1.
Nonland permanents count as cards in their owners' graveyards. Permanents can't be exiled by effects that exile cards from graveyards.
Zombie apocalypse without actual zombies. Boneyard Wurm becomes bigger, Wildwood Rebirth gets a blink option, etc. This can be hell to settle rules for, though.
2.
Permanents can't have counters placed on them unless they enter the battlefield with those counters.
This was green in Scars of Mirrodin block (Melira's Keepers and Melira, Sylvok Outcast) with -1/-1 counters, but can be black in the set with +1/+1 counters. The idea is stopping nature's growth.
3.
Permanents you control can't have their power and/or toughness decreased by effects.
Permanents your opponents control can't have their power and/or toughness increased by effects.
(Counters still affect power and toughness.)
This card actually gives the opponent the opportunity to think twice with this guy on the field to draw a card on your turn since he hasn't drawn a card.
No, it doesn't. It says except the 1st one an opponent draws during his or her draw step, so only normal draws are unaffected. Every draw that happens not in the draw step of an opponent is replaced, and so are additional draws in draw step.
Now, Elspeth's new art is literally OVERFLOWING with green, being it shadows, green sun or whatever. How can anybody claim that she will be still monocolored white is beyond my understanding.
Shift in color indicates character change. To emphasise that shift, a whole look of a planeswalker changes. Compare two Ajanis or Sarkhans e.g., their clothes changed alot.
Now let's look at Jace and Chandra. Each one is the same kind of person shown in a different moment of time. Thus, the same clothes/outfit. Same thing with Elspeth. Mono-W I say.
guild wars be looking to rip off Zen's success, hahah
the art is very guildwarsesque, actually. Some places in GW are quite similar to ZEN, though, due to an overall feel of a dangerous adventure setting. So may be ZEN is ripping GW off? ;-)
Typos of a different kind I'd say. Russian translators usually don't distinguish words like 'target', 'equipped', 'chosen' etc. and translate proper nouns in different way throughout a single card. We never had a key aspect like card type or an ability missing though. Even Walking Atlas was proven to be nonartifact.
Btw, speaking of translations. Zealous Inquisitor's flavor in russian says: "...Shaver and flat-iron for unrepentant" instead of "...Razors and irons for the confessions of the unrepentant".
Enchantment
Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord.
As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0.
1.
Nonland permanents count as cards in their owners' graveyards. Permanents can't be exiled by effects that exile cards from graveyards.
Zombie apocalypse without actual zombies. Boneyard Wurm becomes bigger, Wildwood Rebirth gets a blink option, etc. This can be hell to settle rules for, though.
2.
Permanents can't have counters placed on them unless they enter the battlefield with those counters.
This was green in Scars of Mirrodin block (Melira's Keepers and Melira, Sylvok Outcast) with -1/-1 counters, but can be black in the set with +1/+1 counters. The idea is stopping nature's growth.
3.
Permanents you control can't have their power and/or toughness decreased by effects.
Permanents your opponents control can't have their power and/or toughness increased by effects.
(Counters still affect power and toughness.)
No, it doesn't. It says except the 1st one an opponent draws during his or her draw step, so only normal draws are unaffected. Every draw that happens not in the draw step of an opponent is replaced, and so are additional draws in draw step.
Now let's look at Jace and Chandra. Each one is the same kind of person shown in a different moment of time. Thus, the same clothes/outfit. Same thing with Elspeth. Mono-W I say.
Rumor Mill isn't a place for such question, is it?
the art is very guildwarsesque, actually. Some places in GW are quite similar to ZEN, though, due to an overall feel of a dangerous adventure setting. So may be ZEN is ripping GW off? ;-)
Tuktuk may be worded as "the player controlling that artifact" instead of "that artifact's controller". Or Atlas is an artifact after all.
1 - Thada Adel, Acquisitor
1 - Twitch
1 - Bazaar Trader
1 - Stone Idol Trap
3 - Tuktuk Scrapper
1 - Nature's Claim
10 - Artifacts (Amulet of Vigor—Seer's Sundial)
1 - Dread Statuary
19 w/o Atlas
Yes sir!
Typos of a different kind I'd say. Russian translators usually don't distinguish words like 'target', 'equipped', 'chosen' etc. and translate proper nouns in different way throughout a single card. We never had a key aspect like card type or an ability missing though. Even Walking Atlas was proven to be nonartifact.
Btw, speaking of translations. Zealous Inquisitor's flavor in russian says: "...Shaver and flat-iron for unrepentant" instead of "...Razors and irons for the confessions of the unrepentant".
http://forums.mtgsalvation.com/showpost.php?p=4876334&postcount=319
Those who don't believe can compare Russian texts of
Brute Force:
Целевое существо получает +3/+3 до конца хода.
Bull Rush:
Целевое существо получает +2/+0 до конца хода.