The other card I think is way underutilized in UWR is Thundermaw Hellkite. It pulls wins out of nowhere, and comes down earlier than most of the finishers. Turn//burn is amazing against tusk and angel of serenity though. Another sweet draw to red is counterflux, which is better against the control mirror, though worse than dissipate against reanimator.
The biggest draw to me for UWB is Far//Away. It solves so many problems (hexproof, tokens, indestructible), and can act as a one-sided wrath. Plus you get curse of death's hold, which is really nice against aristocrats.
The main question though is which play style do you prefer. I think all are relatively close in terms of viability if you know the deck well and how to play against all the matchups. If you like playing with creatures, I would go with bant. If you like playing a purely reactive game, I would pick esper. If you want a balance, play UWR.
EDIT: I realize all my split card tags don't work. How do I fix that?
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wattsup posted a message on UW/x Control Variants. Which to choose?Posted in: Standard Archives -
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Koopa posted a message on Upcoming Changes to Sub Forums (Check Post 199)Alright, so from what I understand from everyone here, this would be the ideal setup going forward:Posted in: Standard Archives
1) Keep the Standard Competitive User Group. This was something we never really considered on taking away anyway, but just so everyone is aware, this will be staying.
2) Changing Established to Proven and Developing to Established. It appears that everybody is on board with this. Developing has some weird taboo attached to it and changing the names of the subs to match that of Modern will make the forum as a whole look more coherent.
3) Keep the new Established forum open to posting. While the mods will make stickied official threads for the "Tier 2" archtypes, users can post primers of other potential competitive decks in this forum as well. However, user generated threads will be required to:
-Have a full functioning Primer when posted
-Remain active (If a thread is inactive for two weeks, the thread will be moved to Standard Deck Creation. Also, remaining active will be considered to actually carry a conversation and discussion, not just one or two users bouncing off each other)
4) Issue Warning and Infractions for "Non Competitive Discussion" Basically any discussion that violates the spirit of the competitive forum (Discussing clearly terrible cards for example) will be warned and infracted. Get enough of these kind of warnings/infractions (on top of something like budget) you could see yourself taking some time off (as already expressed in the forum rules).
5) Forum Layout
Proven
->Esper Control
->Jund Midrange
->Naya Aggro
->Naya Midrange
->Rx Aggro
->UWR Midrange
Established
->Aristrocrats
->Bant Control
->Bx Zombies
->Humaniator
->Jund Aggro
->Junk Reanimator
Just so everyone understands my reasoning here. Jund and Naya Midrange, Rx Aggro, and UWR Midrange are all cemented as Tier 1 decks. Naya Aggro, in general has done well, and while there are different versions (Naya Blitz, Naya Humans, Naya Zoo), I think they all play similar enough that they can share a forum together. Esper Control is the premier control deck in the format. Even if it has done less than stellar in some events, the deck is one of the pillars of the format.
Aristrocrats is a good deck and has had some strong placings, but the lack of players and lack of numerous placings prevent it from having a sub. Both the reanimator decks are good, but again are not consistently putting up results, normally coming in waves then getting hated out. Jund Aggro is on the rise and might get moved to Proven, but for now, staying in Established. Zombies has had some results, but has been on the decline. Lastly, Bant Control, again while having some strong results and being on the rise, without having the consistent results and high numbers, it doesn't quite warrant a forum. -
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ggxarmy posted a message on frustrated with standard?Posted in: Red Deck WinsQuote from DemonSlayerThe players are not the ones in control, it's them the designers.
Lies. It is the players. A lot of you crybabies whined and complained. For years, aww man, land destruction/land manipulation is too powerful. (2nd turn stone rain off birds/elf, followed by plow under). People cried about upheaval, astral slide/lightning rift. People cried about replenish/opalescence. Rishadan Port, wah wah wah more crying. Dark ritual, counterspell, brainstorm, wah wah all unfair. Thanks to the players, the CREATURES have gotten even better, the Counters/Mana Acceleration/Land Destruction, all went down hill. I remember when 4/4 for CMC = 3 actually had a downside. So of course all you do now is turn creatures sideways, that's what the players wanted and that is what the designers made. The format and MAGIC is what the players make it. -
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metamorph posted a message on Do you like the counterspell situation in StandardI miss Mana Leak.Posted in: Standard Archives -
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Gweivyth posted a message on Red Blue DelverPosted in: Standard ArchivesQuote from AdamMFNM is a completely different scene than large competitive events like SCG Opens, PTQ's and GP's. The guy went 4-1, and after the cut to top 8 he split for 1st/2nd. Maybe every opponent of his did everything wrong (unlikely) just as it's unlikely the OP did everything right.
