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  • posted a message on Mana Game's Poll
    Quote from RUBRDUX »


    I think a 10 mana cost should be the highest.. :slant:

    .


    Yeah 20 might be a bit much... kind of hoping people would get creative on the alternate casting cost end of things... but just how many ways are there to get a card into play. (Plus the sillyness of Tinker and Golbin Welder...) So 15 is perpaps a better number. However if you want to go higher than 15 feel free, or start the next color. Any other thoughts on the minimum-top casting cost?

    __________

    Iron Lord 15 Mana
    Artifact Creature Lord
    If you played Iron Lord from your hand it gets +15/+15
    Trample
    5/5
    Posted in: Custom Card Contests and Games
  • posted a message on Build A Card *Salvation Version*
    Beavis :2mana::symb::symb:
    Creature - Stoner
    Remove a pot counter from ~: Regenerate and flip ~.
    At the beginning of your upkeep, if your life total is less than 10, put a pot counter on ~.
    1/3
    ///
    Butthead
    Legendary Creature - Stoner
    Remove a Pot counter from ~: each players life total becomes 10.
    Sacrifice Butthead, remove a Pot counter from ~: Search your library for a card named Cornholio, put that card into play.
    Posted in: Custom Card Contests and Games
  • posted a message on Mana Game's Poll
    Holy Idol 12 Mana
    Artifact
    Discard any number of white cards as an additional cost for Holy Idol. Holy Idol's casting cost is reduced by the sum those cards converted casting cost.
    Discard a white card: Holy Idol becomes a 4/10 creature. When ever Holy Idol deals damage gain that much life.
    Posted in: Custom Card Contests and Games
  • posted a message on Mana Game's Poll
    Tin Mox 0 mana
    Artifact
    Tin Mox comes into play tapped.
    :symtap:: Add 1 colorless mana to your mana pool, and Tin Mox does not untap at the beginning of your next turn.
    Posted in: Custom Card Contests and Games
  • posted a message on Mana Game's Poll
    You have reached the Polling page for the Mana Game
    visit the mana game here.
    Posted in: Custom Card Contests and Games
  • posted a message on Build A Card *Salvation Version*
    Up the Stakes :3mana::symu::symu:
    Sorcery
    Remove a card from the top of your library from the game. Your opponent may also do so. If your opponent does you may do it again. This process continues until one player does not remove another card or a player has no cards left in there library. Each player puts a permanent they removed this way into play.

    Next Card: (A little humor) Beavis and Butthead
    Posted in: Custom Card Contests and Games
  • posted a message on The Limerick Game- reborn!
    Bone Flute
    Is it innuendo or a crappy card?
    perhaps both, it's pretty hard
    Posted in: Other Forum Games
  • posted a message on The Limerick Game- reborn!
    Alpha

    Sheep are certainly smelly dudes.
    And they is also good foods
    They taste like old hat
    But still better than cat
    Try not to step in what it exhudes


    Michael Moore
    He dirrected Bowling for Columbine
    Posted in: Other Forum Games
  • posted a message on Build A Card *Salvation Version*
    That is quite a bit of editting. I think you missed a few posts cannon...
    Posted in: Custom Card Contests and Games
  • posted a message on The Real Card Name Game
    Journeyer's Kite :symu::symu:
    instant
    Target creature gains flying and "when this creature deals damage to an opponent draw a card." until end of turn.


    Next Card: Waiting in the Weeds
    Posted in: Custom Card Contests and Games
  • posted a message on "I Don't Like You" game.
    Hope Reborn white mana
    instant
    Return all creatures put into the graveyard this turn by spells or effects your opponent controls. Put a black-ward token on each creature returned this way. These creatures get "protection from black."
    Posted in: Custom Card Contests and Games
  • posted a message on Build A Card *Salvation Version*
    Up the Stakes :3mana::symu::symu:
    Sorcery
    Remove a card from the top of your library from the game. {feel free to edit this effect, but try and make it up the stakes }
    Posted in: Custom Card Contests and Games
  • posted a message on Synergy Game
    Vision Waves blue mana
    Enchantment
    When ever a land becomes a target of a spell or ability put a charge counter on Vision Waves.
    Remove X charge counters: Look at the top X cards of your library. You may put all of those cards on the bottom of your library in any order.
    Posted in: Custom Card Contests and Games
  • posted a message on The Limerick Game- reborn!
    Tires

    I hate it when I get a flat
    I'd like to hit 'em with a bat
    Too bad I don't have a spare
    life is so unfair
    Posted in: Other Forum Games
  • posted a message on The Alphabetical Card Game
    Yuppi's Advantage :3mana::symb:
    Instant
    Search your library for a rare card reveal it and put it into your hand.
    Shuffle your library afterwards.
    Money, greed, power, the cornerstone of black
    Posted in: Custom Card Contests and Games
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