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  • posted a message on [OTJ] packaging of Thunder junction — Leak
    Quote from Felas »
    Looks like Tibalt is alive after all.

    Based on the hands or is there other evidence I'm missing? I don't know enough to say that's Tibalt. His "death scene" was really disappointing and quick in a story full of disappointing and rushed story resolution by death. In consequence I really hope, you are correct. He's definitely a character I had penciled in for a prospective "villains" set, too.
    Posted in: The Rumor Mill
  • posted a message on [MKM] Cryptic Coat — ThatMillGuy preview
    Quote from buffntuff »
    A vanilla 3/2 with unblockable isn't gonna take over games, even if you can get another one at sorcery speed and get to attack in two turns.

    I feel like we go through this every other set with some splashy blue card that makes drakes or something. It's just not going to work as well as you think it might, especially if you go all in on a blue creature strategy around putting one of these out there and leaving yourself otherwise wide open.

    I don't know what you mean by "going all in" on this. This is not Drake Haven or Roost of Drakes which are pay-offs for playing cycling or kicker respectively - inherently linear. There is no prerequisite quality to any the cards in your deck to make this work. It's effectively an evasive creature that's resilient against removal in multiple ways. The fact that it can also just create a 2/2 for five mana on top of being a pre-transformed Uninvited Geist is just a bonus.

    It's a rare, so it's not going to be a determining factor in how good blue is in Limited, but if you are drafting blue, you are going to be very happy to take this.
    Posted in: The Rumor Mill
  • posted a message on [SLP][SCH] Wrenn and Six, and the Store Championship Promos
    I'm surprised Dauthi Voidwalker is a vanilla creature, but if that's what the card says...
    Posted in: The Rumor Mill
  • posted a message on [MKM] Cryptic Coat — ThatMillGuy preview
    Quote from buffntuff »
    But like realistically I wouldn't worry about it too much, its a weird creature strategy in blue that relies on topdecking and leaves them more or less wide open.

    It doesn't really rely on top-decking if you get a 3/2 with ward that's unblockable for 3 mana no matter what. It can become even better with top-decking.
    Even murdering the creature isn't that bad since it still burns them a card and it's gonna cost them 5 mana to get another 3/2 ward 2 on the table.

    I'm going to disagree here, too, because this seems shortsighted both in terms of mana and card investment.

    On the card advantage side you playing Murder to remove the cloaked cards means you are down a card, but the card they played from hand is still on the battlefield and can generate more card advantage by bouncing and re-playing it. If you both are in top-deck mode and your opponent is spending their mana re-casting this and you draw a perfect string of 1-for-1 removal like Murder, your opponent fills up their hand tun after turn, which doesn't seem like "burning a card".

    On the mana side, you seem to put a lot of stake on the fact that bouncing and re-casting the card costs five mana... but that's exactly what you pay for Murder against a creature with ward . Once again, if both players are developed equally and you tap out for Murder, they can tap out and get a new 3/2 unblockable and are, as mentioned above, up a card.

    The value goes way up with a good setup, but even if you couldn't turn cloaked cards face-up this would already be a card I'd be happy is rare, because it can take over games.
    Posted in: The Rumor Mill
  • posted a message on [MKM] Cryptic Coat — ThatMillGuy preview
    Quote from pierrebai »
    Quote from Lectrys »

    This doesn't have an equip cost and only cloaks cards from the top of your library. This card's main value in Limited is as an unblockable weenie machine.

    Wow, somehow completely missed the missing equip.

    Don't worry! If you put face-down fatty on the field with it, it still can help you get through with your fatties.
    Posted in: The Rumor Mill
  • posted a message on [MKC] Deadly Disguise precon — Rebell Son preview
    I dislike that the reminder card for disguise/cloak misses the part that a cloaked creature can be turned face up for its mana cost the way the manifest reminder card has.
    Posted in: The Rumor Mill
  • posted a message on [MKC] Revenant Recon precon — LoadingReadyRun preview
    They explained to me how Counterpoint is better than Reinterpret. Good, i could already see that.
    Too bad that Reinterpret is overcosted and played by nobody because of that. Same will happen for Counterpoint. It was fine for 4 mana.

