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Magic Market Index for April 20th, 2018
 
Pauper Review: Dominaria
 
The Limited Archetypes of Dominaria
  • posted a message on The State of Modern Thread (B&R 16/04/2018)
    Quote from Colt47 »
    Quote from idSurge »
    Link?


    https://www.youtube.com/watch?v=YX-WKYKGceI

    That's the Teshar Loops combo deck. Honestly, Helm of the Host is pretty easily abused and I'm thinking people might be overlooking sagas not realizing that they are very easy to manipulate. Phyrexian Scriptures is a turn 4 board lock. I don't know how many people are brewing in modern with these things, but manipulating and passing around counters seems like a pretty solid strategy when those tools are History of Benalia, Phyrexian Scriptures, Power Conduit, Hex Parasite, Thrull Parasite, and Timespinning. I'm still sort of toying with Time of Ice because that one is really hilarious. There's also proliferate, but there aren't a lot of good proliferate cards outside maybe the draw 2 one.

    FYI, if you can add a counter while it's the opponents turn, that part of the saga goes off. It's like having a planeswalker that you can activate on your opponents turn. Grin


    We're talking about Modern, right? What equipment have you seen played in the last year, outside of Cranial Plating and Puresteel Combo? Moreover, which equipment that costs 4 to play and 5 to equip? In what world is that a viable Modern strategy?

    As to Sagas, if you're using bad cards to make other bad cards less bad, your deck is probably bad. Caveat to this being, obviously, Lantern Control. Brew all you like, but I don't foresee Sagas having a place in Modern, which is a shame because I like the concept. Maybe History of Benalia, but I feel tokens has better 3 mana stuff to do.
    Posted in: Modern
  • posted a message on [[Official]] Modern Prices Discussion
    Quote from tronix »
    i guess. i was just confused by the phrase "intentionally crafting", which would require a direct purpose. no business ever wants to offer a worse quality product. it is just something that happens because of other decisions.

    edit: i guess i should also add that i havent personally noticed anything different. i very rarely handle unsleeved cards for any significant portion of time, but yeh. the only time ive felt something was off was when i bought some random korean booster (cant even remember the set). the cards felt noticeably thinner.


    I'd actually argue against your first point with planned obsolescence. Companies who produce product that you know will need to be replaced are rewarded by forcing people to "re-buy" that product more often. From washing machines to the very public iPhone-fiasco, I don't think you can just state that companies never intentionally produce worse product. They might have explanations, cutting costs, new manufacturer, etc. But there are definitely cases where, behind the scenes, a decision was made to capitalize on poorer product.
    Posted in: Modern
  • posted a message on The State of Modern Thread (B&R 10/02/18)
    Quote from BlueTronFTW »
    Okay, question: why is through the breach/scapeshift bad combos, but splinter twin is a good one? I mean, fundamentally I get why twin is good, but why are the two that are available entirely unacceptable.


    Is this a serious question? Twin wins the game that turn in combat, as early as turn four. Breach requires at least a turn more to win, usually a lot more, if you're Breaching in a Titan. If it's Emmy, you aren't guaranteed the win unless your opponent is at 15 life/6 permanents, because she doesn't leave you with any more board state. Scapeshift is the most similar to Twin, but it is dependent on you having a certain number of lands, at least seven, possibly more. In a format where you die between turns 3 and 5, that often is just not good enough.

    Twin is just the quickest, most surefire way to end the game, avoiding combat enders and removal.
    Posted in: Modern Archives
  • posted a message on [DOM] Dominaria spoiler discussion for Modern
    Quote from tronix »
    id have to look at the rules text, but i believe it can fizzle cards that target nonbasic lands: like Fulminator Mage.



    Nope. Giving a land a basic land type does not make it an actual basic land.
    Posted in: Modern
  • posted a message on The State of Modern Thread (B&R 10/02/18)
    Planeswalker packages in Mono-white Devotion/Nykthos decks get worse, I guess. You can bolt out a Gideon of the Trials with a Leyline of Sanctity out.

    So basically no change.

    Actually, technically you'll be able to split Electrolyze-type cards between your opponent and their Planeswalker, or between two Planeswalkers. Technically an improvement to those cards.
    Posted in: Modern Archives
  • posted a message on "What Deck Should I Play" thread
    Are there any WB Tokens decks that don't run Bitterblossom? That card is over $30.

    Mardu Pyromancer sounds like the deck you're looking for, and could be fancifully called Mardu Tokens for the Pyromancer and Souls package.
    Posted in: Modern
  • posted a message on Gisela, Blade of Goldnight (M) via EternalMagic
    Yea what's with the quality of these threads, guys? C'mon, some of us are at work and can't easily go hunting for confirmation.. little disappointing.
    Posted in: The Rumor Mill
  • posted a message on Blood Moon (R) via MTGGoldfish
    No image for those of us at work? =(
    Posted in: The Rumor Mill
  • posted a message on The State of Modern Thread (B&R 10/02/18)
    I think Field of Ruin is the most impactful Standard card for Modern since Fatal Push. Sure, the semantics of "warping" are something to consider, but the card is honestly having a larger effect on the format as a whole than any single card since the newest one-mana removal.

    Just listen to what we're all saying about it. We're fundamentally shifting our mana bases. We're reconsidering how we sequence land drops. We're even changing up the spells we put in our lists. These are symptoms of a format warping card, without the common negative undertones on "warping." People usually discount changes to manabases as actual changes, but when legitimately every decks needs to alter their lands for a single card that entered the format, it's a sign that card is having a huge effect.

