Don't mean to beat a dead horse here but is anyone currently running Aether Vial? I have an extra set and think there is some great synergy with Renegade Rallier[/card]. Especially in regards to allowing you to Ghost Quarter multiple times early in a game.
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Aug 2, 2017Posted in: Aggro & TempoQuote from Outcryqq »MrObv,
In terms of making room for 2x Eternal Witness, I think you could cut a few Dryad Militant, or at least put them in your SB. They're pretty dead against affinity and tokens, though they're good against your Jund matchup - but so are your 3 Mirran Crusader, so I think you have room to put militants in your SB.
Same is true for an Aven Mindcensor, if you really want one in your 75, I think you can keep it in the board.
In terms of your SB plan, is there a particular deck that you're facing regularly where you need 4x Leyline of Sanctity? I've found some mix of Rest in Peace and Burrenton Forge-Tender to be really important in my SB these days.
I'd agree with the board options. I didn't look too much into it before I posted but I realize BFT with Mirran is a must.
The reasoning behind Dryad Militant was a way to increase one drop options that still maximize their benefit from Wilt-leaf. In hindsight that was bad logic.
Moving Friday lol. I hope to find a decent LGS this weekend and could hopefully give some updates.
@CosmoKramer Thanks for the suggestions. Honestly the only one I can't do at the moment is Horizon Canopy.
Jul 30, 2017Hey guys, been lurking here for a bit.Posted in: Aggro & Tempo
I'll be moving to a more prominent MTG scene in a couple weeks so I don't have a meta as of yet.
This list is simply generated with the prominent lists in mind. (Jund, Affinity, Tokens was big in my area)
"Hatebears v2"Magic OnlineOCTGN2ApprenticeBuy These Cards doods (30)
1 Aven Mindcensor
3 Dryad Militant
4 Leonin Arbiter
3 Mirran Crusader
4 Loxodon Smiter
4 Noble Hierarch
3 Qasali Pridemage
2 Thalia, Guardian of Thraben
3 Voice of Resurgence
2 Wilt-Leaf Liege
1 Scavenging Ooze
4 Collected Company
4 Path to Exile
1 Gavony Township
4 Ghost Quarter
4 Razorverge Thicket
2 Stirring Wildwood
3 Temple Garden
2 Kataki, War's Wage
4 Leyline of Sanctity
2 Scavenging Ooze
2 Stony Silence
I'd like to add a pair of Eternal Witness. Would you guys have any suggestions? I know I can drop the main board Scooze but need one more slot.
Mar 13, 2015Posted in: Aggro & Tempo
Esper, Know I'm going to catch some hate for using Serum Visions over Thought Scour but the scry 2 has helped a lot more then the mill 2. I found Serum as a more effective turn 1 play if I couldn't play a crab. Anyone have suggestions for aggro based decks? Working on getting a set of Ghostly Prison but I was wondering if anyone has more effective answer. Heck, I'm even thinking of boarding Wall of Denial at this point.
Haven't played since the treasure cruise ban but my meta otherwise consisted of burn, delver, affinity, soul sisters, and goblins for the most part.
Oct 4, 2014Uncounterable creatures can be answered easily enough with spot removal. Path to Exile, Dismember and the like. Uncounterable spells (i.e. Abrupt Decay) is something we just have to deal with.Twincast can be a silver lining for something that cannot be countered, if you feel like using it against them.Posted in: Aggro & Tempo
Oct 3, 2014Any thoughts on what would be a good sideboard option against Goblins? Ghostly Prison is the only thing I can think of, but with a meta full of Goblins, Merfolk, Affinity, Infect, RDW, Pod, and Delver I have a hard time finding room for them.Posted in: Aggro & Tempo
Jul 20, 2014Posted in: Budget (Modern)
Mill just recently got a Top8.
Now some possible suggestions to make this budget friendly;
-4 Glimpse the Unthinkable
+4 Mind Scuplt
+2 Supreme Verdict/Day of Judgement
+2 Breaking / Entering
+1 Shelldock Isle
+1 Darkslick Shores
+1 Hallowed Fountain
+5 Isolated Chapel/Glacial Fortress/Drowned Catacombs/Island/Swamp/Plains
Jul 11, 2014The reason I didn't go with those is while they have some synergy with Hedron Crab, it is not worth the reward. Delaying mill that extra turn can cost games. Instead, to make up for the lack of Fetches I went with higher land count, at least compared to what I normally would run for mill. It's a good idea, but IMO, not worth it because of how much removal those crabs tend to eat.Posted in: Budget (Modern)
Jul 4, 2014Yeah, seems really good I'll try some and see how they work. As for my deck's performance, only tried it out against a friend's Merfolk but it did great considering uncounterable board wipes absolutely kills them. 3-0 easily. Also as a side note, out of the 50 or so kitchen table games I've played with this deck, I can only remember being mana screwed three times.Posted in: Budget (Modern)
Jul 3, 2014I'll post my list in a bit. However, just so you guys know,Chronic Flooding will net the same reaction as if I was playing Merfolk and just dropped a spreading seas. Its awesome.Posted in: Budget (Modern)
Edit: Here it is.
DeckMagic OnlineOCTGN2ApprenticeBuy These Cards Creature 8
4 Wall of Omens
4 Hedron Crab
4 Visions of Beyond
4 Path of Exile
3 Archive Trap
3 Mana Leak
2 Spell Pierce
4 Glimpse the Unthinkable
4 Mind Funeral
4 Supreme Verdict
2 Bitter Ordeal
3 Nephalia Drownyard
2 Watery Grave
2 Hallowed Fountain
4 Isolated Chapel
3 Drowned Catacomb
2 Glacial Fortress
4 Esper Charm
3 Pithing Needle
3 Ratchet Bomb
3 Leyline of Sanctity
2 Rest in Peace
Since this is mill I built this deck with one main goal in mind. To live long enough to actually win. The most optimal build that came to mind would be Esper Controlish Mill. The trick is to live long enough to get to seven mana. Where Supreme Verdict and Bitter Ordeal make for a very nasty one turn, nearly unstoppable combo. Hitting on average about 8, which is usually enough for an opponent to enter the scoop phase as I removed the last of their wincons.
The Board is constructed to handle the two direct lynch pins to the deck. Leyline of Sanctity and Burn.
Mar 11, 2013Posted in: DebateQuote from Valarin
Guns are evil. They kill innocent people. They are unnecessary in modern society. There is no need to keep them around, especially to appease the pathological paranoid people who claim they need them for any number of reasons, every single of one which has been proven false. Thankfully America is waking up to the fact that catering the the delusional whims of gun nuts carries too high a price to bear. It's a sad stain on our history that so much pain, suffering, and death had to happen before we stopped letting crazy people dictate out gun laws, but thankfully we are finally learning to stop listening to them.
There is no reason to allow guns in our society. Every reason has been thoroughly debunked. Appeals to "Freedom" and "Liberty" are patently absurd. Appeasing paranoia is not worth the price we pay in human life.
You make a good argument up to here, guns do not kill people. People kill people. Quit trying to blame inanimate objects for what crazy people do.
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