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  • posted a message on [BOT] Transformers Universes Beyond, available in Brother's War packs and bundles
    Quote from Druki »
    the first time Universes Beyond will be included in Standard product.

    I'm confused Dungeons & Dragons: Adventures in the Forgotten Realms and the 2017 HASCON Promos (including Grimlock) are not Universes Beyond, because they are Hasbro-owned properties, but this is Universes Beyond, because...? Doesn't Hasbro own Transformers anymore? Are crossovers within Hasbro suddenly Universes Beyond? My understanding telly me that either AFR should be UB or Transformers shouldn't.
    Posted in: The Rumor Mill
  • posted a message on [BRO] [BRC] [BRR] The First Look at Brothers' War — Weekly MTG previews
    Quote from Obazervazi »
    Does anybody even like the old gold border? Blake keeps hyping them up, but I just can't get excited about them.

    Wow. I was so confused about this talk about gold borders, when I realized, you probably refer to gold frames. Easily the worst of the old-style frames IMO. But still a better look than gold borders.
    Posted in: The Rumor Mill
  • posted a message on [UNF] Pietra, Swinging Ship, and the complete set
    Quote from ThyLordQ »
    Now that they have this tech, I wonder what the odds are that they start including Acorn cards in other sets. I mean, if they have the ideas, there's no reason not to, right? Just make it one of the "outside the draft pack" cards or whatever.

    I will say that an acorn place in place of Nexus of Fate as exclusive buy-a-box promo would have resulted in a lot less of an uproar from the tournament players.
    Posted in: The Rumor Mill
  • posted a message on [UNF] Mothership 9/26 — Form of the Approach of the Second Sun, Urza's Fun House and two Attractions
    I went to the website and clicked on the funhouse and got an ability from the planeswalker that makes no sense for the land: "Until your next turn whenever a creature does combat damage to Urza, destroy that creature". Great!

    There are separate buttons for Headmaster and Fun House.


    Yes if you read my post it clearly says I clicked on the funhouse.

    Ah! then double "and" in that sentence made my eyes jump over the part in between. I read it as "]I went to the website and got an ability from the planeswalker".

    Testing the funhouse myself I noticed, the abilities (while functional) were underwhelming for the seven mana investment. They must be drawing from the wrong pool of abilities. :/
    Posted in: The Rumor Mill
  • posted a message on [UNF] Mothership 9/27 — The Tokens of Unfinity
    I'm weirdly underwhelmed by the tokens, but the pie-faced Robot Clown throwing pies with its own face and the delighted expectation on that Zombie Employee get my thumbs-up. Okay, the pink Teddy Bear sitting on top of the head of the pink Giant Teddy Bear is cute, too.

    I also can appreciate that the red Balloon is not trying too hard to be anything but a red Balloon. Put it next to any of the overflowing busy noncreature tokens or ticket bucket or the (intentionally, obv, but off-putting nevertheless) forced jolly-ness of the musical Clown and you get an appreciation of the simplicity. Given such a simple object, the bird's eye view and positioning as if caught in a wind turbulence really adds to the most bare-bone of concepts.
    Posted in: The Rumor Mill
  • posted a message on [UNF] Good Morning Magic 9/23 — Monoxa, Midway Manager
    The key value of Monoxa isn't the benifit that goes to her, it's that she can trigger other cards like Barbarian, Puzzlebox, and Wyll as often as you have mana to feed her ability, the self buff is just gravy. Also you can mutate or buff her making her abilities even better.

    You can mutate and buff a lot of creatures.

    I think, the issue is just, that this card feels a little underwhelming both by itself and and as an enabler compared to common nonlegendary cards e. g. Ground Pounder and even Willing Testsubject. It's disappointing when a legendary card's main benefit over other existing cards that could fill the same role otherwise is color-compliance and commander-capability.

    Make Steel Squirrel legendary and change its cost to and it will see more play, right?
    Posted in: The Rumor Mill
  • posted a message on [UNF] Pietra, Swinging Ship, and the complete set
    Quote from ThyLordQ »
    I am aware that quite a few of the Unstable cards, and all of its base mechanics could work in Eternal. But they felt different from Magic at the time, and the mechanics of Unfinity...don't feel different from Magic now. And it's because, in part, they aren't.

