And halo is infact what was used to defeat the phyrexians on this plane
and the ending is how “Dominaria United” comes in elsepth and vivien go there after vivien told her what Urabrask told her and took Xanders secret stash of Halo.
So already looking promising to say..WE ARE GOING TO WAR!
Well, kinda expected that there WON'T be ANOTHER compleated Walker. "Dominaria United" is definitely the start of the upcoming battle between the Phyrexians of New Phyrexia and the "Free" Planes. And seeing ALL the Charms suggest that we MIGHT have another "War of the Spark" set where there would be a good number of Planeswalkers since the charms all YEET a planeswalker in some way and I can assume that some of those walkers would be "Compleated"
Overall the story was nice, too bad Falco Spadra, Raffine and Ziatora didn't play a part in the story.
The "Planeswalker ninjustsu" is an interesting idea, though very powerful since you can return a 5/X creature and immediately ultimate her
I assume this should return an unblocked attacking creature, since it is seeking to emulate ninjutsu? That would go a ways to balancing for the loyalty gain since the bigger the creature the less likely it is to be unblocked.
Casting without paying the manacost is problematic since it means she can go in any deck regardless of colors. It would be better to write the ability like ninjutsu to both pay a manacost and return the creature to put her into play.
Instead of using exert, you need to use "and doesn't untap during opponent's next untap step." Exert technically says, "701.39a To exert a permanent, you choose to have it not untap during your next untap step." meaning exerting an opponents creatures does nothing since they wouldn't have untapped on your untap step anyway. This is the same reason you could Threaten an opponent's creature, exert it, and they would still get to untap it on their turn when they got it back.
(Since Reap hasn't actually played Magic in a decade, he doesn't really get how a lot of rules work)
Suspending all their non-land permanents is basically a one sided board wipe, because you should easily win the game with all your stuff and none of their is under three turns and, if you don't for some reason, you're back at square 1. I like the vanishing with two counters idea previously, as it gives the opponent a turn to try to interact with your board state, but also is a more permanent advantage for you once it goes off.
I assume on her -2, the phase out should trigger when she becomes blocked as well? It mentions tapping the creatures blocking her, but it doesn't actually trigger on blocks currently.
Taking those assumptions:
Mai-Lyn, Future Visitor 1UR
Legendary Planeswalker - Mai-Lyn
UR, return an unblocked attacking creature you control to your hand: Put Mai-Lyn, Future Visitor onto the battlefield. If Mai-Lyn enters the battlefield this way, it enters with additional X loyalty counters on it, where X is the power of the card returned this way.
[+1]: Until end of turn, Mai-Lyn becomes a legendary 2/2 Human Ninja creature with "Whenever Mai-Lyn, Future Visitor becomes the target of a spell or ability or becomes blocked, she phases out. Tap each creature blocking Mai-Lyn. They do not untap on their controller's next untap step."
[-7]: Put two time counters on each nonland permanent target opponent controls and each of those permanents gains vanishing.
[2]
Definitely going with many of the ideas here and going back to the vanishing idea. Since there's still some interaction between the player and the opponent in order to make her ultimate not as truly OP but still viable.
At first I am at a loss when Tamiyo got the coat of Phyrexian paint on her, but after the shock subsided... I am kinda intrigued to who else in Magic in the future is gonna get a Phyrexian paint job on them. I'd vote of Koth of the Hammer or the Kenrith twins or Dovin Baan. Would be interesting if they're able to bring back Xenagos from the dead and Phyrexianize him.
Anyway, I am really engaged and stuff back into the story of Magic once more. Felt really burned out after Eldraine and the "Aftermath" of War of the Spark
Kaito is 50/50 for me, but I do want a Ninja Planeswalker and shick
The Wandering Emperor is definitely a target for me in my UW Control or even gonna maybe focus on a White Aggro deck in my Modern deck or what-not.
That alternate Artwork of Tezzeret by Lack is definitely a "I want it for "REASONS"" kind of card
50/50 on Tamiyo getting the Phyrexian coat of paint... after the initial shock, I am intrigued to what WotC is gonna do now... still some other Planeswalker do need MORE love cuz they've been left out and only have one card into their name. While some have more than two, they're now being forgotten in the annals of history.
