- Jenesis
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Member for 14 years, 7 months, and 7 days
Last active Mon, Jan, 22 2018 21:06:57
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Feb 3, 2014Jenesis posted a message on Launch Giveaway!My favorite card is Steppe Lynx. It's a cute and cuddly kitty that looks harmless at first, but ends up beating for tons of damage!Posted in: Announcements
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Oct 16, 2012Jenesis posted a message on Maelstrom Wanderer EDHWow, didn't see this comment for a month. Derp.Posted in: Jenesis Blog
Quote from MorrainTheCorruptorPlease realize read over all land quantitys again. Overall good deck! You have restored my faith in cascade decks! So many people jam in all cascade cards. Ive faced one and ran over it with my one and only Riku deck! I'll definently have more trouble with this deck though. You did a nice job with it, but I have a Yeva in the deck. Who doesn't want to give a cascade cascade general flash! good luck with the deck though.
The land quantities are 1x of each with the exception of the basic lands. The "0" represents their CMC, but since they don't proc cascade I suppose that isn't necessary.
Yeva seems like a good idea for some early defense as well, since the 3 mana for Alchemist's Refuge can be problematic at times. I'll look toward making a spot for her. The list hasn't been updated since the Primeval Titan ban, anyway.
Thanks and glad you enjoyed the deck -
Feb 20, 2010Jenesis posted a message on Legendary Artifact Land Enchantment Creature Land PlaneswalkerThere is an immensely convoluted way to give a planeswalker permanent named "Chandra Ablaze" a Licid's ability. However, since an Aura that's also a creature can't enchant anything, it's put into the graveyard as a state-based action, before any more type-changing effects can be piled onto the Chandra-Licid's Enchantment - Aura. (And to think, all that time I wasted when I could have just looked up the CR...)Posted in: bert Blog
There is an Aura that gives enchanted creature banding. Unfortunately, since Chandra is colorless due to the Mycosynth Lattice, she can't band with other without help... - To post a comment, please login or register a new account.
CEDH players do all of these things, too. Why should the "deck select game" be exempt from the desire to choose the options that will most likely lead to victory?
Hey, don't be hatin' on the Goats. Goats are sweet. Some of us don't have $120 to blow on Forcefield, y'know.
After a few rounds of playing against Angel theme decks at my locals I have come to regard flying as the bane of Daretti's existence. Anyone got some tech to share? Am I crazy for wanting a Predator, Flagship?
I generally agree with all of this.
Given the nature of EDH, random one-ofs that just end the game on the spot have a disproportionately powerful effect to the proportion of card slots they take up (and thus the proportion of cards that don't contribute to one's main strategy). An Azami deck that has Mind Over Matter/LabMan is not inherently worse as a control deck, or at least not to such a significant degree that the inclusion of the combo suddenly makes it "tempo" instead of "control." Rather, it gains a different line of play that can be aggressively pursued (or not) depending on how well it does in the particular matchup(s). I would expect CEDH decks in every archetype (except perhaps dedicated combo) to build a few ways of "combo killing" or "going infinite" into its overall strategy, as those are the most efficient way of winning against 2+ players, especially from a disadvantage in board/life/cards.
I disagree that tempo is something that every deck should strive for. You can build a control/stax deck that can safely ignore early tempo/pacing if you 1) have powerful haymakers that can produce massive tempo swings in your favor by themselves, and/or 2) have cards that slow down the tempo of all players, such that everyone is failing to advance their win-condition turn after turn but the control/stax player believes they have the greatest chance to eventually break out of that state. (For a non-EDH example, Miracles in Legacy is one - it's still one of the top decks, but it's so slow that sometimes Storm purposely delays "going off" because it has time to sculpt a hand of better cards without interference from the Miracles player.)
Also: Aggro (including Voltron) does/n't exist in CEDH. Opinions?