    Contraptions and Attractions have very similar vibes, but the weirdness factor sure has gone down since Lessons and dungeons are a thing.

    Augment/Host and stickers have a similar vibe, but the weirdness factor sure has gone down since mutate and ability counters.

    Dice have lost their weirdness factor over time, but Dungeons & Dragons: Adventures in the Forgotten Realms has obliterated it.

    A side effect of the new philosophy behind Un-sets, where they see them partially as testing grounds for new mechanics: the Un bleeds into the premier sets.

    Hat tribal and vowels matter are the big ones left. I feel like Un-sets from now on are going to be serving more Future Sight-audiences of oddball eternal mechanics. But mostly it is just diminishing returns. Unstable mined some valuable new design space with "outside assistance", but "smartphones matter" might not be quite as enticing even if it is "weird" on some axis.

    I don't think Unfinity is actually less "weird" than e. g. Unhinged (except with the money-saving technique of less "weird" art treatment, which might be an under-estimated factor). Many of the weird things are diminishing returns from mechanics previous Un-sets used already in very broad categories of "art matters", "names matter" and "flavor text matters". Once you remove them and the few gimmicks that wouldn't help re-new the "weirdness" either (e. g. fractions) you can see that it's not Un-sets that have changed, but the world around them.

    It's a lot harder being weird, if pushing the envelope is commonplace. But that's a good problem to have, maybe. Premier sets recently got to feel more unique and experimental, and will probably continue to do so going forward. That's a good thing.
    Posted in: The Rumor Mill
  • posted a message on [UNF] Mothership 9/26 — Form of the Approach of the Second Sun, Urza's Fun House and two Attractions
    I went to the website and clicked on the funhouse and got an ability from the planeswalker that makes no sense for the land: "Until your next turn whenever a creature does combat damage to Urza, destroy that creature". Great!

    There are separate buttons for Headmaster and Fun House.
    Posted in: The Rumor Mill
  • posted a message on [UNF] It Came from Planet Glurg, Hardy of Myra's Marvels, and more — io9 preview
    Quote from Flisch »
    I was gonna ask, what was acorn about it. The second time this happens in the same set. Not a terribly good look.

    I'm not 100% certain which part(s) of Vedalken Squirrel-Whacker are acorn either.
    Also, the art for Astroquarium is unsettling. Would it have hurt them to show the shark in profile or something. Not frontally with an open mouth. ._.

    If it's any consolation, it will probably soon be covered in a cute Liliana doll or a hat or something.
    Posted in: The Rumor Mill
  • posted a message on [UNF] Blue Ribbon — r/magicTCG preview
    Two of those on different creatures controlled by the same controller can go arbitrarily large.
    Posted in: The Rumor Mill
  • posted a message on [UNF] Captain Rex Nebula — day9 preview
    Quote from Lectrys »
    Looks like Captain Rex never crash lands 7+-cmc Vehicles. Huh, I guess he doesn't mess up in quality vehicles?

    There is a difference between crewing a capitol ship and piloting a star-fighter, I'm certain.

    Alternatively: Starting with a certain size, they are technically crash landing on your ship during a collision.
    Posted in: The Rumor Mill
  • posted a message on [UNF] Good Morning Magic 9/23 — Monoxa, Midway Manager
    That ghost is already perfect. Look at it!
    Posted in: The Rumor Mill
  • posted a message on [UNF] Sword-Swallowing Seraph — Cedric Phillips preview
    Am I the only one thinking "Yeah, this card used to give a bonus based on alliterations, but since they can only care about letters on stickers and not on card names the design changed it to make it black-bordered"? We do get an alliteration card at some point, too, right?

    I also imagined a reference to the original Serra Angel art with the stretched out arm holding the sword angling it downwards instead. Took me a while to realize there was sword-swallowing happening in this art as well.
    Posted in: The Rumor Mill
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