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  • 6

    posted a message on Card, Deck and Mana Tags - A Beginner's Guide

    Card, Deck and Mana Tags - A Beginner's Guide


    Welcome to MTGSalvation! If you've already been out snooping around in the Magic forums, you've probably seen some decklists or card names with fancy boxes, hyperlinked cards and all that jazz. How can you do the same? Good question! Lucky for you, it's easy! This quick tutorial will give you all the basics for how to use Card, Cards, Deck and Mana tags.

    Still have more questions? The Technical Support forum can be a great help in getting any other technical problems figured out. Check out the Technical Support FAQ for any quick questions on signatures, avatars, BBCode, you name it!



    So what are Card tags?
    Card tags are a simple type of coding that you can put around card names or around complete deck lists to turn all the card names into links to their card images. This is obviously useful during discussion where some might not have a particular card memorized.


    [CARD]
    We'll start out with the simplest, the [CARD] tag. Just put [CARD] directly before and [/CARD] directly after the card name, and it will magically turn into a link! For example, writing [CARD]Black Lotus[/CARD] will become Black Lotus once everything is posted. I told you it was easy!

    There are two cool things you can do here though. The first is linking to cards without writing out their full name. [CARD=Akroma, Angel of Wrath]Akroma[/CARD] will become Akroma, with a link to the full card! You can do this with any text you like. [CARD=Repercussion]This card is awesome[/CARD] will become This card is awesome, which is certainly true.

    The second cool thing is selecting a specific set to link to. Normally the link will default to the most recent printing of a card, but if you want to link to a specific version, use | to denote that. [CARD]Stone Rain|Ice Age[/CARD] will become Stone Rain, with a link to the set you want. You can also mix these two cool things! [CARD=Stone Rain|Ice Age]The Best Stone Rain[/CARD] will become The Best Stone Rain.

    Not efficient enough for you? Well, you can do everything I just said, but simply use [C][/C] in place of [CARD][/CARD]. Why, that's even easier!


    As you can see, the tags automatically link all the words at the beginning of each sentence. Numbers and x's before the first words aren't included in these links, so you can also type how many copies of one card your deck uses without fear.

    The card link stops when the sentence is completed, but is also cut off by parentheses, brackets and dashes. You should use these for any comments you want to make, otherwise the link will break like it did for Squee above. Also, make sure you correctly spelled the names of the cards. Forests will not link to Forest and Squee will not link to Squee, Goblin Nabob.


    DeckMagic OnlineOCTGN2ApprenticeBuy These Cards
    4 Goblin Guide
    3 Keldon Marauders

    4 Lightning Bolt
    4 Chain Lightning
    4 Rift Bolt
    4 Lava Spike

    4 Magma Jet
    3 Volcanic Fallout
    3 Sulfuric Vortex

    4 Fireblast
    3 Price of Progress

    DeckMagic OnlineOCTGN2ApprenticeBuy These Cards
    20 Mountain

    4 Goblin Guide
    3 Keldon Marauders

    4 Lightning Bolt
    4 Chain Lightning
    4 Rift Bolt
    4 Lava Spike

    4 Magma Jet
    3 Volcanic Fallout
    3 Sulfuric Vortex

    4 Fireblast
    3 Price of Progress

    But wait! There's more! You can also add the name of the deck and add section names to your deck list. You add the name of the deck by typing:

    [DECK=Name of the deck] instead of
    DeckMagic OnlineOCTGN2ApprenticeBuy These Cards
    So, for a more fancy example,
    [DECK=The Best Burn Deck Ever Made]Land
    20 Mountain

    Creatures
    4 Goblin Guide
    3 Keldon Marauders (maybe 4?)

    Cheap Burn
    4 Lightning Bolt
    4 Chain Lightning
    4 Rift Bolt
    4 Lava Spike

    Expensive Burn
    4 Magma Jet
    3 Volcanic Fallout
    3 Sulfuric Vortex

    Finishers
    4 Fireblast
    3 Price of Progress

    The Best Burn Deck Ever MadeMagic OnlineOCTGN2ApprenticeBuy These Cards
    Land
    20 Mountain

    Creatures
    4 Goblin Guide
    3 Keldon Marauders (maybe 4?)

    Cheap Burn
    4 Lightning Bolt
    4 Chain Lightning
    4 Rift Bolt
    4 Lava Spike

    Expensive Burn
    4 Magma Jet
    3 Volcanic Fallout
    3 Sulfuric Vortex

    Finishers
    4 Fireblast
    3 Price of Progress


    Quick Buttons
    Don't worry, you don't need to remember all of this! Thankfully, there are quick buttons you can use so you don't have to type out each tag. Just press the 'Go Advanced' button in the Quick Reply box and highlight a card name you would like to tag. If you want to use the [CARD]-tag, press the button to create a [CARD]-tag around the selected text. If you want to use the [CARDS]-tag, select a piece of text and press the button. For the [DECK]tag, you need to select your complete deck list and press the button. Simple!


    [MANA]
    There are two ways to use mana symbols in your post.

