Definitely a sweet card. Whoever thinks this could *replace* Bomat Courier is crazy though (even if you need more Pirates). This will very likely get run alongside Bomat Courier, but I can't imagine this being run over Bomat Courier in a mono red deck.
Love the design of that card. Also that early on (not that you want to use it too early, anyway) you get the draw effec when Scry is relatively weak (because you may still be in need of lands), but after you used it three times, you're probably well set in the lategame where scrying is a lot more powerful than it is in the beginning.
In Constructed, Burn was basically never a "combat trick" during your opponent's combat. It's mostly just a Removal of finisher spell; and there have been times when you couldn't really be punished by playing the Burn Spell during your opponent's turn instead of during your main phase, but for the most part, you want to kill the creatures during your turn anyway unless you think you can screw up combat for your opponent by playing it during his turn, but that just happens so much rarer than in Limited. So having to play your removal on your turn on stuff you need to kill on your opponent's turn at the latest, anyway, is not really such a big downside, which is why the Prowess cards are still pretty good.
Votes: Flesh_Munchers, void_nothing
(And: And why do ppl vote for a land that basically just says "T: 2" -- I mean, what?)
Shrine of Exemption WWBB
Enchantment (Rare)
Extort, extort, extort (Whenever you cast spell, you may pay up to three times. For each time you do, each opponent loses 1 life and you gain that much life.)
At the beginning of each end step, if an opponent lost exactly 1 life this turn, draw a card.
At the beginning of each end step, if you gained exactly 2 life this turn, you gain another 2 life.
Everlasting Inferno3RRR
Sorcery (Mythic Rare)
Put a red Enchantment token named Incendiary onto the battlefield with “Sacrifice Incendiary: Incendiary deals X damage to target creature or player, where X is the number of permanents named Incendiary you control plus one.”
Epic, epic (For the rest of the game, you can’t cast spells. At the beginning of each of your upkeeps, copy this spell twice except for its epic ability.)
Fickle SparkR
Creature - Elemental (Uncommon)
Vanishing 1, vanishing 1 (This permanent enters the battlefield with two time counter on it. At the beginning of your upkeep, remove two time counter from it. When the last is removed, sacrifice it.) R: Put a time counter on Fickle Spark. 3/2
Plundering BeetleGG
Creature - Zombie Beetle (Common)
Scavenge BB(BB, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card’s power on target creature. Scavenge only as a sorcery.)
Scavenge 4GG 2/3
Arcane Chicanery 1U
Instant (Uncommon)
Ripple 1, ripple 1 (When you cast this spell, you may reveal the top card of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library. Then do it again.)
Exchange the position of two cards in your library, then draw a card (You are not allowed to look at the cards you are exchanging.)
Ambush VeteranWW
Creature - Human Soldier
Flanking, flanking (Whenever this creature becomes blocked by a creature without flanking, that creature gets -2/-2 until end of turn.) 2/2 "I have seen many deceptions in my years as a soldier -- you need a lot more than a good position to throw me off my feet."
Votes: void_nothing, aftermarketradio
Antivote: Doombringer (are you crazy?^^ The mechanic has some potential, but this got to be one of the most frustrating cards to lose to in Limited I have ever seen.)
@EyeballFrog: I think it might be possbible...but it is certainly not easy
Sift through Magic2UR
Sorcery (Uncommon)
Cascade, cascade (When you cast this spell, exile the top card of your library until you exile a nonland card that costs less. You may cast that card without paying its mana cost. Put the exiled cards on the bottom of your library at random. Then do it again.)
Pandemonium of Parrots 2GW
Creature - Bird (Rare)
Flying
Lands you control have "T: Add one mana of any color to your mana pool" and "T: You gain 1 life." 2/2
Ructious Warrior4R
Creature - Human Warrior (Uncommon)
Haste
Provoke, provoke (When this creature attacks, you may have up to two target creatures defending player controls untap and block it if able.) 4/1 "Only the weak let their future be determined by fate. The strong choose their own fights."
Mindswirl Vortex 3UUU
Enchantment (Rare)
Cumulative upkeep -— Discard a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Cumulative upkeep -— Draw a card.
Selfless Helper4
Artifact Creature - Golem (Common)
Cycling 2(2, Discard this card: Draw a card.)
Basic landcycling2(2, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) 3/3
(And: And why do ppl vote for a land that basically just says "T: 2" -- I mean, what?)
Shrine of Exemption WWBB
Enchantment (Rare)
Extort, extort, extort (Whenever you cast spell, you may pay up to three times. For each time you do, each opponent loses 1 life and you gain that much life.)
At the beginning of each end step, if an opponent lost exactly 1 life this turn, draw a card.
At the beginning of each end step, if you gained exactly 2 life this turn, you gain another 2 life.
Everlasting Inferno 3RRR
Sorcery (Mythic Rare)
Put a red Enchantment token named Incendiary onto the battlefield with “Sacrifice Incendiary: Incendiary deals X damage to target creature or player, where X is the number of permanents named Incendiary you control plus one.”
Epic, epic (For the rest of the game, you can’t cast spells. At the beginning of each of your upkeeps, copy this spell twice except for its epic ability.)
Fickle Spark R
Creature - Elemental (Uncommon)
Vanishing 1, vanishing 1 (This permanent enters the battlefield with two time counter on it. At the beginning of your upkeep, remove two time counter from it. When the last is removed, sacrifice it.)
R: Put a time counter on Fickle Spark.
3/2
Plundering Beetle GG
Creature - Zombie Beetle (Common)
Scavenge BB (BB, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card’s power on target creature. Scavenge only as a sorcery.)
Scavenge 4GG
2/3
Arcane Chicanery 1U
Instant (Uncommon)
Ripple 1, ripple 1 (When you cast this spell, you may reveal the top card of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library. Then do it again.)
Exchange the position of two cards in your library, then draw a card (You are not allowed to look at the cards you are exchanging.)
Ambush Veteran WW
Creature - Human Soldier
Flanking, flanking (Whenever this creature becomes blocked by a creature without flanking, that creature gets -2/-2 until end of turn.)
2/2
"I have seen many deceptions in my years as a soldier -- you need a lot more than a good position to throw me off my feet."
Antivote: Doombringer (are you crazy?^^ The mechanic has some potential, but this got to be one of the most frustrating cards to lose to in Limited I have ever seen.)
@EyeballFrog: I think it might be possbible...but it is certainly not easy
Sift through Magic 2UR
Sorcery (Uncommon)
Cascade, cascade (When you cast this spell, exile the top card of your library until you exile a nonland card that costs less. You may cast that card without paying its mana cost. Put the exiled cards on the bottom of your library at random. Then do it again.)
Creature - Bird (Rare)
Flying
Lands you control have "T: Add one mana of any color to your mana pool" and "T: You gain 1 life."
2/2
IIW: A colorless card that makes creatures fight.
Ructious Warrior 4R
Creature - Human Warrior (Uncommon)
Haste
Provoke, provoke (When this creature attacks, you may have up to two target creatures defending player controls untap and block it if able.)
4/1
"Only the weak let their future be determined by fate. The strong choose their own fights."
Mindswirl Vortex 3UUU
Enchantment (Rare)
Cumulative upkeep -— Discard a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Cumulative upkeep -— Draw a card.
Selfless Helper 4
Artifact Creature - Golem (Common)
Cycling 2 (2, Discard this card: Draw a card.)
Basic landcycling2 (2, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
3/3
Inspiring Barrier 1W
Creature - Wall (Uncommon)
Defender
Echo W, echo 1U
Whenever Inspiring Barrier's echo cost is paid, draw a card.
0/6