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  • posted a message on Maybe a fair 2cmc counterspell?
    I'm 100% certain that this has been done before. What was the verdict?

    Double or Nothing UU
    Instant
    Counter target spell unless its controller pays x, where X is equal to that spell's converted mana cost.
    Posted in: Custom Card Creation
  • posted a message on The Commander's Tools Game
    Refuse Collector 4
    Artifact Creature – Golem
    Whenever a card leaves a player’s graveyard, that player puts a 1/1 black rat creature token onto the battlefield under his or her control.
    T: Exile target card from a graveyard.
    3/3

    Next: Jori En, Ruin Diver
    Posted in: Custom Card Contests and Games
  • posted a message on A UR card effect
    I like this type of effect in UR since those colors seem the most willing to sacrifice card quality for card advantage. Letting your opponent choose is an interesting way to reduce the price-tag of doing more stuff. I had a similar thought a while ago and also put it in UR:

    Fractured Fortune 1UR
    Enchantment
    At the beginning of your upkeep, exile the top three cards of your library. Your opponent chooses one of them. You may play the chosen card this turn.
    Posted in: Custom Card Creation
  • posted a message on Your Favorite Custom Tiny Leaders
    Would love to build a deck around this:

    Stophe, Frenetic Seer
    1UR
    Legendary Creature - Human Wizard
    Flash
    You may look at the top card of your library. (You may do this at any time)
    Discard a card: Exile the top card of your library. You may play it this turn.
    2/2
    Artist Credit: MadSpartan013
    Posted in: Custom Card Creation
  • posted a message on Ghave of the Cycle
    A different take on the Guru of Spores:

    Ghave of the Cycle 2BGW
    Legendary Creature – Fungus Shaman
    Creatures you control have persist.
    Creatures you control with -1/-1 counters on them are Fungus in addition to their other creature types and have deathtouch, hexproof and lifelink.
    5/5

    Thoughts?
    Posted in: Custom Card Creation
  • posted a message on Inspired by the Guru of Spores
    Not sure if rare or uncommon material.

    Myco Familiar BGW
    Creature - Fungus Beast
    Myco Familiar enters the battlefield with three +1/+1 counters on it.
    1, Remove a +1/+1 counter from Myco Familiar: Target creature gains Deathtouch and Lifelink until end of turn.
    0/0
    Posted in: Custom Card Creation
  • posted a message on Alara Tiny Leaders
    That sphinx is absolutely beautiful and I would totally build a tiny leader deck around it. Spellbombs and capsules, and baubles oh, my!
    Posted in: Custom Card Creation
  • posted a message on A potent (and elegant) tiny leader.
    Alrighty. Seems like we're converging onto a common form. I'll update the first post with these suggestions.
    Posted in: Custom Card Creation
  • posted a message on A potent (and elegant) tiny leader.
    That sounds about right and I think It'll still do it's job quite nicely. Just for kicks, here the same idea with a prowess twist:

    Stophe, Time Slicer 1UR
    Legendary Creature - Human Wizard
    Prowess
    Noncreature spells you cast have have split second.
    0/3
    Posted in: Custom Card Creation
  • posted a message on A potent (and elegant) tiny leader.
    After hearing the words "In response..." one to many times:

    Stophe, Time Slicer
    1UR
    Legendary Creature - Human Wizard
    Prowess
    Noncreature spells you cast have split second.
    1/3

    Stophe, Time Slicer 1UR
    Legendary Creature – Human Wizard
    Split second
    Spells you cast have split second.
    2/2


    Posted in: Custom Card Creation
  • posted a message on BGW legend needs development.
    Oh right. There is a bit of art that this idea came from. I was going to post a render, but I can't seem to find artist credit. Would it feel better as an elf or treefolk? I think the ability itself fits BGW nicely. I wouldn't mind giving it a more traditional shell, though. How about a Centar or Fungus?
    Posted in: Custom Card Creation
  • posted a message on BGW legend needs development.
    Moth, Dusk-Sage 1BGW
    Legendary Creature – Faerie Shaman [MR]
    Flying
    When Moth, Dusk-Sage enters the battlefield or dies, you may return target card in a graveyard to its owner’s hand. If you do, destroy target (nonland? noncreature?) permanent that player controls.
    2/3

    A BGW faerie tricksters who's bargains are always one sided. Can be used for table politics, or as a creature people are loath to kill. Can be used to destroy your opponents pesky permanents, at the cost of giving them back a card, or it can allow you to get back cards at the cost of destroying one of your own permanents. Mainly looking for wording help, as I'm not sure it's entirely clear at this point.

    Another version: (again, not confident about the wording.)

    "When ~ enters the battlefield or dies, you may exile target (nonland? noncreature?) permanent. If you do, the owner of the exiled card may return a card from his or her graveyard to to his or her hand."

    Posted in: Custom Card Creation
  • posted a message on Help Me With Rakdos' Familiar Please!
    This started out as just three malicious ideas, but ended up attaching each of them to a creature.
    For the ultimate "super pest" try combining the body of #1 with the malicious ability from number #3


    #1 Rakdos' Familiar 2BR
    Legendary Creature - Imp
    Flying, Menace
    Malicious - As long as a player has 10 or less life, players can't gain life and damage cannot be prevented.
    3/3

    #2 Rakdos' Familiar 2BR
    Legendary Creature - Imp
    T: Rakdos' Familiar deals 1 damage to target creature or player.
    Discard a card: Rakdos Familiar gains haste and deathtouch until end of turn.
    Malicious: As long as a player has 10 or less life, permanents lose and cannot gain Indestructible or Hexproof.
    2/2

    #3 Rakdos' Familiar 2BR
    Legendary Creature - Imp
    Flying, Deathtouch, Haste
    Malicious: As long as a player has 10 or less life, you may cast Rakdos' Familiar from your graveyard.
    3/1

    Bonus Idea:

    Carnival at Rix Maadi
    BBRR
    Enchantment
    Malicious - As long as a player has 10 or less life, players can't gain life and damage can't be prevented. Permanents lose and can't gain Indestructible or Hexproof and if a card would be put into a graveyard from anywhere, exile it instead.
    Posted in: Custom Card Creation
  • posted a message on A friend of mine came up with a land cycle.


    That was the inspiration, yes.
    Posted in: Custom Card Creation
  • posted a message on A friend of mine came up with a land cycle.
    Forest "Homestead"
    Land Rare
    t: Add 1 to your mana pool.
    As long as you control a green permanent, each land you control is a Forest in addition to its other land types.

    etc.

    What do you think?
    Posted in: Custom Card Creation
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