    You can use the standard mana codes...
    blue mana = blue mana
    white mana = white mana
    black mana = black mana
    green mana = green mana
    red mana = red mana

    :symgw: or W/G mana =:symgw:
    R/W mana or R/W mana = R/W mana
    U/B mana or U/B mana = U/B mana
    B/G mana or B/G mana = B/G mana
    B/R mana or B/R mana = B/R mana
    G/U mana or G/U mana = G/U mana
    R/G mana or R/G mana = R/G mana
    U/R mana or U/R mana = U/R mana
    W/B mana or W/B mana = W/B mana
    W/U mana or W/U mana = W/U mana

    1 mana = 1 mana
    2 mana = 2 mana
    3 mana = 3 mana
    etc
    X mana = X mana Or you can use the taG.THE[MANA]taGWoRkSalotlikEtHEotHERtaGSWE'vEalREadydiSCUSSEd.FoRExamPlE,ifyoUtyPE[MANA]GBRUWx122334, the

    Like the other tags, the [MANA] tag also has a quick button: just press button to quickly [MANA] tag something.




    Whew! We're done. Now I'm sure you're keen to try all this out, so head on down to the Testing Grounds where you can create a new thread and play around with all your new-found powers. Good luck and have fun!

    Credit to sneakyhomunculus for much of this content and to urdjur for the stolen decklist.
    Posted in: Introduce Yourself
  • 6

    posted a message on Please Require Staff To Have Itrader
    This thread is pretty wacky. We've got moderators as taser-weilding cops and infractions are now murder. Awesome.

    This issue is pretty simple. Simple enough that you don't need crazy analogies. Here you go!
    |
    |
    v
    Quote from Wildfire393
    Trading is a privilege of being in good standing on this site.


    That's pretty much all there is to it. I personally don't want to trade with people who aren't in good standing because they've got less to lose if they do rip someone off.
    Posted in: Community Discussion
  • 1

    posted a message on Defeating the Eldrazi
    Quote from BorgMan
    The fact that the Eldrazi are bound to Zendikar is a Hedron thing. They can't be destroyed and resummoned because they can't leave the plane. An RFG effect would cause their whole being to desintigrate: not just their body, but their soul (as far as they have one) as well. Also, because of the Hedrons, Memnarch's soul traps probably can't fetch an Eldrazi soul (see above) either.

    Okay, sure. Let's say I agree with all of the above. Do you think a simple spell like Disintegrate is going to be enough to beat them? I'm not saying that they can't be RFG'd, just that regular run-of-the-mill exile spells simply aren't going to be enough to deal with them. Three oldwalkers couldn't beat them. They surely tried a Swords to Plowshares...

    Quote from BorgMan
    On a side note: what would happen if Karn would implant the powerstones into an Eldrazi? Would Glacian's essence kind of take over the body? Would it try to reason with the Eldrazi mind (as far as it has one)?

    Probably they would suck the mana from the powerstones, thank Karn for the appetizer, then eat him as the main course. Not sure where you're getting the idea that the two stones have the ability to control someone's mind...
    Posted in: Magic Storyline
  • 2

    posted a message on [The Crafters] are trapped in Limbo...
    If you want a laugh, check out these reviews for some sugarfree gummy bears. There's some good storytelling in there. You won't be disappointed.

    http://www.amazon.com/Haribo-Gummy-Candy-Sugarless-5-Pound/product-reviews/B000EVQWKC/ref=cm_cr_pr_btm_helpful?ie=UTF8&showViewpoints=0&sortBy=byRankDescending
    Posted in: Clans
  • 1

    posted a message on [[SCD]] Random Card of the Day (12/31) - Time Stop
    Yep, they're good. Tracking counters on a land is annoying though. That's the real reason I never play them anymore.
    Posted in: Commander (EDH)
  • 2

    posted a message on Stupid Rules that have no logical purpose
    Quote from Chenjesu
    Here's the problem: people can saying "change the tone and you will never have a problem", that's your guys guarantee, but it says in the forum rules when posting about rulings that "1 post is sufficient". Logically, there's no way a single post from a random person who I've never even met is sufficient for me to be sure of anything either way, so get rid of that rule and tone won't be an issue. I've asked for second opinions more than once and I intend to do it again, I don't want to get a warning every single time I do.


    Just look at this from the perspective of someone who answers rules questions regularly. You click on a thread asking about Torpor Orb, see that it's already been answered 100% correctly, and you leave. That's it.

    I guarantee this happens at least a dozen times with every question. That's why you don't need to be concerned about the legitimacy of a single answer - because that answer has already been checked by the dozen others trolling the rules section. They've got it covered. You really don't need to ask for confirmation at all because if the first post is ever wrong, it will be corrected, usually by multiple people and usually within a matter of minutes.
    Posted in: Community Discussion
  • 2

    posted a message on What's the worst injury you ever had?
    Yeah, but it's those experiences that shape us! If you never got hurt as child, you didn't really have a childhood.