Jukai Naturalist and Enthusiastic Mechanaut are great cards for Enchantment/Artifact-centric deck.
Spirited Companion is definitely the GOODEST BOY
Secluded Courtyard is a better Unclaimed Territory
Can't wait for more cards to be revealed... more Samurais and Ninjas please
Working on my Azorius Control or Jeskai Control... but has semi-limited budget and these cards are what I have at home. And I still hoping to build it in a semi-budget way. Maybe at around USD200 is my limit and all of these cards I have and what are the ones I should replace and add/subtract. Should I stick with Jeskai Control or move it into Azorius Control... but I am still gonna work within my budget.
Yes, she is a Ninja planeswalker that I did way back after Kamigawa. One of her abilities I gave her at her 1st creation was:
[+1]: Exile target nonland permanent and put two time counters on it. If it doesn't have suspend, it gains suspend.
Another ability that she had at my 1st running in creating her was putting a ninja from you hand into the battlefield.
I do like the idea of exerting creatures blocking her.
I'm still in the fence of making her ultimate suspend all nonland permanents target opponent controls or something else entirely. And her time manipulation skill isn't as refined as Teferi and only is able to manipulate it for a short burst and what-not.
Thragtusk 2.0!?
Sac decks get a new utility card.
She's smoking hot... not sure if the card IS
"Art Deco" style looks awesome~!
Pretty OK Commander
Well, kinda expected that there WON'T be ANOTHER compleated Walker. "Dominaria United" is definitely the start of the upcoming battle between the Phyrexians of New Phyrexia and the "Free" Planes. And seeing ALL the Charms suggest that we MIGHT have another "War of the Spark" set where there would be a good number of Planeswalkers since the charms all YEET a planeswalker in some way and I can assume that some of those walkers would be "Compleated"
Overall the story was nice, too bad Falco Spadra, Raffine and Ziatora didn't play a part in the story.
Definitely going with many of the ideas here and going back to the vanishing idea. Since there's still some interaction between the player and the opponent in order to make her ultimate not as truly OP but still viable.
Oh, that I did NOT KNOW. And yeah, Ashiok is definitely a candidate that can be compleated.
Anyway, I am really engaged and stuff back into the story of Magic once more. Felt really burned out after Eldraine and the "Aftermath" of War of the Spark
The Wandering Emperor is definitely a target for me in my UW Control or even gonna maybe focus on a White Aggro deck in my Modern deck or what-not.
That alternate Artwork of Tezzeret by Lack is definitely a "I want it for "REASONS"" kind of card
50/50 on Tamiyo getting the Phyrexian coat of paint... after the initial shock, I am intrigued to what WotC is gonna do now... still some other Planeswalker do need MORE love cuz they've been left out and only have one card into their name. While some have more than two, they're now being forgotten in the annals of history.
Jukai Naturalist and Enthusiastic Mechanaut are great cards for Enchantment/Artifact-centric deck.
Spirited Companion is definitely the GOODEST BOY
Secluded Courtyard is a better Unclaimed Territory
Can't wait for more cards to be revealed... more Samurais and Ninjas please
4 Monk of the Open Hand
4 Wall of Omens
3 Wall of Denial
Planeswalkers
2 Elspeth, Sun's Champion
1 Teferi, Hero of Dominaria
2 Grand Master of Flowers
Other Spells
4 Lightning Bolt
4 Opt
4 Counterspell
4 Path to Exile
2 Settle the Wreckage
2 Sweltering Suns
4 Evolving Wilds
2 Field of Ruin
3 Island
2 Mountain
3 Plains
1 Castle Vantress
1 Castle Ardenvale
4 Temple of Enlightenment
4 Temple of Epiphany
[+1]: Exile target nonland permanent and put two time counters on it. If it doesn't have suspend, it gains suspend.
Another ability that she had at my 1st running in creating her was putting a ninja from you hand into the battlefield.
I do like the idea of exerting creatures blocking her.
I'm still in the fence of making her ultimate suspend all nonland permanents target opponent controls or something else entirely. And her time manipulation skill isn't as refined as Teferi and only is able to manipulate it for a short burst and what-not.