Just judging by the story quality, one-off characters somehow give the writers more freedom to include actual characterization? Seems like the planeswalker characters have to maintain a generically family-friendly image that's consistent from writer to writer, which results in the writers hammering on the same points over and over again (Gideon's whipping, Nissa's connection to nature, Jace's illusion clones...) At least Jace had some good moments in this overall arc.
I hope we don't see Emrakul for a while. Judging by Ula and Koz, the power level of the good guys has to massively ramp up to even stand a chance against her.
This is literally the first time I have ever seen anyone describe Azami as something other than control or combo.
As razzliox said below, though, who the commander is is less important than what the strategy of the deck is. E.g. two different decks may have Sharuum as the commander, but the combo Sharuum will probably play more similarly to mono-black Storm and the control Sharuum will probably play more similarly to GAAIV than the two will play to each other.
I have a couple friends who play competitive EDH, and while I like watching their games sometimes, I find them boring to actually play, so I choose not to build a competitive deck to play against them. No hurt feelings.
You realized Maro just confirmed this, right?
And I can't see Nissa going multicolor, as it would leave us with zero monocolor green 'walkers. They've been leaning so hard on Nissa as-is because they don't have anyone else.
-summoning Kozilek
-blasting random Zendikari with dark magic
-controlling Kozilek spawn to attack Nissa
-getting into melee range of Gideon at all (granted, it's because he wanted to kill Jace, but he could have remained airborne and not had his wing shredded by Gideon's sural)
He could have easily planeswalked away and left Ulamog to ravage Zendikar at any time, but he didn't. For whatever reason, he feels the rewards of seeing Zendikar destroyed firsthand far outweigh the risks.
I do find it amusing that people are complaining about Jace being "weak" when he was the only one of the myriad threats to Ob's well-being that Ob didn't feel any inclination to toy around with.
I would guess it's a combination of two things:
1) Ob thinks that Gideon will suffer much more if he lives to see Zendikar destroyed, rather than if he died right then.
2) Ob thinks a rematch with Gideon will be entertaining. He's the Batman to Ob's Joker, at least for now.
As soon as I saw the byline "By Kimberly J. Kreines & Nik Davidson" I knew we weren't getting yet another terrible Nissa story.
Just goes to show how terrible our heroes are at actual teamwork. Though we know they'll get their act together because of the Oath cards.
Godless Shrine (Expedition art)
Isolated Chapel
Temple of Silence
Do you ever play this deck 1v1? I'm curious how it would perform in a duel against an equally degenerate deck.
Why Mana Vault instead of Mana Crypt, and how do you feel about Null Rod effects?
How often do you actually cast Oloro in this deck? It seems that all the tax and creature hate effects would make it a waste of mana more often than not.
Yesterday I played against a Karn, Silver Golem deck where he got out Darksteel Forge relatively early. My out ended up being discarding the Blightsteel Colossus I drew to Daretti, tutoring it up with Kuldotha Forgemaster when he attacked, and putting eleven -1/-1 counters on his animated Forge.
Anyone have a less convoluted way to dealing with cards like this? I know Karn Liberated is one, but that's pretty expen$ive and hard to tutor/recur besides.
Kiora does seem to use some sort of mind-magic to order around her sea creatures.
It would seem that unlike the card game, "summoning" is essentially glorified teleportation, and the summoner still has to take additional actions to command the creature.
Zendikar legends who haven't gotten a story mention in BFZ:
Iona, Shield of Emeria
Kazuul, Tyrant of the Cliffs
Linvala, Keeper of Silence
Omnath, Locus of Mana // Omnath, Locus of Rage
Thada Adel, Acquisitor
Wrexial, the Risen Deep
The legend I'm most irked about not even getting a story mention this entire time is obviously Omnath. But also, where's Iona? She's ginormous, has a great ability, is referenced on other cards, was noteworthy for not wearing a halo...is she the last angelic holdout on the plane? Or is she gone?
Kazuul, Thada, and Wrexial I care less about because their roles could easily be filled by other characters (e.g. Jori En could have been Thada) and Linvala seemed like a way to get a needed effect onto a Standard card more than anything.