Quote from ilovesaprolings »I think the problem you are having is that you think only about your perspective and not about other players also. "Yeah i stopped the ramp player with my armageddon, he was going to win""But i had two counterspells in my hand, i could have stopped him too, no i have to sit down for several turns doing nothing".
If you're going to have a huge problem with MLD, then why not counter the MLD? I agree with you about MLD not being the answer vs Ramp. But you can't make arguments like that.
Just play more counters, people. I guarantee you that is going to make people think twice about spending an entire turn on one spell.
Encouraging a diversity of strategies in the games you play makes games more fun. Ramp on ramp games are not very back and forth in any format (e.g. R/G Prime-Time mirror-match in a PT Final). If there are aggro decks that can punish a player for doing nothing meaningful for turns 2-5 and decks with some blue that can help police craziness, games will be play out differently more often.