It could be a mix of the two, honestly. Unless you play in a fairly competitive store, most of the time there are things that people do because they aren't focused that is just terrible. I watched a guy kill himself with Slagstorm the other day because he didn't realize that it would also do 3 damage to him.
Quote from AdamMTelling the guy to jam in X and Y, and take out A and B just because competitive lists run that way isn't what people should be suggesting. Saying Mana Leak is bad b/c of Cavern really isn't a complete argument. If Cavern isn't a factor at his particular store, then there is no reason not to run 4 Leaks.
Nobody is really suggesting anything that isn't a complete no-brainer for any Delver list, though. I happen to believe that Mana Leak isn't that strong when you have red removal available to you, but that's not as much of an argument than it is a point of view. (Either is effective.)
Quote from AdamM1: Bonfire. His deck doesn't seem to be best-suited for it (even though its the best red card in Standard). Magmaquake can certainly fill a very similar role (minus the DD, but hits PW's), especially due to the fact he has flyers. Magmaquake also won't hit opposing flyers either, so running into Angels/Spirit Tokens is where Bonfire > Magmaquake.
Yeah, no, this list would be exponentially better if it had Bonfires. I understand that they're expensive, but don't compare it to Magmaquake, because they're not in the same league. I don't get how you can honestly say the list isn't "suited" for it. Every deck that runs red is suited to playing Bonfire. Being one-sided is just too good, and you lose absolutely nothing by playing it, but you gain random lucksack wins. -
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DXI-Edge posted a message on How to approach the post-non-ban StandardPosted in: Standard ArchivesQuote from Larry94So whats your silver bullet aggro deck that you use to crush delver decks in a competent players hands?
You cant keep us all waiting like this. Please let us know.
sure he can. its called a silver bullet for a reason
Quote from Larry94Alot of us wont put up with 3 more months. We will just take a break. Thats what I am considering. But apart from delver the standard match ups are so much fun. I play for those rare games which isnt against delver.
And I have played sooo much competitive online recently and I have noticed that delver has been increasing ALOT in popularity. You still see the odd white tokens, mono green, green/red ramp, zombies and decks based around titans but all these combined are getting rarer and rarer - trust me on that. People are getting bored of losing to delver and so are just playing delver themselves now.
Quote from ThisCharmingManI'm challenging that assertion, and I don't think you seem to understand that. I don't think you are competent, because you don't carry yourself as such. You seem to think that going 2-2 at an FNM makes you competent. However, I know plenty of people that I DO consider competent who pilot Delver. And they generally do very well at events, real ones, not FNMs.
Holy crap people shut UP
i am SO sick of this whining. You know what? Delver is a deck. Deal with it.
You lose to every deck. You don't hear people whine this much when they lose to a bad matchup.
Delver is a good deck. It still loses.
There ARE other decks, contrary to popular belief. You CAN play these to winning records if you are COMFORTABLE WITH THE DECK and if you TEST THE DELVER MATCHUP. You need to actually tune ur deck based on metagames. Quit acting like a herd, try a deck. Its free to test so you can't even use that excuse. Get off your high horse and try Cockatrice. Seriously.
IM SAYING THIS ONCE. QUIT ****ING WHINING ABOUT DELVER. Everyone. In fact i hope all X00,000 people read this post because I'm tired of it. if you don't like WotC's decision see you in October. If you want, either play delver or actually TRY and build a different deck. Ok? Good. - To post a comment, please login or register a new account.
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I think the problem is not Thrun but Sigarda since she flies. I suggest you play bombs post board. Cards like Baneslayer Angel and Batterskull will give them a headache. Also playing a few wraths and Ajani V helps too. Also, you might want to make sure you have at least 3 copies of Electrolyze. Electrolyze + bolt/helix is one of the ways not to 2 for 1 yourself when killing a creature with 4 toughness.
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Yeah, Griselbrand is a hard card to beat. Aside from those 3 cards that you mentioned, you can still use unsummon from the side, though I'd put a few copies in the main. What do you think of dropping the pikes completely? I know it speeds up our clock but since we lost good cantrips like ponder, do you think it is better off as creatures or additional spells to increase the chance of flipping delvers?
I'm a bit curious why some of us are worried in stretching the mana base. Splashing white is definitely worth it. Cards like Restoration Angel and Geist of Saint Traft makes the deck a lot better. I know shock lands can hurt your life total, but there will be instances where you have nothing else to play and you can just put the dual into the field tapped.