also, when new cards are released, netdeckers have to wait for the creative players to utilize them in some fashion, and then post their winning results before they can net deck.
net decking is bad. sucks out all the creativity in the game.
whats worse is when someone net decks and then wins and rubs it in your face, acting like they have skills and such, when all they did was copy someone elses deck
because people buy cards in stores instead of buying them online. thats how stores like that stay in business. plus people are dumb and don't shop, do research, or are impulsive, i have to have it now types
if they gave you a choice to discard, and each card placed a +1/+1 counter, it would be much superior. but when its an all or nothing card, thats not such a good option, esp if you have some good cards in hand in a limited match
well, if you play the same format, then when you play a ROE constructed, when you draft or sealed, you can recognize similar or same patterns from the roe constructed and try and recreate them. but thats about it
Mods please move this post if it does not belong here, however this applies to limited, standard and casual, so I don't know where to put it
with cards like narcolepsy, journey, ring, guard duty, pacifism, etc, is it worth it to put in your deck naturalizes and demystifies and their ilk, or is it better to put in more creatures to replace the ones that got enchanted?
cause I usually compromise in a bad way, and put in only 1 enchant removal card in my deck.
*edit* good ol wikipedia
http://en.wikipedia.org/wiki/Baseball_card
whats worse is when someone net decks and then wins and rubs it in your face, acting like they have skills and such, when all they did was copy someone elses deck
wow, you have to draw those 7 cards exactly. AND THEN the burning inquiry has to discard your 3 vengevines, and none of your ornithopters
i'd rather use that luck to play the lotto.....
so provided you level him up to level 1, and you have UU
when they counter spell your spell, you copy the counter spell and target their counter spell. same with their lightning bolts or whatever
http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtgcom/academy/home
also, if you are teaching her, dont bother playing with full decks. just give her the cards she needs to hold in hand, and put land down already
then you can teach her about when to attack, when to block, when to instant, etc
with cards like narcolepsy, journey, ring, guard duty, pacifism, etc, is it worth it to put in your deck naturalizes and demystifies and their ilk, or is it better to put in more creatures to replace the ones that got enchanted?
cause I usually compromise in a bad way, and put in only 1 enchant removal card in my deck.