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  • posted a message on Mono Black Ally
    Alright, I'll bite: why is there no Drana, Liberator of Malakir?
    Posted in: Standard Archives
  • posted a message on Token copy of a Spirit Guide and Withdraw
    If you have a token of Elvish Spirit Guide on the battlefield (say from Heat Shimmer), and your opponent casts Withdraw on your Elvish Spirit Guide, then your Blightsteel Colossus, can you exile the token from your hand to pay the (1) to prevent Blightsteel from getting bounced?

    I understand that the token won't cease to exist because SBAs won't be checked until Withdraw finishes resolving. Where I get stuck is Rule 110.5g, which reads, in part, "A token that has left the battlefield can't move to another zone or come back onto the battlefield. If such a token would change zones, it remains in its current zone instead."

    Can I choose to exile the token from my hand, even though it can't move?
    Posted in: Magic Rulings Archives
  • posted a message on To Net Deck or Not To Net Deck
    Netdecking is neither good nor bad. It is a thing that exists, and has always existed in one form or another in the game. Alright, that's not entirely true; in the beginning there were no MTG tournaments or publications.

    However, since tournament-winning decklists have been published, people have been constructing them with little to no changes and have hoped that they were good enough players to win with them.

    Currently, net-decking is actually less of a problem than it used to be. On any MTG forum, there are always multiple versions of any given deck with "live" discussion about why some cards are good and some are bad in a given deck. This leads to more varied deck construction, with no one list being "best."

    It's not net-decking. It's communal deck-building with the entire playerbase helping.
    Posted in: Magic General
  • posted a message on Set Symbol Rant!
    To offer a different perspective on this thread, why does what the set symbol is matter? Being able to describe the symbol in a word or phrase that mundanes would understand is nice, but it's ultimately irrelevant. If people really want to learn which symbol goes with which set, it's going to be easiest to show a them a card with that set symbol and say "This set symbol is AVR."

    Why do we need one-word descriptions?
    Posted in: Magic General
  • posted a message on [[M14]] Scavenging Ooze + Chandra's Phoenix + Garruk's Horde
    Quote from jturphy
    Top of page 8 is the best explanation I've read.

    A-ha! I knew I must have missed /something./

    Now, can someone tell me where we have confirmation that WotC is not printing a mythic sliver in M14?
    Posted in: The Rumor Mill
  • posted a message on [[M14]] Scavenging Ooze + Chandra's Phoenix + Garruk's Horde
    Quote from Master Moja
    I am going to be[t] all three cards are rares and not mythic rares. I bet Scavenging Ooze will return as a rare.

    Would you care to explain why you believe that Scavenging Ooze will be printed as a rare? It was only rare in the Commander product because WotC decided that new cards that were only in one deck and weren't legendary would be rare. Literally every other DotP promo has been mythic.

    Why do you (and many others) believe that these promos will be rare?
    Posted in: The Rumor Mill
  • posted a message on [[DGM]] Possibility Storm
    Quote from hotgoat
    Does the cast card also get back into the library after resolution?

    Yep. the card you cast that triggered this is one of the cards "exiled with Possibility Storm," so it gets shuffled in.
    Posted in: The Rumor Mill
  • posted a message on [[DGM]] Possibility Storm
    I cannot wait to drop this in my Riku deck.

    Cast some noncreature [x], this and Riku trigger.
    Copy [x]
    Exile [x], find [y]
    Cast [y] and copy it.

    Yeah, this is gonna be fun.
    Posted in: The Rumor Mill
  • posted a message on What to do with Basic Lands?
    MENGER SPONGE!!

    No, seriously. Whenever I have a crapton of cards that are mostly worthless, I make Menger sponges. It's so much fun.

    Edit: Yeah, donating them is almost certainly a better idea. Destroying the cards is selfish, and they most certainly can be used by stores that host a lot of drafts. But I lurves me some card folding.
    Posted in: Magic General
  • posted a message on [DGM] Will The Ten Guild Mechanics Return?
    Quote from Karric
    Well, don't forget that each guild mechanic has only about 10-12 cards at the moment. In Rav 1.0, each had about 10-12 too, with convoke at 15.

    So we shouldn't expect any more guild mechanic cards. But design has changed since then, so who knows. They have been experimenting with tying the 3rd set into the first two better, and a few guild mechanic cards would certainly do that.

    But with what we know of DGM, it seems like it'll have its own gimmick, whether that's a mechanic or not.

    Well, don't forget that in Rav 1.0, each guild only had one set in the block. Here, each guild is getting two sets in the block. I wouldn't be surprised if they managed to get every guild-aligned card in the set to have the guild mechanic.

    No, that's not right. I would be surprised, because that would make a very boring set. But we'll probably see a card or two with each.
    Posted in: Speculation
  • posted a message on Modern Masters getting Batty
    Quote from kirin
    wow... so a card so power that it still can't see modern play... is a supersquire...

    a card that dominated the format. that's price point was boros reckoner... was a supersquire...

    you have no idea what you are talking about....

    Squire is a 1/2 for 1W
    Stoneforge Mystic is a 1/2 for 1W and a Super ability.

    You have no idea what you are talking about.

    As for tokens, I've been using a "proxy" Kaldra token for EDH since I started playing that format. Having an official token would be zesty. Other tokens I could care less for, but Kaldra... *sigh*
    Posted in: Speculation
  • posted a message on NO gatecrash at my local walmart
    Wal-mart barely has any idea that there are card games on their shelves. The entire shelf is ignored by employees and stocked by a vendor. The vendor decides which games (and which products for those games) are profitable in various markets, and stocks the shelves accordingly.
    Posted in: Magic General
  • posted a message on [[DGM]] Dragon's Maze Prerelease/Booster Pack Information
    Quote from PlasticineGuy
    The draft and sealed formats will both be DGM-GTC-RTR; there will be no need to change this rule.

    The prerelease, a sealed format, will have only two guild packs and four DGM packs. Unless they're calling the guild packs "semi-randomized boosters of RTR and GTC," or some such nonsense, then the rule will need to be amended.
    Posted in: The Rumor Mill
  • posted a message on Guildcrash Art Brawl
    I'm always looking for new and interesting ways to play Magic, as most formats start to bore me after about 6 months of play.

    This is one of the greatest ideas ever.
    Posted in: Magic General
  • posted a message on What card makes you wanna tilt when your opponent plays it
    I'm really impressed that no one has said Warp World. I don't hate the card, it's probably my favorite card ever printed, but I know plenty of people who throw their decks at me when it resolves.

    My vote has to be Scrambleverse. I hate that card so very much that, when I opened one, I ate it. I actually put to the card in my mouth, bit off pieces, and swallowed until the card was gone.
    Posted in: Magic General
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