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  • posted a message on Guardian of Ardoll Wood
    Panglacial Wurm?
    While you're searching your library, you may cast Panglacial Wurm from your library.

    Perhaps:
    While you're searching your library, you may put a land card onto the battlefield tapped from your library.
    Posted in: Custom Card Creation
  • posted a message on Card Maker of the Year 2010 Nominations
    I nominate Gerrard's Mom. He(?) has consistently given good advice to help me become a better card designer, but I'm sure this is extended to everyone here!
    Posted in: Custom Card Creation
  • posted a message on The One Word Card Game
    Winds of Fury (2/B)(2/B)(2/R)(2/R)
    Sorcery
    Destroy X target creatures and deal X damage to
    Posted in: Custom Card Contests and Games
  • posted a message on *The Common to Rare Game*
    Giant Slingmaster 2WW
    Creature - Giant Soldier
    :symtap:: ~ deals 3 damage to target attacking or blocking creature.
    After the second toss, it was deemed giants are more efficent then catapults.
    3/3

    Quag Vampires
    Posted in: Custom Card Contests and Games
  • posted a message on Dawn of Divinity (57/334) (WIP) (Updated 1/25/11)
    New Custom Keywords:
    Recast <cost> - (When you cast a spell with the same name as this card from your hand, you may cast this card from your graveyard for its recast cost.)
    Revive -
    Posted in: Custom Set Creation and Discussion
  • posted a message on Open Poll: MTGS Design Idol 2011 S1R3
    I liked the cards that I voted for *shrugs* Thelas' card would be fun! Needs fixing yes, but fun!

    Thanks for the nod on Recast, idea has been knocking about for a bit and I'm testing it out slowly (thanks to Silvercut for wording help :p)

    @ParaSiempre: Your card is fun, I liked the idea, but the graveyard interaction feels tacked on and forced, an afterthought. I'd like it a lot better if it either was B/G mana hybrid that counted cards in the grave or fetched a land and put it into play *shrugs*
    Posted in: Custom Card Contests and Games
  • posted a message on CCL January Round 3 - Face Your Fears
    Team Murasa


    Here be dragons?
    Nope, no dragons, just cave floods...*sighs*

    Flooded Labyrinth 4UU
    Instant - Trap (R)
    For each creature that entered the battlefield this turn, Underwater Labrynth costs 1 mana less to play.
    For each creature that entered the battlefield this turn, exile it with three time counters, and if it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, cast it without paying its mana cost. If it's a creature, it has haste.)

    Is it a typo team Murasa is critiquing itself? Or should we be criting team Ondu?
    Posted in: Custom Card Contests and Games
  • posted a message on [Card Creation League] CCL Discussion Thread
    So maybe we can get the next person down the host list to step up and finish this month out?

    Or Perhaps start sign-ups for next month?
    Posted in: Custom Card Contests and Games
  • posted a message on [Card Creation League] CCL Discussion Thread
    Doh! Cant count XP Hmmm...why not have that towards the end of the previous month? February signups are the last week in January for example.
    Posted in: Custom Card Contests and Games
  • posted a message on The Mana Cost Game
    Ack! Rulebreakers! *flails and falls out of a window*

    Facestab :symbw::symub::symbr:
    Instant
    Choose one - Destroy target creature, put 4 -1/-1 counters on target creature, or return target creature to its owner's hand.

    Entwine - Sacrifice two creatures

    XXRW
    Posted in: Custom Card Contests and Games
  • posted a message on [Card Creation League] CCL Discussion Thread
    Quote from PsiJet
    Well I was basing on the current standard that we have in place for the CCL, which would actually be 35 days for 7 rounds (given 5 days each).


    Which is inheriently flawed seeing as the month is only 28-31 days long...wait...aren't there only 6 rounds?
    Posted in: Custom Card Contests and Games
  • posted a message on [Card Creation League] CCL Discussion Thread
    Perhaps the whole score of issues is due to the lacks of deadlines and then having them jump up surprisingly. It's seems that it should be general policy to have an entry due date and then one or two days after then crit deadline. If you fail to crit (seeing as it is important to the scoring process), the you are auto-DQ'd. As it stands, this CCL just seems to be an utter mess this month :/

    Example of potential process:
    Month Start
    Days 1-3: Round 0 (Sign-ups)
    Days 4-7: Round 1 (Teams assigned)
    Days 8-9: Round 1 Crits Due
    Days 9-12: Round 2
    Days 13-14: Round 2 Crits Due
    Days 14-17: Round 3
    Days 18-19: Round 3 Crits Due
    Days 19-22: Round 4 (Top 8)
    Days 23-26: Round 5 (Top 4)
    Days 27-29: Round 6 (Top 2)
    5 days for open poll.

    This would require changes to the final few rounds, but this would help ensure that there was a clean schedule/winner every month. This would also give 4 days for creation and 2 days for crits (as opposed the the current rules 3.5/1.5 split). Teams can still critique other teams, but it would be clearly stated with a sharp DQ for forgetting (or just a top three as the rules state). Anyways, where is the list for signing up for hosting? I wouldn't mind helping out.
    Posted in: Custom Card Contests and Games
  • posted a message on EL Wire Help
    Thank you very much! This really helped!
    Posted in: Talk and Entertainment
  • posted a message on Recast
    Sort of, except it you need to play a spell with the same name and be able to pay the cost. Thanks!
    Posted in: Custom Card Rulings
  • posted a message on EL Wire Help
    Hey people, I need some help. I need to power roughly 594" of EL Wire (around 49.5 feet) for around 6 hours with something small enough that it can sit in a backpack or the like.

    If anyone could help me or point me in the right direction, I would appreciate it!
    Thanks!
    Posted in: Talk and Entertainment
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