice playing against someone who really doesn't care that I'm playing combo, as he was also playing combo.

    Anyway, comment here or on my blog about my Sharuum list. I appreciate any and all feedback!
    Posted in: Multiplayer Commander Decklists
  • posted a message on Sharuum, Everyone's Favorite Kitty
    Quote from Jack_from_NC
    Bumpdate-
    So I've discovered Tainted Aether at last thanks to Chad, one of my followers on Twitter who is also building Sharuum. Here's his detailed take on Aether:
    http://cmdrshenanagins.wordpress.com/2012/08/24/idea-log-4/

    Aether could be used as a substitute for Sculpting Steel, but given Sculpting Steel's versatility this won't happen. However, it makes an excellent board control device and is politically neutral. Saccing creatures is hardly a bad thing in the current list, and if all else fails, we can blow it up with Dispeller's Capsule.
    I'm going to be testing it this weekend in substitution for either Engineered Explosives or some random selection. I'll give a full report on Monday.


    Thanks Jack for linking to my Blog post! I really appreciate it. I fully understand why Aether fits in a list like mine where it wouldn't be as good in a more creature-centric list. I have a game night tomorrow where I plan to run Sharuum at least once, and after that I'm going to post my list on my blog... probably early next week. I'd love feedback on it!
    Posted in: Multiplayer Commander Decklists
  • posted a message on sundial infinite + GOST
    Quote from Shadyguy
    It depends on when you activate it. Geist of Saint Traft sets up a delayed trigger, this will trigger on the next turn if you end your turn early. If you wait for the trigger and activate Sundial while the trigger is on the stack, you can keep your angel permanently.


    Clarification request... If you activate Sundial of the Infinite before your end step, it creates an end step at the point in time where it's ability resolves, which then activates the delayed trigger of Geist, thus you lose the angel then. However, if you wait until your end step, and allow Geist's trigger to go on the stack, then activate the Sundial, you get to keep the angel permanently.

    The difference here is that you either keep the angel permanently or lose it then, whereas the way you describe it, you would get to keep the angel through the next player's whole turn which means you could block with it, etc...
    Posted in: Magic Rulings Archives
  • posted a message on Amusing New Player Ignorance?
    Quote from jakalova
    Let's see
    9) Removal counters activated abilities.


    I continually have to remind my friend that this is not the case.

    (Me) "I'll tap Royal Assassin to kill that Primeval Titan."
    (Him) "Ok, lightning bolt the assassin in response."
    (Me) "Ok, but you know the titan still dies."

    We used to play a long time ago, and I think we played that you could do this back then... or maybe not, I can't remember, so when we got back into it, there was a lot of confusion on how things worked.
    Posted in: Magic General
  • posted a message on Newer player bummed by crummy booster box distribution. :(
    Personally I always open a box or two for each set. I do it because it is fun and I hope to get a playset of commons and uncommons, as well as the chance to get some decent money rares.

    For AVR I opened my first box and got Tamiyo which I kept, Avacyn, Cavern, Vexing Devil, Gisela, and some other good cards. I sold most of them and got about 1/2 value towards a second box. The second box was the money box. I got a regular and a foil cavern as well as a second Tamiyo, and a bunch of other money cards, none of which I greatly wanted! I got more than a box in value out of selling the singles and bought a third box. In that one I got an Entreat the Angels, and some other decent money cards, but I was still missing two of the cards I really wanted. I sold some of the cards from that box and bought Tibalt. Now I am only missing one card I really want, and that's Temporal Mastery. I'm waiting until it drops some more in price before picking one up... but I have most of the rares and mythics that I really wanted, and I easily have a playset of all commons and uncommons. I also have a decent amount of duplicate rares so I have trade fodder. In the end I bought three boxes for the price of one and a half.

    The point is that I am happy to open booster boxes, even though I know fully that just buying the singles I want is the more economical approach. It's all a matter of knowing that you shouldn't make money on a box, and not expecting anything in terms of mythic count.

    The ratio of one in eight packs is over the entirety of the set. The collation of the boxes means that, as others have said, one box could have none, and one box could have a ton, but on average, a box should have 4-5.

    We fall into that trap for fat packs sometimes, in that we think that each fat pack should have at least one mythic... I bought my fat pack and got two, while my friend bought one and got... none. In fact his most valuable card was Terminus at $3 (at the time). It was a bummer, but that's the nature of the gamble.
    Posted in: Magic General
  • posted a message on Pack Differences
    Those have 5 commons and 1 mythic, rare, or uncommon.

    And just to clarify, a regular booster has 1 mythic or rare, 3 uncommon, and 11 commons. It will also have 1 flip card if it is from Dark Ascension or Innistrad and that card can be common, uncommon, rare, or mythic. It might also contain a foil, and that card can be any rarity as well.
    Posted in: Magic General
  • posted a message on [DCI] 3/20/12 B&R: Intangible Virtue and Lingering Souls Banned in Block Constructed
    Normally I wouldn't mind if a card gets banned, but I was really looking forward to building a BWG Superfriends token deck for PTLA. Frown
    Posted in: The Rumor Mill
  • posted a message on When to feel satisfied with your collection?
    I'm a "collector" so it's hard for me to stop getting cards when the new sets come out. I am trying to keep it mostly Commander right now, so I am roughly singleton though I do have some 4-ofs of standard cards. Unfortunately I get the bug every once-in-a-while to play standard, and I want to play a new standard deck, so pulling together those cards is going to be an expensive prospect.
    Posted in: Magic General
  • To post a comment, please or register a new account.