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  • posted a message on For those curious about the Theros Holiday Gift Box
    I was looking at this at Target today and on the back I noticed a label for "Wizard's Tower".

    What is this for?
    Posted in: Magic General
  • posted a message on Do you enjoy opening packs?
    From Revised through Zendikar I enjoyed the randomness of opening packs.

    Then I enjoyed the learning experience of box-mapping during Scars of Mirrodin. (I no longer box map)

    These days, I enjoy the randomness of Pack Wars (official WotC version, not the unofficial gambling version).

    However, I no longer enjoy opening packs just to open them. I have a bunch of unopened packs, but I keep them sealed for Pack Wars.

    Quote from Crimeo
    This doesn't appeal to those who like the rush of trying to get that one $100 card, because obviously those are picked clean. But it can appeal to you if you just like opening random stuff and being surprised.


    I love buying collections at off-line auctions. My favorite surprise was the time an auctioneer announced before bidding that a box of assorted cards from The Dark would not have Maze of Ith only to find a Maze of Ith in the box after having won the auction!
    Posted in: Opinions & Polls
  • posted a message on What to do with old gaming supplies?
    A buddy of mine uses old sleeves as miscellaneous creature tokens.

    I use old deckboxes as miscellaneous card/dice storage.

    I use old sleeves for card dividers in my bulk storage.

    I also use them for mandatory "boss monsters" in my Horde.

    Some "print and play" games from BoardGameGeek are another use for old sleeves.

    If a sleeve has nice art, you can cut out the back and use them to decorate your deckboxes. I've done this with a couple of my life counters. (I used the below image on another thread about life counters)

    Posted in: Magic General
  • posted a message on What is the best food to eat while playing Magic?
    Quote from Silex Flint
    I thought the kfc double down was bad, what is with americans and ignoring the earl of sandwich's invention


    We've also moved beyond simple bread to pretzels and doughnuts.

    Quote from Zzzxya
    Is that just the meat and cheese?


    Yes.

    Ale. All fantasy beer is ale.


    Sometimes it's mead.
    Posted in: Magic General
  • posted a message on Duelist life counters - a good idea?
    Quote from Morphling
    There are actually two different types of these out there, produced at different times and by different companies.


    Good point. I remember a vendor showing me the difference. Basically, one has the trademark symbol and the other one doesn't. Unfortunately, I cannot recall which one is supposed to have the symbol...
    Posted in: Magic General
  • posted a message on What If: all mana was Phyrexian Mana
    I don't think the Angel would be banned since it encourages people to play with land.

    Heroes reunion is suddenly playable as pretty much a dark ritual for any color of mana. Turn 1 show and tell for 6 life? Heck yes. counterspell.


    Heroe's Reunion would only get you one mana and one life. A Lotus Petal that gains you one life is good, but it's not Dark Ritual.

    Show and Tell still costs two colorless.
    Posted in: Magic General
  • posted a message on [[BaseSpec]] Planechase 2015 wants
    I want to see a New Phyrexia plane implementing this mechanic.

    Quote from Xcric
    it has 10 planes with locations from that block's setting


    So, 10 planes on Theros?

    That kinda kills the theme of exploring the multiverse...

    I also would like to see 10 planes per year rather than getting 40 planes every few years. However, I think a better breakdown would be 2 for the current block, 2 for existing planes not in the current block, 3 for totally new planes that may never be explored again, and 3 reprints, for people who missed out on the earlier releases/promos.
    Posted in: Baseless Speculation
  • posted a message on What If: all mana was Phyrexian Mana
    I just realized this would make a cool New Phyrexia plane card in the next Planechase.
    Posted in: Magic General
  • posted a message on Duelist life counters - a good idea?
    For tournaments, nothing beats pen and paper.

    The Duelist life counter is a collectible for bling. I would not recommend tossing it into your deck box.

    I've used a normal abacus in the past. It is cheap and functional.

    There are also lots of other options for life counters sold at many TCG retailers.

