Quote from SacredMesaWow so I was just told by a Shaco who felt team fighting was a bad thing, that when playing AD carry I should be building Warmogs...how is it I can queue up with 3-4 people I know and still manage to find these kinds of idiots >.<
Quote from G L J(morello voice)
Galio nerf was because you could build pure MR, get a lot of AP off the passive, and still have damage - all while being a wall in the lane. The nerf is aimed at his damage, since he can just nuke a wave with no care at all. It created a farm lane, which is really boring and something I don't believe riot liked.
Ahri change was to encourage her to build more AP, since people were going utility spec with her and still producing decent damage. This forces her into a more 'all in' assassin/burst mage like they intended her to be.
Urgot is an interesting champion. He's always been incredibly strong when played by a not-terribad player. He does lots of damage at all stages of the game and you can build him tanky while still doing stupid amounts of damage. This is a hit to his tankiness, because riot is fine with him doing lots of damage as long as he is actually killable. He doesn't see a lot of play because he's a hideous beast and players don't like playing hideous beasts unless they're overpowered (kog'maw)
Quote from kyspykesThe double IP thing people are "quoting" with "evidence" is supposedly something from back in season 1 where RIOT said they would give double IP for getting 2mil views on a certain video. What they DID promise for facebook was "something big" and apparently a 34% IP boost isn't big enough /shrug
Quote from Konstant1nMana, oh and here is everything you'll need to know about him http://leagueoflegends.wikia.com/wiki/Darius_the_Hand_of_Noxus/Ability_Details