    I mean, using your graveyard rather than your hand as a source makes it basically +1 card advantage relative to the other spell, so only more in the mana cost still makes it an overall discount.
    Posted in: The Rumor Mill
  • posted a message on [MKM] Hide in Plain Sight — ÍTacaGG preview
    I agree with OP and I think it’s mostly a problem on the needlessly enlarged full art cards, but fortunately limited to rares and mythics.

    The text box isn't even any smaller, they just make some other parts transparent. They really should keep reminder text more often.
    Posted in: The Rumor Mill
  • posted a message on [MKC] Gavins hints for Murders at Karlov manor Commander decks
    Quote from Faruel »
    I don't hope so... that mechanic is beyond fixable. Maybe it works out in a precon round but if someone else is playing the same color as you than good luck.

    If it is "Create a token that's a copy of target nonland permanent and each other nonland permanent that shares a color with it.", would that be a problem? Radiance sucks as a named mechanic because most effects with it can backfire and you want to use named mechanics multiple times, so the first time around they couldn't avoid doing those bad effects. But it's entirely possible to make a single good card design with that mechanic, which is why Modern Horizons and other sets that allow single cameo appearances (which are now all sets) can make good use of one-ofs.
    Posted in: The Rumor Mill
  • posted a message on [MKM] Mothership 1/24 — Story Spotlight: Murders at Karlov Manor and more commons
    Quote from pierrebai »
    That green rare is stupendously bad. If it were any tokens, then yeah, sure super strong, but only creatures? Yikes.

    You control even a single non-Plant token and you already are getting Divination plus a small token, which is entirely fine card draw. Playing this after A Killer Among Us, Bestial Menace or Trostani's Summoner (+1 flavor point) is icing, but green alone creates seven differently named non-Plant tokens in this set.

    Clue tokens are so easy in this set (and Clues/Treasures/Maps/Food/Blood in general, the latter often cost at less than a mana) that removing the restriction to creatures would bump the required cost quite a bit; I think, that version would be prohibitively cost.
    Meanwhile, blue gets a reanimate-spell spells for four mana. Any spells.

    Yeah. I recall Body Double being not something blue should have. When did that change?

    The "this turn" restriction feels insufficient.
    Posted in: The Rumor Mill
  • posted a message on [MKM] Case File Auditor and "Sudden Setback" — Marca previews
    Is “nonland spell” just a wonky translation/typo or a hint that we will have land spells in future sets? Conspiracy theory time!

    "permanente que no sea tierra objetivo" should be "target nonland permanent". Compare Depart the Realm.
    Posted in: The Rumor Mill
  • posted a message on [MKC] Gavins hints for Murders at Karlov manor Commander decks
    Quote from Pokerkingdave »
    I’m guessing it’s a new mana rock.
    New mana rock 1
    Artifact
    Etb tapped
    Tap: add 1


    I would not be surprised if the last clue is fake

    The trick is that like Arcane Signet, Commander's Sphere, Command Tower, Opal Palace, Path of Ancestry the mana ability would add one mana of your commander's color identity, so it can make many cards obsolete,ut only in Commander.

    I'd say it's a Clue Mind Stone, but Commander's Sphere already covers that, so... my guess is... Commander's Pristine Talisman. Or a Commander's Sphere variant that doesn't draw the top card of your library, but manifests it.
    Posted in: The Rumor Mill
  • posted a message on [MKM] Outrageous Robbery — Good luck High Five preview
    Black Mind Spring. Trades ability to get cards from your own deck for instant speed. In the process counts as milling. Smile
    Posted in: The Rumor Mill
  • posted a message on [MKM] Mothership 1/22 — Flourishing Bloom-Kin and more commons

    "The ghost was actually..." *removes mask* "... just Old Man Jenkins all along! But Old Man Jenkins..." *removes face* "... was just an animatronic brought to life with gears and magic all along!"

    "Holy cameo, Batman! That's your origin story!"
    Posted in: The Rumor Mill
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