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    posted a message on How to End the CI War in Four Easy Steps
    Quote from resonance
    I feel this needs to be tossed out there as an astute observer and hear me out before considering any of the OP. This entire Community Issues war, yes, this ENTIRE recent Gutter debacle is Azrael's fault. All the advice he's ever given you guys has only complicated your job.

    1) Azrael somehow convinced staff to negotiate with the Gutterites the first time it was seemingly arbitrarily closed. One of the primary criticisms of staff now is that staff was negotiating with the Gutter with bad faith. Wouldn't it have been easier to just close the Gutter the first time and be done with it?
    2) Azrael may have inadvertently caused the "leak". Azrael and the Gutter pushed for greater lower staff participation in site policy making. You've shared and gathered input regarding the Curse transaction with lower staff. Look where it got you.
    3) Azrael is the source of significant Community Issues drama and staff turnover. Azrael made the highly controversial "The Gloves Are Off" thread. He called for Rianalnn, despite Rianalnn being largely innocent, to step down and he got it. Now he's calling for staff members to step down again? At one time, the Gutter loved {MikeyG}. They loved Rianalnn. They loved Galspanic. It's all flavor of the month with users.

    Now Azrael is claiming there is this massive "CI War" and that it can only be resolved with an esoteric ritual of negotiation, compromise, and staff resignations. Think before you act and think carefully. I feel the greatest issue with staff has always been its inability to think critically. Rather than dismiss bad arguments, it often validates them merely on basis of popularity amongst users.
    I think it is fair to point out that you have no idea what you are talking about.

    Anyone that took this guy seriously can go ahead and stop doing that.
    Posted in: Community Discussion
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    posted a message on exile a card with oblivion ring and destroy the ring several turns later...
    The creature will come into play without remembering that it had ever been in play before. All of its comes into play abilities will trigger and it won't be able to tap or attack.
    Posted in: Magic Rulings Archives
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