- Human After All
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Member for 14 years, 5 months, and 1 day
Last active Mon, Dec, 25 2017 18:58:35
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Feb 4, 2014Human After All posted a message on Launch Giveaway!Favorite card of all time? That's a difficult one, but I would have to say Sensei's Divining top, I collect them and alter them because I love the art and think there's so much you can do with it. Not to mention it's a great card.Posted in: Announcements
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Smasher... reality smasher can be a total beating so naming that can help.
Vampiric link has done work in all my fair matchups, anyone else playing it?
I guess it helps to mention I'm playing grixis fae, been on that for a long time.
Probably some deep-fiend shenanigans
I also played agaisnt infect, new lili is a champ in that amtchup, if you resolve her you really can't lose. Also helps that I main disrupting shoal so I could counter turn 1 glistener game two. That matchup I find is about aggressively dealing with creatures on their turn before they get a turn to protect. I also run 3 iok so I was able to rip the apostles blessing out once.
2 secure was massively powerful. Might bump up to third snap to get a bit more leverage in the late game.
Vampiric link won me a game against bant eldrazi
Thank you! I just found it yesterday, tried to play with a dedicated list all day and really didn't like it so basically moving back to the control shell. I dropped the homunculus (hello darkness my old friend..) but I really want to play mentor so I just changed a bit of the list to be a bit more proactive with some discard and made room for 4 mentors. I'll post my updated list soon. If that's ok?
I think the big difference is my inclusion of disrupting shoal, which lets me tap out while keeping counter back up. I understand your point however.
Like I said I'm pushing the more aggressive game plan, which maybe means I want some number of iok and thoughtseize? Also, I figured probe is a good filler, but would like to look at more impactful cards that play well with the deck.
My list currently looks like this:
(I made this because I wanted a place to play curious homunculus)
4 Monastery Mentor
3 curious homunculus
2 snapcaster mage
spells 25:
3 Disrupting Shoal
3 esper charm
4 think twice
2 logic knot
3 cryptic command
2 spell snare
2 sphinx's revalation
1 secure the wastes
4 path to exile
1 dismember
I'm missing 2 spells and they're really flex spots, any opinions?
2 is enough, 3 can clog, I opt for 3 only because I play pia and I play v clique.
I only have 3.. heh
2 Tasigur, the Golden Fang
2 Gurmag Angler
3 Snapcaster Mage
1 vendillion clique
1 pia and kiran nalar
2 cryptic command
3 kolaghan's command
4 thought scout
3 serum visions
4 terminate
1 dreadbore
4 lightning bolt
3 mana leak
2 spell snare
1 liliana, the last hope
24 lands
Do you think I could cut to 22 or 23 lands. I really like painful truths as card draw late game not sure if you guys have any experience with it.