    I'm totally for this change. Having Wasteland-lite in Modern is something I totally support; between fetch-shock manabases, the Tron lands, and Valakut, the format has been in this little bubble of having so many archetypes validated by the fact that there were so few risks to having such unstable manabases. (The largest of which being Blood Moon, which is very similar to Field of Ruin in its impact, but not as main-deckable. Heck, we have whole archetypes dedicated to slamming an early Moon.) Once Field of Ruin settles into the format, we may see colossal shifts in the prevalence of certain archetypes. If every two color deck eventually learns to maindeck 2-4 Field of Ruin, three color decks will suffer, the impact of Tron will decrease (probably not as much as you'd think), and Scapeshift will become a much better finisher for Valakut than Primetime.

    While I understand the desire to avoid slapping negative connotation onto new cards in the format due to feelsbad games, I would totally say Field of Ruin has the potential to force a change in the Modern format, possibly to the level of "warping." And I'm totally on board with that.
    Posted in: Modern Archives
  • posted a message on [[Official]] Modern Prices Discussion
    Quote from rogue_LOVE »
    Does anyone know what happened to the price of Shattering Spree? Was that another Pauper spike or something, or just a good, scarce sideboard card?


    Not a speculator, but I'd imagine it's just a good, scarce sideboard card. Not pauper, as it's uncommon. It's an answer to Chalice, which is rare, and absolutely hoses Affinity, as well as just being an efficient answer to Artifacts. Honestly, doesn't deserve to be as expensive as it is. It's just the scarcity of a single printing.
    Posted in: Modern
  • posted a message on [Primer] Ad Nauseam
    Thanks, I enjoyed Peer/Teachings more than Spoils back when I played, I'll try your list out and see what's what.

    How did testing with Gideon of the Trials turn out? I remember when he was first spoiled there was some discussion about where he'd fit in and Ad Nauseam was a top contender; is he just a worse Phyrexian Unlife in practice?
    Posted in: Combo
  • posted a message on [Primer] Ad Nauseam
    In the new world order of Jace and BBE, what lists will people be trying? Used to be really big into Ad Nauseam, before the GDS nightmare, and am looking to get back into the deck.
    Posted in: Combo
  • posted a message on The State of Modern Thread (B&R 10/02/18)
    Quote from Mortal Coil »
    Quote from axman »
    Quote from Mortal Coil »
    Quote from idSurge »
    lol following Twitter, I feel a huge desire to build a deck that simply spits in Jace's face. It can be done, and I think it can be done cheap.


    It's called Bogles. ;-)

    Seriously though, people are overhyping him a bit. After the period where everyone is jamming Jace in everything, I think most players will finally get what his impact on the format is. He gives Blue decks a way to grind card advantage in the late game. With modern level interaction, his Fateseal isn't as good Codex Shredder's. U/W and Jeskai will play him, for sure. Death's Shadow doesn't want him. Storm doesn't want him. Lantern sure as heck doesn't want him. U/R combo moon decks would probably rather run more combo pieces in the main, but might side him in against midrange. Out of the tier 3 nonsense, Grixis and Esper tap out control will likely be the big winners. Mono U Tron might be interested as well. That said, unless something new crops up in the next set, I don't foresee him utterly wrecking the Meta.

    On another note, it's nice to BBE off the list as well. I think she's a great card for Modern. It always baffled me why Bloodbraid got the axe over Deathrite, especially considering how slow BBE is. Once Stoneforge and (The Card That Shall Not Be Named) come off, we'll have a reasonable ban list.


    I could see lantern wanting him... but yea. That's on the fence.


    As a 4 mana, sorcery speed activation mill rock? Why? The Brainstorm isn't as valuable in Lantern as it in any other deck archetype. Lantern doesn't need a repeatable bounce spell. The cards on the ban list that Lantern really wants are Chrome Mox, the artifact lands, and Sensei's Diving Top.


    Jace is a way to win the game more "quickly" than just straight mill. Ultimating Jace is faster, and removes the chances of getting strings of answers on top of your opponent's deck. Of course, most people scoop to the lock, so Jace's technical improvement might not be worth putting in a four mana 'walker who doesn't offer as egregious an advantage as UB Tezzeret, who's still a sideboard card.
    Posted in: Modern Archives
  • posted a message on Ixalan General Discussion
    Can..we just step back from everything else and just recognize HOW TERRIBLE Azor and Azor's buddies plan was?

    You are going to take Nicol Bolas and contain him on one plane? The Literal Best case scenario for this plan is for Nicol Bolas to scour the entire plane down to nothing to find what is keeping him there and then spend as long as it takes to figure out how it works and how to break it.


    That's a little naive, considering we know next to nothing on how the Sun works. For all we know, there is legitimately no way to inactivate it from within the plane it's on. We haven't seen how Bolas takes the Sun, so we can't speculate as to what he might have had to do if he were trapped on Ixalan. I know we're all disillusioned by Azor, but Ugin is presumably a smart fellow. If he thought trapping Bolas on Ixalan had a chance of working, there's probably a reason.
    Posted in: Magic Storyline
  • posted a message on Should Wizards continue to use real-world ancient cultures as inspiration?
    Quote from Schondetta »
    I think it would be cool if they broke away from traditional fantasy/medieval themes every now and than. The lore has the ability to do so. Like a modern age era or scifi or something.they have all this room for creativity but they don't verge too far from the formula. Which I understand understand is a risk factor


    Multiple people from wotc, most vocally MaRo, have stated magic has no intention of going to a more modern setting than Kaladesh, which they've said was pushing the boundaries of fantasy.
    Posted in: Magic Storyline
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