Quick question: Suppose I have a young pyromancer in play and a cabal therapy in my graveyard. I flashback the therapy and sacrifice young pyromancer for the flashback cost. Do I still get the token? I think that since pyromancer is still on the board upon announcement of the spell, his trigger still goes off before paying the cost?
Personally, I think if he's 1UR w/ +1 looting and -2 steal artifact, he could see play in uwr miracles. Both of these abilities fulfill rolls that the deck needs. Looting helps get rid of dead miracles/dig deeper w/ top for win conditions. Yes, there are about 6-8 brainstorm effects, but sometimes they just don't come along. Stealing artifacts is also fairly relevant versus all of the blade decks.
I think this is kind of like land tax all over again. The minute that they unbanned it, the prices skyrocketed. However, its still not a very popular strategy outside of one or two niche decks (parfait).
I'm no familiar with modern in general, but bitterblossom itself is rather mediocre compared to lingering souls in most cases. The fact that souls gives you tokens immediately without a life cost is a huge bonus. Bitterblossom does have that faerie tribal thing going for it though--I'm just not sure that faeries are strong enough even with bitterblossom.
Or, you could spend the money on other formats. Or if you only like Legacy, spend the $30,000 that you would spend on foiling out Stoneblade in Japanese with the oldest printing of every card on actual stuff in real life. As I said before, a deck is just a deck. The shininess of the cards does not make the game any more enjoyable. I cannot believe that there are people who would prefer to spend huge amounts of money on making their deck shiny and a language that they can't read instead of using it in real life.
Well i mean the cards themselves are physical objects--hence a part of real life. As for other things to do with it. I mean I could save it in a bank account or spend it on other items. But at the end of the day, whatever you spend your money on (other than perhaps bonds or real estate) it will be more likely to lose value than your cards. For me, playing a foiled out deck is more enjoyable than playing a nonfoiled out deck (and I dont play any other format). I understand that not everyone understands this, but to each his own. This just happens to be something that I enjoy.
Well the total legacy cardpool is pretty much set. The same cards that are playable now will probably be playable in 2 years. There are some exceptions, but given this trend, you run out of cards to buy in legacy. At that point you just start foiling stuff out :thumbsup:.
I personally have most of the blue control/midrange cards foiled because they're all commonly played and its nice to have a foiled deck to play with. They are a bit pricey, but I haven't really regretted my decision to buy them since most of them have increased in price in the last year or so. The fetches have more than doubled. Sure these cards aren't a real substitute for investments, but for a hobby, it's nice to know that you can sell some of it back for a profit.
Well, theres tarmogoyf, tombstalker, knight of the reliquary and batterskull tokens just to name the most common ones. Equipped creatures are also pretty much out of the question.
I think its been pretty much established that esper and uwr are the current best blade decks. I personally think esper is better because it has a wider array of answers and greater consistency than the raw power that uwr's more aggressive, but situational, cards bring.
Quite the contrary in my opinion. I've been using it in esperblade as 3 of in the side in place of verdict. It tends to do the sweeping job extremely well, especially in the tnn mirror and versus the aggro swarm decks like elves.
Turn 3 vs turn 4 is a huge deal, especially when you consider that verdict requires 3 specific colored mana, while deluge requires only 1. This is also relevant when you want to flash it back with snapcaster. 3UB is a lot easier to achieve by turn 5-6 than 2UUWW.
The other point is that it can be plague wind at times. During a match I played yesterday, the game state was this: my tnn with a jitte attached (2 counters on jitte already) versus his tnn with a just cast batterskull (with 5 lands to equip next turn). I swing in with my tnn, remove 2 counters pumping to 7/5 and then second main deluge for 4. This scenario where you're just 1 turn ahead of your opponent isn't really uncommon and deluge is a blowout here.
The problem is that if you need to sweep you're probably under a fair amount of pressure. In those situations, if you pay 3 life then have it hit with a pierce/fow you've just given them a free bolt, which tempo decks will gladly take.
I think its versatility does win out versus the other sweepers, but being countered isn't just a trivial matter with this card as it can potentially give your opponents the ability to kill you on the backswing.
I can definitely see this md'd in a whole variety of non-merfolk decks. I personally really despise the fact that this is a merfolk (i hate that deck), but regardless, its a mini-progenitus. Any deck that can reliably hit 3 mana that wins with creatures should and will run this. Blade? Check. Bug? Check. UWR delver? Check. She's an unblockable, hexproof, infinite chumpblocker that is amazing on either defense or offense.
