has anyone tested bloodghast in this deck? it seems like a good fit; in my testing it is extremely useful in forcing through early damage, can be returned after being milled and is another black creature which powers up crypt.
Opinions?
i actually like it too. this is my list ive been running. he can be a pretty annoying fellow. btw i dont have alot of fetches thats why there are only 3
remember jund was around when faeries were around and honestly not to much changed in jund from then. honestly it doesnt use to many cards from zendikar.
its the top played because it has a good power level and is forgiving when mistakes are made. its main weakness is its mana base.
well its been running good if you dont like the crabs you can always use hunted phantasm for unblockable dmg i just life the crabs cause they are fun. the reason for the twenty eight land is to always have mana for the walks. ive tried running it with fewer in the past but 28 seems to be the sweet spot
ok so basic premise of this deck is to throw out a couple mines/rites to take extra turns when you have enough land. once you get the loop going you can sac lands to aeons to then mill your opponent for a good amount via the lands coming back from crucible and the crabs triggered abilities. its a fun deck to play
i actually like it too. this is my list ive been running. he can be a pretty annoying fellow. btw i dont have alot of fetches thats why there are only 3
6 swamp
5 island
4x crumbling necropolis
4x crypt of agadeem
1x misty rainforest
1x scalding tarn
1x verdant catacombs
creatures
4x hedron crab
4x extractor demon
4x architects of will
4x viscera dragger
4x monstrous carabid
3x corpse connoisseur
3x rotting rats
3x bloodghast
1x fatestitcher
1x kederekt leviathan
4x tome scour
3x grim discovery
3x immortal coil
4x spreading seas
4x infest
3x gatekeeper of malakir
1x kederekt leviathan
its the top played because it has a good power level and is forgiving when mistakes are made. its main weakness is its mana base.
15x island
10x forest
3x treetop village
creatures
4x hedron crab
4x sakura-tribe elder
2x eternal witness
4x walk the aeons
2x time warp
2x time stretch
4x rites of flourishing
3x howling mine
3x reclaim
2x crucible of worlds
1x primal command
1x life from the loam