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  • posted a message on [WWK] Worldwake Planeswalker Chase
    Quote from greggg230
    Time Walk as an ultimate would be pretty disappointing. People tend to overestimate how good extra turns are. They CAN be really good, but often they're pretty mediocre, especially when you have to use resources to take them (if your only play in a turn is casting Time Warp with your 5 mana, you basically just cycled).

    Put it this way - compare an extra turn to the ultimate of any other planeswalkers. Could any of those be fairly costed as 5 mana sorceries? Other than Beleren's ultimate - which is definitely the worst - none are even close.


    actually, i believe Garruk's ultimate is a 5 mana sorcery word for word (overrun). he also costs 4 mana. if jace 2.0 can get there a turn after you play him, say start with 3 counters and need 5 to time warp, this would be pretty spot on. if the middle ability did something to keep you alive longer (like making a beast to block with) it would be pretty comparable to my favorite of the original planeswalkers.

    that being said, i think it will be splashier. but its definitely possible.
    Posted in: Rumor Mill Archive
  • posted a message on Runeflare Trap Combo (Owling Mine)
    i play a more "burn" heavy version with hellspark elemental, goblin guide, lightning bolt, burst lightning, call to heel, trapmaker's snare, and a bunch of one-of traps.

    but at fnm a few weeks ago, another guy brought out a monored version with elemental appeal and hell's thunder. i won about %70 (swerve from sideboard = mvp) but i think we played 20 games in 5 minutes.
    Posted in: Standard Archives
  • posted a message on [DEVELOPMENT] Furry Tractors (GWu weenie)
    i would think garruk AND ajani. i never like having 4 of planeswalkers anyway cuz multiples dont work.

    have you thought about borderposts? ive been trying to figure a way to use borderposts and blades together competitively since alara reborn prerelease.
    Posted in: Standard Archives
  • posted a message on [WWK] Worldwake Planeswalker Chase
    im really starting to like this landfall = loyalty counter idea. its high time there was a way to hurry a planeswalker along other than "take more turns" and it can't be a spell that puts counters on things because a)it would be too specific and unfun for new players and b)they did adding/removing counters heavily in time spiral
    Posted in: Rumor Mill Archive
  • posted a message on [WWK] Worldwake Planeswalker Chase
    What if landfall were to give him a loyalty counter. Farfetched, i know, but it would totally explain the text box size without a fourth ability.

    I know this would be crazy, but try explaining planeswalkers at all to someone a couple years ago...
    Posted in: Rumor Mill Archive
  • posted a message on [WWK] Worldwake Planeswalker Chase
    Quote from VideSupra
    Erm, if it has the name its pretty clear what piece it is.


    ok maybe should read more carefully. *looks ashamed*
    Posted in: Rumor Mill Archive
  • posted a message on [WWK] Worldwake Planeswalker Chase
    Quote from ManaNation
    Pats games is in and they have the piece! It has the name of the card. We should have the picture soon.


    what piece? youre killing me
    Posted in: Rumor Mill Archive
  • posted a message on Borderpost Deck
    Ok, my first post so be gentle.

    Curious what you think about this list. Suggestions welcome!

    4 Cliffrunner Behemoth
    4 Naya Hushblade
    3 Dauntless Escort
    4 Bloodhall Ooze
    3 Broodmate Dragon
    3 Garruk
    2 Ajani Vengeant
    4 Lightning Bolt
    4 Path to Exile
    2 Colossal Might
    1 Obelisk of Alara
    3 Firewild Borderpost
    4 Wildfield Borderpost
    4 Veinfire Borderpost
    3 Verdant Marsh
    3 Arid Mesa
    1 Swamp
    1 Plains
    2 Forest
    3 Mountain

    I know, in a vacuum borderposts are not good. But they really power up the hushblade, cliffrunner and ooze AND somehow provide a really consistent mana base. This deck does well against jund and eldrazi and okay vs boros. jacerator is a problem, but when isn't it?
    Posted in: Standard Archives
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