Even though the deck is named terrageddon, I dont think its the best plan to run the full suite of terravores in the current metagame. Maindecked drs's will start to shrink them quite fast and without a knight or something else to feed the gy, the terravores aren't going to be amazing all of the time.
Another issue is that rest in peace is a very popular sb card. A resolved rip will 1) kill all of your active terravores and 2)make subsequent terravores terrible, assuming that you have a decay and kill the rip.
It makes me sad, but the advent of drs and rip have really weakened loam the loam archetype because it uses the graveyard so heavily but doesn't just win like dredge does. I would look for some ways to add less gy reliant aspects to your deck to fight all of the md and sb gravehate.
https://scontent-a-fra.xx.fbcdn.net/hphotos-prn1/t1.0-9/10262119_10152368981468216_6724117169458464885_n.jpg
Edit: Nvm, seems like its just another mockup
I'm no familiar with modern in general, but bitterblossom itself is rather mediocre compared to lingering souls in most cases. The fact that souls gives you tokens immediately without a life cost is a huge bonus. Bitterblossom does have that faerie tribal thing going for it though--I'm just not sure that faeries are strong enough even with bitterblossom.
Well i mean the cards themselves are physical objects--hence a part of real life. As for other things to do with it. I mean I could save it in a bank account or spend it on other items. But at the end of the day, whatever you spend your money on (other than perhaps bonds or real estate) it will be more likely to lose value than your cards. For me, playing a foiled out deck is more enjoyable than playing a nonfoiled out deck (and I dont play any other format). I understand that not everyone understands this, but to each his own. This just happens to be something that I enjoy.
I personally have most of the blue control/midrange cards foiled because they're all commonly played and its nice to have a foiled deck to play with. They are a bit pricey, but I haven't really regretted my decision to buy them since most of them have increased in price in the last year or so. The fetches have more than doubled. Sure these cards aren't a real substitute for investments, but for a hobby, it's nice to know that you can sell some of it back for a profit.
Turn 3 vs turn 4 is a huge deal, especially when you consider that verdict requires 3 specific colored mana, while deluge requires only 1. This is also relevant when you want to flash it back with snapcaster. 3UB is a lot easier to achieve by turn 5-6 than 2UUWW.
The other point is that it can be plague wind at times. During a match I played yesterday, the game state was this: my tnn with a jitte attached (2 counters on jitte already) versus his tnn with a just cast batterskull (with 5 lands to equip next turn). I swing in with my tnn, remove 2 counters pumping to 7/5 and then second main deluge for 4. This scenario where you're just 1 turn ahead of your opponent isn't really uncommon and deluge is a blowout here.
I think its versatility does win out versus the other sweepers, but being countered isn't just a trivial matter with this card as it can potentially give your opponents the ability to kill you on the backswing.
Another issue is that rest in peace is a very popular sb card. A resolved rip will 1) kill all of your active terravores and 2)make subsequent terravores terrible, assuming that you have a decay and kill the rip.
It makes me sad, but the advent of drs and rip have really weakened loam the loam archetype because it uses the graveyard so heavily but doesn't just win like dredge does. I would look for some ways to add less gy reliant aspects to your deck to fight all of the md and sb gravehate.
Creatures (17)
4x Noble Hierarch
3x Knight of the Reliquary
2x Qasali Pridemage
2x Stoneforge Mystic
2x Geist of Saint Traft
1x Scavenging Ooze
1x Scryb Ranger
1x Sigarda, Host of Herons
1x Gaddock Teeg
Spells (20)
2x Sylvan Library
2x Jace, the Mind Sculptor
2x Elspeth, Knight Errant
4x Brainstorm
4x Swords to Plowshare
4x Green Sun's Zenith
1x Sword of Feast and Famine
1x Umezawa's Jitte
Lands (24)
4x Windswept Heath
4x Misty Rainforest
3x Tropical Island
2x Savannah
1x Tundra
1x Forest
1x Plains
3x Wasteland
1x Dryad Arbor
1x Maze of Ith
1x Karakas
1x Horizon Canopy
1x Gaea's Cradle
SB:
4x Force of Will
4x Flusterstorm
2x Meddling Mage
2x Ethersworn Canonis
2x Rest in Peace
1x Enlightened Tutor