If you have a token of Elvish Spirit Guide on the battlefield (say from Heat Shimmer), and your opponent casts Withdraw on your Elvish Spirit Guide, then your Blightsteel Colossus, can you exile the token from your hand to pay the (1) to prevent Blightsteel from getting bounced?
I understand that the token won't cease to exist because SBAs won't be checked until Withdraw finishes resolving. Where I get stuck is Rule 110.5g, which reads, in part, "A token that has left the battlefield can't move to another zone or come back onto the battlefield. If such a token would change zones, it remains in its current zone instead."
Can I choose to exile the token from my hand, even though it can't move?
Netdecking is neither good nor bad. It is a thing that exists, and has always existed in one form or another in the game. Alright, that's not entirely true; in the beginning there were no MTG tournaments or publications.
However, since tournament-winning decklists have been published, people have been constructing them with little to no changes and have hoped that they were good enough players to win with them.
Currently, net-decking is actually less of a problem than it used to be. On any MTG forum, there are always multiple versions of any given deck with "live" discussion about why some cards are good and some are bad in a given deck. This leads to more varied deck construction, with no one list being "best."
It's not net-decking. It's communal deck-building with the entire playerbase helping.
To offer a different perspective on this thread, why does what the set symbol is matter? Being able to describe the symbol in a word or phrase that mundanes would understand is nice, but it's ultimately irrelevant. If people really want to learn which symbol goes with which set, it's going to be easiest to show a them a card with that set symbol and say "This set symbol is AVR."
I am going to be[t] all three cards are rares and not mythic rares. I bet Scavenging Ooze will return as a rare.
Would you care to explain why you believe that Scavenging Ooze will be printed as a rare? It was only rare in the Commander product because WotC decided that new cards that were only in one deck and weren't legendary would be rare. Literally every other DotP promo has been mythic.
Why do you (and many others) believe that these promos will be rare?
No, seriously. Whenever I have a crapton of cards that are mostly worthless, I make Menger sponges. It's so much fun.
Edit: Yeah, donating them is almost certainly a better idea. Destroying the cards is selfish, and they most certainly can be used by stores that host a lot of drafts. But I lurves me some card folding.
Well, don't forget that each guild mechanic has only about 10-12 cards at the moment. In Rav 1.0, each had about 10-12 too, with convoke at 15.
So we shouldn't expect any more guild mechanic cards. But design has changed since then, so who knows. They have been experimenting with tying the 3rd set into the first two better, and a few guild mechanic cards would certainly do that.
But with what we know of DGM, it seems like it'll have its own gimmick, whether that's a mechanic or not.
Well, don't forget that in Rav 1.0, each guild only had one set in the block. Here, each guild is getting two sets in the block. I wouldn't be surprised if they managed to get every guild-aligned card in the set to have the guild mechanic.
No, that's not right. I would be surprised, because that would make a very boring set. But we'll probably see a card or two with each.
wow... so a card so power that it still can't see modern play... is a supersquire...
a card that dominated the format. that's price point was boros reckoner... was a supersquire...
you have no idea what you are talking about....
Squire is a 1/2 for 1W
Stoneforge Mystic is a 1/2 for 1W and a Super ability.
You have no idea what you are talking about.
As for tokens, I've been using a "proxy" Kaldra token for EDH since I started playing that format. Having an official token would be zesty. Other tokens I could care less for, but Kaldra... *sigh*
Wal-mart barely has any idea that there are card games on their shelves. The entire shelf is ignored by employees and stocked by a vendor. The vendor decides which games (and which products for those games) are profitable in various markets, and stocks the shelves accordingly.
The draft and sealed formats will both be DGM-GTC-RTR; there will be no need to change this rule.
The prerelease, a sealed format, will have only two guild packs and four DGM packs. Unless they're calling the guild packs "semi-randomized boosters of RTR and GTC," or some such nonsense, then the rule will need to be amended.
I'm really impressed that no one has said Warp World. I don't hate the card, it's probably my favorite card ever printed, but I know plenty of people who throw their decks at me when it resolves.
My vote has to be Scrambleverse. I hate that card so very much that, when I opened one, I ate it. I actually put to the card in my mouth, bit off pieces, and swallowed until the card was gone.
I understand that the token won't cease to exist because SBAs won't be checked until Withdraw finishes resolving. Where I get stuck is Rule 110.5g, which reads, in part, "A token that has left the battlefield can't move to another zone or come back onto the battlefield. If such a token would change zones, it remains in its current zone instead."
Can I choose to exile the token from my hand, even though it can't move?
However, since tournament-winning decklists have been published, people have been constructing them with little to no changes and have hoped that they were good enough players to win with them.
Currently, net-decking is actually less of a problem than it used to be. On any MTG forum, there are always multiple versions of any given deck with "live" discussion about why some cards are good and some are bad in a given deck. This leads to more varied deck construction, with no one list being "best."
It's not net-decking. It's communal deck-building with the entire playerbase helping.
Why do we need one-word descriptions?
A-ha! I knew I must have missed /something./
Now, can someone tell me where we have confirmation that WotC is not printing a mythic sliver in M14?
Would you care to explain why you believe that Scavenging Ooze will be printed as a rare? It was only rare in the Commander product because WotC decided that new cards that were only in one deck and weren't legendary would be rare. Literally every other DotP promo has been mythic.
Why do you (and many others) believe that these promos will be rare?
Yep. the card you cast that triggered this is one of the cards "exiled with Possibility Storm," so it gets shuffled in.
Cast some noncreature [x], this and Riku trigger.
Copy [x]
Exile [x], find [y]
Cast [y] and copy it.
Yeah, this is gonna be fun.
No, seriously. Whenever I have a crapton of cards that are mostly worthless, I make Menger sponges. It's so much fun.
Edit: Yeah, donating them is almost certainly a better idea. Destroying the cards is selfish, and they most certainly can be used by stores that host a lot of drafts. But I lurves me some card folding.
Well, don't forget that in Rav 1.0, each guild only had one set in the block. Here, each guild is getting two sets in the block. I wouldn't be surprised if they managed to get every guild-aligned card in the set to have the guild mechanic.
No, that's not right. I would be surprised, because that would make a very boring set. But we'll probably see a card or two with each.
Squire is a 1/2 for 1W
Stoneforge Mystic is a 1/2 for 1W and a Super ability.
You have no idea what you are talking about.
As for tokens, I've been using a "proxy" Kaldra token for EDH since I started playing that format. Having an official token would be zesty. Other tokens I could care less for, but Kaldra... *sigh*
The prerelease, a sealed format, will have only two guild packs and four DGM packs. Unless they're calling the guild packs "semi-randomized boosters of RTR and GTC," or some such nonsense, then the rule will need to be amended.
This is one of the greatest ideas ever.
My vote has to be Scrambleverse. I hate that card so very much that, when I opened one, I ate it. I actually put to the card in my mouth, bit off pieces, and swallowed until the card was gone.