    I've seen lots of different things used as life counters over the years. Poker chips, combination locks, poker cards, glass beads, dice, pistachios, and various types of candy.
    Posted in: Magic General
  • posted a message on [MTGS Brigade] won't die even if you kill us!
    I'm not following any of the current anime this season. I've been watching older series such as:

    Future Diary (on DVD) Thumbs Up
    AKB0048 (on DVD) Thumbs Up
    High School DxD (on DVD) Thumbs Up
    Tokyo Majin (on DVD) Thumbs Up
    We Without Wings (on DVD) Thumbs Up
    Michiko & Hatchin (on DVD) Thumbs Up
    Is This a Zombie of the Dead (on DVD) Thumbs Down
    Love Live (on Hulu) Thumbs Up

    Currently catching up on:
    Pet Girl of Sakurasou (on Hulu; up to episode 13)
    Posted in: Retired Clan Threads
  • posted a message on What If: all mana was Phyrexian Mana
    Quote from Silex Flint
    Every deck would have 4 mental misstep maindeck and cut the 4 least necessary cards from there deck.[/URL]


    But wouldn't players come up with new decks to get around mental misstep? Couldn't the format evolve beyond that?

    Quote from Bacl
    Yeah, this. These sort of questions are always an undermining of the game itself.


    These sort of questions are also how variants are born, if not entirely new games.

    Would it break Magic as we know it? Yes. But it could make for an interesting variant.
    Posted in: Magic General
  • posted a message on What If: all mana was Phyrexian Mana
    Quote from lugaru
    My main fear would be people playing cards like Crack The Earth on turn one before laying down a land, at the mere cost of 2 life.


    Fortunately, everyone would be running four Absorbs to counter that.

    Also, Land Tax on turn one with no land drop.

    Lightning Helix is suddenly better than Lightning Bolt for mono-red.

    Geist of Saint Traft becomes the game's best one drop.

    Turn 1 double Dark Ritual into Nicol Bolas, Planeswalker might be fun.

    Storm decks would have a lot of fun too.

    Quote from Begle1
    Mental Misstep-era Legacy.


    I missed out on this and wonder what the format would look like now if that card had remained legal.
    Posted in: Magic General
  • posted a message on "I'll buy the new commander decks at Walmart/Target"--How's that working out for you?
    On release day I was planning to search the city for them. I found two of each deck at the first Target.

    Yesterday, I went to Target for non-Magic stuff and checked the TCGs out of curiosity. They had three of each deck in stock.
    Posted in: New Card Discussion
  • posted a message on Sticky spots on back of cards from used/old sleeves
    Quote from mehungary
    So dead skin, table dirt, and body oils, all old and nastily gathering on your sleeves.


    I just want to point out that table dirt becomes a non-issue for anyone using a playmat. The other two issues can also be reduced by washing one's hands more often.
    Posted in: Magic General
  • posted a message on Commander taking over
    Quote from Qatol
    You know what should "kill friendships?" Massive Philosophical/Ethical/Political issues. Money loans gone bad. Stolen girlfriends.

    Not games of MtG.


    Quote from Fluffy_Bunny
    If you are extremely depressed for any reason that pertains to a card game you should seek professional help.

    Depression is a real problem that many people actually suffer from. Do you actually think you are depressed or are you just sad and incredibly insensitive?


    I want to address both of the above quotes. Abe Sargent once pointed out that Magic is about community. When most of a group adopts Commander as the default game, the Magic players who do not play Commander are suddenly left out in the cold. Commander really is a different play experience from regular Magic. If it wasn't, Commander players would just play Magic. For a Magic player whose group adopts Commander, it is as if his or her group adopted some game other than Magic.

    Imagine if your Commander group suddenly started playing only Cube. All your existing Commander decks are suddenly worthless, as the only games that get played are Cube. Sure, you might enjoy playing Cube once in a while. But you really prefer Commander. Whenever you want to play Commander you are told to either join the fun games of Cube or basically go sit in the corner while the rest of the group plays. While there may be other Commander players in the group, they aren't always available and your opportunities to play Commander become few to non-existent. You have essentially lost the group you once had. Do you get it now or are you just incredibly insensitive?
    Posted in: Magic General
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