Would it be possible to run some Madness Archtype cards with Manaless Dredge or would LED Dredge be better with Madness or is Madness COMPLETELY unplayable?
Madness as a mechanic has good synergy but there's not really any madness cards that are worthwhile. The only free ones are Basking Rootwalla and Call to the Netherworld, and neither of those are really where it's at. (Although, Call to the Netherworld grabbing Street Wraith or maybe 1x Demon of Death's Gate isn't the worst)
Edit: After checking some of the lists in my OP I see a lot of 12s and 13s in terms of dredger count. That feels very suspicious, but I guess the mulligan issue is not so severe as to be a competitive handicap
The Force lists are the most successful recently, so that's a safe bet. I don't like them, but maybe you will. You should probably at least playtest them.
You're not "a few turns slower" on average. One of our posters did a big thing with 100s of games after Faithless Looting came out and you're only about 1 turn slower (even taking into account play/draw)
I think the Miracles matchup is very good, but obviously depends on what they're running in terms of hate.
I have to agree on Force/Shoal, after testing that configuration I wasn't impressed. There's so little hard hate in Legacy that I think risking it is right - and as I like to say, if you were wrong to play Fearless (no-anti-hate) you were probably wrong to play Dredge at all.
Some of the Vintage Dredge guys (myself included) talked it over, but ultimately were not sold.
Madness as a mechanic has good synergy but there's not really any madness cards that are worthwhile. The only free ones are Basking Rootwalla and Call to the Netherworld, and neither of those are really where it's at. (Although, Call to the Netherworld grabbing Street Wraith or maybe 1x Demon of Death's Gate isn't the worst)
Edit: After checking some of the lists in my OP I see a lot of 12s and 13s in terms of dredger count. That feels very suspicious, but I guess the mulligan issue is not so severe as to be a competitive handicap
You're not "a few turns slower" on average. One of our posters did a big thing with 100s of games after Faithless Looting came out and you're only about 1 turn slower (even taking into account play/draw)
I have to agree on Force/Shoal, after testing that configuration I wasn't impressed. There's so little hard hate in Legacy that I think risking it is right - and as I like to say, if you were wrong to play Fearless (no-anti-hate) you were probably wrong to play Dredge at all.
It's not drastically different or anything like that, just an interesting configuration.
http://magic.wizards.com/en/articles/archive/mtgo-standings/legacy-premier-2017-01-15
If you're running Force of Will to counter hate spells, why are you on Dredge at all rather than Burn, Landstill, or Storm?
Nice find! I've added it to the OP. (edit: and a number of other decks from this year as well)
I suppose I need to add Prized Amalgam and Vengeful Pharaoh at some point soon