Heartbreaking.
This is simply the only place I come for any sort of Magic information, so I'm not quite sure I'll even be paying attention to Magic as much anymore after close.
Truly sorry to see this go. It is, indeed, the end of an era.
- Crazy Pierre
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Member for 19 years, 3 months, and 13 days
Last active Fri, Jul, 28 2023 10:43:01
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May 1, 2018Crazy Pierre posted a message on All Sets Are Good: LegendsWell, people saying Legends is a bad set...it's not really playable in limited or sealed. A lot of the creatures are very expensive to play. When your best limited beater is Thunder Spirit at 1WW and that's a rare card, yikes.Posted in: Articles
I do have a casual Jasmine Boreal deck that's based on destroying evil, peace prevailing, nature and the odd Shuriken, because I had thought for a long time she held a shuriken in her hand, whereas someone pointed out that she's holding a snowflake. Cards such as Fyndhorn Pollen, Northern Paladin, Southern Paladin, Penatarch Paladin, Cleanse, Shuriken, the meld Gisela and Bruna and so on. YOu get the idea, it's not very good but it's fun!
Legends is one of my fave all-time sets, but I always sucked at pack wars. My best card an Elder Land wurm and his? A Mana Drain lol...
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Dec 4, 2017Crazy Pierre posted a message on The Dos and Don'ts of Silver-Border CommanderJust make your library ride the Dilu Horse. It'll more than likely swing for lethal.Posted in: Articles
Horsemanship? I put that **** on everything.
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Prime Time and SP were more format warping, yes, but PoK is still bonkers. The problem is you need removal on the spot or a Rout or a Supreme Verdict, because the PoK player won't just play it blind. Here's what generally happens over here: Player 1 plays PoK (table checks for removal, if we're lucky it dies. Otherwise...) and if we do not kill her on the spot, the next Wrath effect gets countered and then an Eternal Witness comes back to recur the counterspell. Then another brutal utllity guy comes out. So do we kill the Prophet, the Witness, the Rune-Scarred Demon, the...eventually you run out of steam but because of the toolbox nature of the card (and associated deck), you're almost always behind.
The problem with Seedborn + Orrery/Leyline is it's 9 mana GG + 7 colorless or GGUU + 5 colorless so...yeah. Seedborn Muse hasn't seen play around here in ages, it's just am underpowered card at this point.
Even then, you do not need to spend to make a cool deck. My Lady Evangela deck has its commander as the most expensive card. Everything else is cleric-themed jank and so on.
As for the complexity, it is an issue. You basically have an "unkillable" creature or planeswalker and you can win by dealing 21 damage with it. It's also 100 card singleton. I came to it after playing Five Color and it was an easy switch, just pared down to one of any card and away Iwent.
Cheap decks you can build:
Krenko, Mob Boss: Pricy stuff includes Goblin Guide, Goblin Lackey. The rest is all haste enablers, goblin token makers, maybe an equipment card or two.
Sygg, River Cutthroat: The builds I have seen play a BOATLOAD of removal and a few swords for equipment. You do not need Mana Drain, Force of Will, bla bla, though Undermine is hilarious in this deck, it's free draw!
Derevi, Empyrial Tactician: Now the manabase can add up but you can "cheat" around this by using slow-duals (like Elfhame Palace type) to have Derevi untap them. The lock versions run Rising Waters, Winter Orb, Hokori which are all easyish to get.
You can also borrow decks ask people to build lower-powered decks and so on. We did this and it has made for some fun games.
Around here in Ottawa Vendilion Clique is pretty strong, as well as esper decks. Basically if you can run Black Sun's Zenith or Toxic Deluge you will be doing fine. Those seem to be the two best removal spells in the format.
1)Have Chaos Orb on the field;
2)Turn Orb into a creature with Karn, Silver Golem;
3)Dancy of Many the Orb, using a Backpack to reprenent the token;
4)Flip the backbpack onto the field and kill EVERYTHING;
5)Regrow the stuff.
I'm too super lazy to write a primer but I had a very competitive version. It was basically "All Black/Red Permanetns.dec" with stuff like:
Mana Crypt, Sol Ring, Dark Ritual, Manaforge Cinder to manafix and...
Massacre Wurm, Phyrexian Obliterator, Murderous Redcap, Flametongue Kavu, Lelyine of Punishment, Spike Jester (came out for Nantuko Shade), Necropotence, etc. etc. Of course the deck ran Urborg, Tomb of Yawgmoth and a a Yawgmoth's Will to replay everything. Oh, it also ran Braids because Mogis + Braids = you have no creatures, ever.
Braids got banhammered though but that Mogis deck sure was fun...
I'd say it's 80-20 singleton vintage where I am. We've got a really "munckin-y" group here so we do tend to gravitate to our brokens a fair bit. It's pushed us to counter-answers like Hushwing Gryff, Stranglehold, Nether Void and so on. It's not perfect but it is improving.
Big S, I appreciate the sentiment here but I feel there is a disconnect between the "Starter product" as demonstrated in the Commander pre-cons and what people actually play (good stuff decks with a half-dozen to-hand tutors or top-of-the-library tutors and so on) as there's a section of Commander players that see it as "Legacy + Fast Mana Rocks + Tutors" instead of "Throw some cards you had around that match a Commander's color identity and mash each other".
To take this a little sillier, I love the vision but I feel (at least around here) players have their eyeglasses obscured by the raw power level and fail to see the big picture. Which leads me to a comment you had made in a recent article, that you hoped the removal of the tuck rule would lower the overreliance on tutors.
I've had to wean myself off Demonic and Vampiric in every black deck (traded them away) and use four to six mana tutors instead (never Tooth & Nail), but I feel at some point Commander should go in the way Prismatic did so many years ago, where they removed a swath of the tutors that created a lot of sameness and "goodstuffiness" and more variance was restored to the format. There's also the fast mana, but that's been a lot less prevalent of late. The tutors are still annoyingly ubiquitous though.