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  • posted a message on Draw during direct elimination match
    Quote from Entretamis
    this does not answer the question. thank you for trying


    It did answer the question. If the third game of a match is drawn, play a fourth, because you play until somebody wins two games or until time (if a time limit is used; not recommended for single-elim) runs out.
    Posted in: Magic Rulings Archives
  • posted a message on Activated Abilities question..
    If you want the ability, you have to tap the Adept.

    If you want to attack with it, it needs to be untapped at the time you declare attackers.

    So you get one or the other, but you get to choose which. Tapping the Adept, or the Myr, to activate their abilities, is a cost of their ability, and pays only the cost of that ability. You do not get other effects just because something became tapped (unless a card says so).
    Posted in: Magic Rulings Archives
  • posted a message on [[BNG]] A Big Tidbit
    Devotion with hybrid is entirely consistent with the way other mechanics/effects have worked with multicolor cards in the past. Lorwyn/Shadowmoor block is a prime example, where several cards have wordier effects in order to ensure they give double-bonus to things that are both colors (i.e., Wilt-Leaf Liege has to have two separate pump abilities in order to give +2/+2 to a creature that's both green and white).

    So, yeah, a Judge's Familiar will be seen as 1 devotion by Heliod, 1 devotion by Thassa, and 1 devotion by Ephara. This is completely consistent and does not break any rules.
    Posted in: The Rumor Mill
  • posted a message on is this articles claim actually work?
    Quote from chaos_redefined
    Not quite... The rules quoted earlier define what happens when you would gain or lose a negative amount of life. If an effect tells you to deal negative damage, the rules are clear. You do 0 instead. Same with life gain/loss. The rules do define what happens here, it just happens to be the same as doing nothing.


    107.1b defines an exception to itself saying that negative numbers do not "do nothing" when setting a creature's power/toughness. Which is why the Death's Shadow trick works, and why it's important to read the whole rule.
    Posted in: Magic Rulings Archives
  • posted a message on High Quality Counterfeits from China Found in North America
    Quote from Txisvurger_93
    So, will this have any major consequences? I was under the impression that counterfeits have always existed; this might have some impact in China, but outside from there, it's hard to believe.


    The cards are turning up in the US. And allegedly the company/companies which print them take orders in batches of thousands. The minute they get good enough at this, we're all in trouble.

    Quote from Stroggoii
    Do you really think spot counterfeiting could ruin the game? Sure it may ruin Starcity's game having to lower their ridiculous prices, (when people are more willing to risk charges for forgery than pay your prices you should re-evaluate your rampanth greed) but I'm willing to bet WotC makes most of it's money from sealed product bought at big stores and LSG's, not the secondary market. And while some people may feel like quitting because their "investment" turned out to be unsafe, most people will not care about the existance of counterfeits one way or the other. The average FNM player won't deal with translating shady chinese ebay, plus international shipping, plus avoiding beng tagged for counterfeiting & conspiracy, all to save a couple bucks on standard cards.


    Take off the blinkers for a moment. This isn't about SCG having to lower prices a few bucks. It's about wholeheartedly crashing the secondary market. And, ironically, the largest vendors would probably be best position to survive, since they could build a reputation around guaranteed genuine product, while all the smaller sellers -- you know, the people you deal with on ebay, TCG, MKM, etc., who mostly don't have wide reputations and would suddenly be suspect -- would probably get squeezed out.

    The consequences of this are probably not what you want, assuming you enjoy having a community of people to play Magic with.
    Posted in: Magic General
  • posted a message on My MTG deck got selected for secondary screening by TSA
    I routinely get pulled aside to have my bag manually inspected when traveling with foil-heavy EDH decks.

    Not so much when just carrying binders.
    Posted in: Magic General
  • posted a message on Caged Sun vs 605.1b
    Yes, once in a while you can find a corner case that the rules don't quite 100% provide an answer to. Yes, in those cases, if there's a relevant need for it, the Rules Manager can step up and say "here's the answer".

    No, this does not invalidate the game rules. And no, we should not continue going in circles about it once that has happened.
    Posted in: Magic Rulings Archives
  • posted a message on Judging at GP / PT
    GPs will accept some L1s, though L1s generally cannot work the main event, only the side events. The main event is geared L2+, and on Sunday it is strictly L2+.

    PTs are L3+.

    Staffing for all professional-level events, and many other events, is handled through JudgeApps, which anyone who is or wants to be a judge can sign up for (it also hosts forums, community projects, etc. in addition to staffing).
    Posted in: Magic General
  • posted a message on Outside Notes
    There is one authoritative source for tournament rules, and that is... the Magic Tournament Rules. Which you can always download the latest version of here.

    Section 2.11, "Taking Notes", answers your question (yes, brief sideboarding guides are OK, so long as you only look at them between games and not during a game).
    Posted in: Magic Rulings Archives
  • posted a message on Peak Eruption
    You can activate a mana-producing ability any time you could cast an instant, and any time something in the game asks for a payment.

    Which means it is perfectly legal to tap your land for mana in response to a land-destruction spell, and then use that mana to do something.
    Posted in: Magic Rulings Archives
  • posted a message on Official Warning For Calling A Deck Check?
    Quote from Taldier
    Assuming the OP's account is accurate, I would certainly report the judge. I cant imagine anyone supporting anything else.

    Judges on this forum and others constantly tell players to always call a judge if they think anything is wrong. The idea that a player would be punished for "wasting a judge's time" seems outrageous.

    Again, if the OP's account is an accurate depiction of events, I dont think either of those judges should be judging a FNM let alone a competitive REL tournament.


    "Wasting a judge's time" is not a problem. But inappropriately trying to fish for an opponent to be penalized when there hasn't been an infraction is a problem, and is an infraction (Unsporting Conduct -- Minor). Where the line is for that is up to the judge handling the situation, as only they are actually present and can make a determination as to whether the line is being crossed by the player's behavior.
    Posted in: Magic Rulings Archives
  • posted a message on Do I mandatory to answer opponent's question?
    Quote from Gerrard"s Mom
    I think their point is that the opponent wouldn't want to ask those questions on the off chance that the attacker actually forgot the triggers. And the OP wants that to happen so that when the opponent goes to block or take damage, he can suddenly say they are all 3/3s.
    I guess the burden is on the opponent to clarify before taking action.


    Yes, if you want to have an absolutely clear answer of whether the trigger is resolved, you have to actually ask if it's resolved. You do not have a right to have opponents miss triggers, and the IPG explicitly instructs you to play as if triggers have resolved correctly until such time as it's clear they haven't.
    Posted in: Magic Rulings Archives
  • posted a message on Official Warning For Calling A Deck Check?
    Depending on the demeanor of the person asking for the deck check, I can certainly see it winding up in a USC -- Minor. I've issued that before to people who seemed too insistent on getting a judge to find something wrong with their opponent.

    And since none of the rest of us were actually there and saw this happen, I'm not sure what else can be added to the discussion.
    Posted in: Magic Rulings Archives
  • posted a message on Pimping your land
    Unhinged or Beta, depending on how I'm feeling.
    Posted in: Magic General
  • posted a message on [[Official]] Complain about Legacy Prices & Availability Thread
    Trying to find a couple copies of Misdirection is insane. SCG only has MP in stock, TCG sellers are a similar case (I can find one or two LP on TCG, but that's always a crap shoot).

    Is it just demand from people wanting to run it in Sneak and Show (seeing lots of lists with one-of main deck), or have I missed something else popular that runs it and accounts for the lack of supply?
    Posted in: Legacy (Type 1.5)
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