Hey I've been thinking... Gifts Ungiven over Fact or Fiction. I mean, having Pendrell, Wasteland, Maze of Ith and let's say Mishra's Factory at EoT and then returning the one you need with Crucible of Worlds. Gifts lets you browse your deck for cards that you actually need at the moment, Fact is only revealing the top 5.
Nice... I'm tired of my mono white stax and have a foiled playset of Esperzoa. BUT! I have a question, since it says beginning of upkeep, does it means that I can bounce back tangle wire before tangle wire uses it's effect on me?
What is Power Artifact accomplishing in this deck? Sure, it gives you infinite mana, but you don't really have anything to abuse it with (unless I'm blind and can't see it).
Instead you may want to run Smokestack or Wasteland, since the strategy here seems to be mana denial -> Tezzeret beatdown and you are already running Crucible.
Although I don't think the card is really worthy of serious consideration, Wake Thrasher gets a decent amount of synergy from Clock and has an infinite combo with Basalt Monolith.
Pithing Needle and Relic may be useful as a 1-2 of MD.
Although it would be changing up the strategy a bit, but you could also run more mana artifacts and turn it into more of a ramp build, since you'll be producing a lot of mana anyway.
Well it's obvious dude, he makes 10000000000000000 mana to impress his opponent to force him to concede of fear
Also, I'm making this deck for fall/winter season, so the ethersworn canonist won't be in the deck...sadly :/ BUT! I like the idea of removal + protection (white leyline).
I play that deck on MTGO (except for the scroll thieves) and the lullmages are awesome. You just have to have 4 copies of it in your deck tho. I'll probably remove the wayfinders for a counterspell to help generate tokens.
I guess the people I play against are just bad players so that's why I'm winning :/
P.S. Yup, I'm not a fish player, I'm a Elves player in standard usually
4x Island
4x City of Traitors
4x Ancient Tomb
4x Wasteland
3x Mishra's Factory
2x Maze of Ith (or Mystifying Maze since it gives mana)
1x Gods' Eye, Gate to the Reikai
1x Tolaria West
1x The Tabernacle at Pendrell Vale
1x Academy Ruins
4x Esperzoa
Spells:
4x Mox Diamond
4x Chalice of the Void
4x Trinisphere
4x Crucible of Worlds
4x Propaganda
3x Thirst for Knowledge
3x Smokestack
3x Tangle Wire
1x Jester's Cap
1x Gifts Ungiven
4x Faerie Macabre
3x Pendrell Mists
3x Defense Grid
3x Pithing Needle
2x Tezzeret, the Seeker
I may be wrong, but I doubt it
BUT, re-casting tangle wire for 4 new fading counters every turn is quite impressive to drive your opponent nuts
Well it's obvious dude, he makes 10000000000000000 mana to impress his opponent to force him to concede of fear
Infinite mana into nothingess FTW!!!
4x Mox Diamond
4x Chalice of the Void
4x Smokestack
4x Trinisphere
3x Crucible of Worlds
3x Tangle Wire
4x Elvish Spirit Guide
3x Eternal Witness
3x Sylvan Library
2x Terravore
1x Regrowth
Lands:
6x Forest
4x Wasteland
4x City of Traitors
4x Ancient Tomb
4x Mishra's Factory
2x Maze of Ith
1x Arbor Dryad
Also, I'm making this deck for fall/winter season, so the ethersworn canonist won't be in the deck...sadly :/ BUT! I like the idea of removal + protection (white leyline).
Suggestions?
I play that deck on MTGO (except for the scroll thieves) and the lullmages are awesome. You just have to have 4 copies of it in your deck tho. I'll probably remove the wayfinders for a counterspell to help generate tokens.
I guess the people I play against are just bad players so that's why I'm winning :/
P.S. Yup, I'm not a fish player, I'm a Elves player in standard usually
4x Scroll Thief
4x Cosi's Trickster
4x Coralhelm Commander
4x Merfolk Sovereign
4x Merfolk Wayfinder
4x Mana Leak
3x Quest for Renewal
16x Island
4x Halimar Depths
4x Misty Rainforest
1x Forest
4x Flashfreeze
4x Into the Roil
3x Pithing Needle
If his ops are too ignorant to realize that it dosen't work, they deserve to be beaten lol
Can someone TRY to help me out here?
I'm not going to buy jaces 2.0 and I'm not going to PTQs anymore, only local tournements, keep that in mind please.
4x Lodestone Golem
4x Steel Overseer
4x Ornithopter
3x Triskelion
Other Spells
4x Everflowing Chalice
4x All is Dust
3x Mana Leak
3x Voltaic Key
2x Brittle Effigy
2x Pithing Needle
2x Negate
1x Elixir of Immortality
6x Island
4x Halimar Depths
4x Mystifying Maze
4x Tectonic Edge
3x Eldrazi Temple
2x Dread Statuary
1x Eye of Ugin
4x Flashfreeze
4x Into the Roil
3x Basilisk Collar
2x Negate
1x Mana Leak
1x Pithing Needle
I'm french and it's exactly that. Freakingly good.
2GG
Instant
All attacking creatures gets +2/+0 and trample until end of turn.
I would throw my overruns out of my green deck and put in 3 or 4 copies of this one for sure
4x Phyrexian Walker
4x Chrome Mox
4x Lotus Petal
4x Dark Ritual
4x Cabal Ritual
4x Culling the Weak
4x Ad Nauseam
4x Brainstorm
4x Mystical Tutor
3x Pact of Negation
3x Cabal Therapy
2x Angel's Grace
2x Tendrils of Agony
1x Orim's Chant
1x Wipe Away
4x Glimmervoid
4x Xantid Swarm
3x Tormod's Crypt
3x Extirpate
2x Krosan Grip
1x Empty the Warrens
1x Brainfreeze
1x Hurkyl's Recall