    Maybe I'm the worst parent ever, but I happily let kids hurt themselves doing stupid stuff. I do my best to explain what the risks are, but if they still choose to jump their bike off a four foot wall (and end up going over the handlebars and smashing their face into the ground), all the power to 'em! I'll be nearby with a bandaid ready.
    Posted in: Talk and Entertainment
  • 1

    posted a message on Which Commander format is better for a budget player like me
    Yeah, I wouldn't recommend PDH to anyone just getting into the format since it'll be much harder to find a game. Playing PDH is fine on the side, but EDH is really not that expensive if you don't mind playing a deck that's not 100% tuned. The multiplayer aspect really balances that nicely since players won't target the weaker deck quite so much. Build well and play well and a cheap deck can win just as often.
    Posted in: Commander (EDH)
  • 2

    posted a message on [The Crafters] are trapped in Limbo...


    Humph.


    Let me think...

    I know!


    We can play in the sandbox together...


    Blow on some dandelions...


    Check out this awesome flower I found!!

    Ummm... What were we doing again?
    Posted in: Clans
  • 1

    posted a message on [TOC] Round 2, Match 2: "Mythology" vs. "Chaotic Genius"
    "Abaddon's extraordinary connection to all 4 of the major Chaos Gods and multiple arcane layers of daemonic protection means that he cannot be killed outright by anything in the purely physical world..." (from http://warhammer40k.wikia.com/wiki/Abaddon)

    So, I take it he could potentially still be vulnerable to both Wonder Woman's lasso and Thor's hammer? Either way, surviving all that he's survived is certainly impressive. He'll be a hard foe to take down, but it sounds to me like he's not 100% invulnerable to Team Mythology's attacks.



    I'm going to spend the rest of this post talking about Tezzeret and the Fourth Sphere since there's a lot of misinformation flying around on these two.

    Tezzeret
    Tezzeret is an extremely skilled artificer with any metal, but he's particularly skilled at manipulating the metal known as etherium - he is better at this than anyone in the multiverse. Etherium is special in that it exists simultaneously in the real world and in the Blind Eternities (the space between worlds). As a result, it acts as a source of mana. A normal mage can manipulate etherium into a variety of shapes, using it's inherent mana to power enchantments, replace body parts, whatever. However, it takes a planeswalker to really use it to its full potential. Tezzeret can make it harder than diamond or near-infinitely ductile, and has subliminal control over any etherium on his person. He can weave enchantments into the etherium to make deadly weapons (for example, spikes or traps) or transportation (think hover bikes), but he's at his best with a finely tuned device (picture a mass of etherium that has been programmed to unleash ultra-thin tendrils on contact that find their way into your brain to completely incapacitate (or enhance!) specific regions). Basically, if you can imagine a device made with etherium, Tezzeret's probably already started working on it.

    One thing he CAN'T do is manipulate metal at a distance. He is not Magneto. He can (and usually does) program some control over etherium he's previously enchanted, but he can't just do it on a whim and he can't do it with any other metal.

    In combat, Tezzeret is a rather poor mage without his etherium. Luckily he has a lot of it built right into him which gives Tezzeret access to mana reserves outstripping any of the other neowalkers (though probably not Karn and definitely not Bolas). He's got the mana, but he knows very few spells outside metalworking, so he still has to rely on quickly working etherium into whatever he desires. He's still vulnerable to basically anything that a normal man would be, except starvation. Taking a hit from a lightning bolt without preparation would almost certainly kill him, regardless of his latest card printing. Luckily, he gets to prepare...

    Tezzeret's main strength in this tournament is undoubtedly the 30 minutes before hand. He's a fantastic planner, able to anticipate an opponent's strategy and able to come up with an effective counter quickly. He'll be spending every second preparing whatever etherium devices he needs and working etherium into his muscles, bones and brain to enhance himself in whatever way necessary. He will be prepared for anything, including multiple lightning strikes.

    One imporant thing to note! Tezzeret will primarily be hampered by a lack of etherium. It is extremely scarce, and though Tezzeret himself is the only person in the multiverse capable of creating etherium, he won't have more than five or ten pounds of the stuff to spare for this fight. Sorry, no magic tanks this time...

    [disregard]
    The Fourth Sphere of Phyrexia
    First off, this is OLD Phyrexia here! This is not the plane that was once Mirrodin. This plane is primarily made of nonmetal, though all the native inhabitants are mechanical, drinking oil instead of water and whatever else. Those natives, or what is left of them, exist only on the surface - the first sphere - so they're a nonfactor anyway.

    The Fourth Sphere was used for the birthing and manufacturing of new (not New) Phyrexians. Vats full of Glistening Oil, Phyrexian training grounds and portals to other worlds will all be found here. Mostly it's like a big industrial complex with smokestacks and everything. There is no sky.
    [/disregard]

    Nevermind, I read that wrong. This is New Phyrexia, a plane made 99% of metal. This is not the Fourth Sphere, it's the Furnace layer, a subterranian area full of molten slag and foundries. Still doesn't help Tezzeret since he can't shape metal on a whim. It would take him minutes to craft anything from his surroundings. He's better off making use of the etherium on his person.
    Posted in: The Versus Forum
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